On Wed, Mar 10, 2010 at 11:32 PM, Joerg Dietrich
<dietrich_jo...@t-online.de> wrote:
> Matt Turner schrieb:
>> On Wed, Mar 10, 2010 at 4:13 PM, Joerg Dietrich
>> <dietrich_jo...@t-online.de> wrote:
>>> I beg to differ. Maybe a bit redundant but not irrelevant.
>>> Zack wrote about the problems of publishing on the PS3.
>>> But this is a Sony-problem not a GPL-problem.
>>> The tone of this discussion was that some poor
>>> Free Software developers got shafted by these
>>> bad bad Nexiuz guys. But as long as they obey the rules of the GPL
>>> they have every right to do so. Or they ask
>>> every contributor to transfer their copyrights.
>>
>> Yes, but apparently they did not do this.
>>
>> If contributing to a GNU project (eg, gcc, glibc) you have to
>> physically sign a copyright assignment form and mail it to the FSF
>> offices. Clearly contributors did not do that in the case of Nexuiz.
>> See Mathieu Olivier's response in both this thread and the top of page
>> 7 in the Nexuiz Forum thread.
>> (http://www.alientrap.org/forum/viewtopic.php?f=23&t=6043&start=180)
>>
>>> You for example where asking if these guys
>>> licensed the engine from idsoftware.
>>> If they use the GPLed version of the engine
>>> they have a license from idsoftware as stated in the GPL.
>>> Just because a software is GPL doesn't mean
>>> I can't try to earn some money with it.
>>
>> I'm not claiming otherwise. Too bad they took a bunch of code from
>> independent developers whose copyrights they do not hold.
>>
>> Matt
>
> On this I am 100% with you. As long as they do not
> own the copyright (by official transfer) they can not
> distribute the game as closed source.

I don't understand you guys. Why can't they make a console game that
has a tar of the source in the cd?
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