I will repost when I get home

On Thu, Jun 9, 2016 at 9:44 AM lenron brown <lenro...@gmail.com> wrote:

> Nope the link didn't post for some reason.
>
> On 6/5/16, Michael Maslo <michaelmasl...@gmail.com> wrote:
> > Did my link go out?
> >
> > On Sun, Jun 5, 2016 at 2:35 PM David Taylor <e.david.tay...@icloud.com>
> > wrote:
> >
> >> I'll add slightly to that. You have keys based on wasd for directions,
> >> so x for south etc, and r for up and f for down. It takes a good bit of
> >> practice, but hey, that's easily fixed with a bit of RP and people
> >> taking new players on missions and things, which does happen.
> >>
> >>
> >> Cheers
> >>
> >> Dave
> >>
> >>
> >>
> >> On 28/05/2016 15:27, Mike Wassel wrote:
> >> > Ok.  Here we go, I'll try to explain this.  It told you in the
> >> > tutorial, but hopefully I can explain this.
> >> >
> >> > When you want to fight something, move to the enemy. So, M and then
> >> > pick the number.
> >> >
> >> > When you get within one unit of them, type track.  Pick the number,
> >> > and you'll start tracking.  Depending on what target tracking array
> >> > you have installed on your ship, you might lose your track.  If you
> >> > look at your status, you'll see that the stock target array will only
> >> > keep track of your targets 75 percent of the time.  THis can be
> >> > upgraded with better arrays.
> >> >
> >> > Once you've got the enemy tracked, type aim <direction> or, if using
> >> > coords, aim <coords.  I use vector-based aiming, meaning I use WASD to
> >> > aim.  Once you've got your lock, you just fire.
> >> >
> >> > I think it takes some time to get used to it, as it's not the same as
> >> > promotheus and miriani.  As to needing a pack, you can try to do it
> >> > without one, but I think it's needed for this game.  It's up to you.
> >> > Just use lockmode to change your preferred aiming method.
> >> >
> >> > Mike.
> >> >
> >> >
> >> >
> >> > On 5/28/2016 4:58 AM, dark wrote:
> >> >> Hi.
> >> >>
> >> >> No I don't have a soundpack. I'm not against the idea, but really the
> >> >> game should be playable without.
> >> >> I was! actually fighting rats when I got hit. I also don't know what
> >> >> you mean by "vector based combat" I was trying! to aim with the
> >> >> directions like 7 for north and + for up, but it didn't seem to work
> >> >> whenever I tried to aim up, also actually finding where the dam rat
> >> >> was to attack it was a struggle sinse scanning took such a long time
> >> >> to say the coordinates it was at and tracking only kicked in
> >> >> sometimes.
> >> >>
> >> >> An explanation of how combat might work against a rat might help, eg,
> >> >> do you target first and then track? or do you do the track command?
> >> >> and when is scan useful?
> >> >>
> >> >>
> >> >> All the best,
> >> >>
> >> >> Dark.
> >> >> ----- Original Message ----- From: "Michael Maslo"
> >> >> <michaelmasl...@gmail.com>
> >> >> To: "Gamers Discussion list" <gamers@audyssey.org>
> >> >> Sent: Friday, May 27, 2016 10:53 PM
> >> >> Subject: Re: [Audyssey] Star conquest very irritating
> >> >>
> >> >>
> >> >>> Hi dark,
> >> >>>
> >> >>> Do you have one of the sound packs? That helps because you don't
> >> >>> have all
> >> >>> the extra talking of unimportant text? Secondly, don't use
> >> >>> coordinate based
> >> >>> combat. Use vector combat. What that is hit the number 7 to aim
> >> >>> northwest
> >> >>> or 9 for northeast etc. as a new pilot do space combat with a group.
> >> >>> As a
> >> >>> new pilot none of your ships are strong enough to do a single
> >> >>> beacon. As
> >> >>> someone new learn to fly in manual mode stick to rats ground combat
> >> >>> salvage
> >> >>> etc.
> >> >>>
> >> >>> I plan on art art to play again and would be willing to help out.
> >> >>>
> >> >>> On Fri, May 27, 2016 at 1:14 PM dark <d...@xgam.org> wrote:
> >> >>>
> >> >>>> Hi.
> >> >>>>
> >> >>>> Well I have asked this on audiogames.net so might as well ask
> here.
> >> >>>>
> >> >>>> ?
> >> >>>>
> >> >>>> Promethius I find a little incoherent for my taste in terms of
> >> >>>> activities
> >> >>>> and what not, miriani I don't like the idea of all the pvp and
> >> >>>> license to
> >> >>>> grief, so I decided to try star conquest. I have heard the bit
> >> >>>> about the
> >> >>>> enforced rp and profile creation but I thought I tried that,
> >> >>>> however I've
> >> >>>> not had a game where I've failed quite so badly.
> >> >>>>
> >> >>>> ?
> >> >>>>
> >> >>>> I did the tutorial and talked to the new pilot lieason office and
> >> >>>> did the
> >> >>>> tasks he said. Expooring and salvage were fine but combat was a
> >> >>>> real pest,
> >> >>>> mostly because there is no quick way to get the coordinates of the
> >> >>>> enemy
> >> >>>> and by the time you've heard the computer saying "rat automated
> >> >>>> starship at
> >> >>>> 3 4 5 " the bloody thing has likely moved, ---- and no I am not
> >> >>>> rewritng my
> >> >>>> entire mud client just to play one game with all the scripting and
> >> >>>> such, I
> >> >>>> have no idea how to do that I just want to play not program.
> >> >>>>
> >> >>>> ?
> >> >>>>
> >> >>>> I did try ground combat and that was cool, accept I got my
> >> >>>> battlesuit
> >> >>>> blown up which I freely admit was entirely my faultfor not bailing
> >> >>>> fast
> >> >>>> enough.
> >> >>>>
> >> >>>>
> >> >>>> i then quit the game and lost my cargo hauler leaving me with two
> >> >>>> sets of
> >> >>>> massive bills and no ship. I just about! had enough for a flitter
> >> >>>> which I
> >> >>>> bought, and tried a little combat again, and got completely
> >> >>>> slaughtered,
> >> >>>> particularly sinse the aim + command for aiming up in combat just
> >> >>>> didn't
> >> >>>> work, I was told "select a direction on the z axis"
> >> >>>>
> >> >>>> ?
> >> >>>>
> >> >>>> How the hell does anyone! do combat in this game?
> >> >>>>
> >> >>>> ?
> >> >>>>
> >> >>>> with no money, and no ship I was stuck (nd I couldn't get a lone
> >> >>>> either
> >> >>>> sinse I kept getting refused), and the only advice I got was go and
> >> >>>> beg on
> >> >>>> alliance channel. People were actually very nice on the newby
> >> >>>> channel, but
> >> >>>> didn't really have any suggestions.
> >> >>>>
> >> >>>> ?
> >> >>>>
> >> >>>> I'd rather not make myself a pain to other players especially when
> >> >>>> i'm
> >> >>>> learning a game and making so many major mistakes, so I deleted my
> >> >>>> character.
> >> >>>>
> >> >>>> ?
> >> >>>>
> >> >>>> Given however that a lot of people do! play star conquest, I
> >> >>>> wonder, how
> >> >>>> the hell do people do it? am I missing something about combat? or
> >> >>>> does it
> >> >>>> take all that scripting nonsense, ie, the game is not accessible
> >> >>>> without
> >> >>>> massive amounts of work.
> >> >>>>
> >> >>>> ?
> >> >>>>
> >> >>>> Any advice appreciated sinse I really want to play a space game, I
> >> >>>> did
> >> >>>> enjoy the background and some of the activities, but I am frankly
> >> >>>> now
> >> >>>> rather frustrated.
> >> >>>>
> >> >>>>
> >> >>>>
> >> >>>> Back to alter methinks.
> >> >>>>
> >> >>>>
> >> >>>>
> >> >>>> All the best,
> >> >>>>
> >> >>>>
> >> >>>>
> >> >>>> Dark.
> >> >>>> ---
> >> >>>> Gamers mailing list __ Gamers@audyssey.org
> >> >>>> If you want to leave the list, send E-mail to
> >> >>>> gamers-unsubscr...@audyssey.org.
> >> >>>> You can make changes or update your subscription via the web, at
> >> >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> >> >>>> All messages are archived and can be searched and read at
> >> >>>> http://www.mail-archive.com/gamers@audyssey.org.
> >> >>>> If you have any questions or concerns regarding the management of
> >> >>>> the list,
> >> >>>> please send E-mail to gamers-ow...@audyssey.org.
> >> >>>>
> >> >>> --
> >> >>> Sincerely,
> >> >>>
> >> >>>
> >> >>> Michael maslo
> >> >>> ---
> >> >>> Gamers mailing list __ Gamers@audyssey.org
> >> >>> If you want to leave the list, send E-mail to
> >> >>> gamers-unsubscr...@audyssey.org.
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> >> >>> please send E-mail to gamers-ow...@audyssey.org.
> >> >>>
> >> >>>
> >> >>> -----
> >> >>> No virus found in this message.
> >> >>> Checked by AVG - www.avg.com
> >> >>> Version: 2015.0.6201 / Virus Database: 4568/12311 - Release Date:
> >> >>> 05/28/16
> >> >>>
> >> >>
> >> >>
> >> >> ---
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> >> >
> >> >
> >> > ---
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> >>
> >> ---
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> > --
> > Sincerely,
> >
> >
> > Michael maslo
> > ---
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> list,
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> >
>
>
> --
> Lenron Brown
> Cell: 985-271-2832
> Skype: ron.brown762
>
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>
-- 
Sincerely,


Michael maslo
---
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