Once I get my laptop running later today or tomorrow I will post a new link
yes to all the restestion

On Sat, May 28, 2016 at 6:06 AM lenron brown <lenro...@gmail.com> wrote:

> If there is an updated version of the VIP pack I would love to get a
> hold of it. I am sure the pack I have is a couple years old. Over all
> to me this is a really good game. Some of the commands get to me
> sometimes but that is something that changes between games. Like maybe
> because I am use to things this way I would love to be able to type
> move to the name of place instead of having to type move then pick a
> number in a list. I am talking about when flying around. Also asking
> here because I am not sure. Is there away to have tracking tell you
> coords of a ship. Instead of north east and so on? Also with this new
> sp is there a sound for changing between sectors?
> Thanks for any answers to these questions.
>
> On 5/28/16, dark <d...@xgam.org> wrote:
> > Hi Mike.
> >
> > Nope I had no pack so whenever I was told where the ship was it was super
> > spammy.
> >
> > I can see the advantage in vector aiming though how do you aim down?
> Also as
> >
> > I said there was a bug sinse whenever I typed "aim +" or "aim + 4" or
> > something like that I got told "choose a coordinate on the new z axis" or
> > something like that and I couldn't actually aim at all. I got lucky with
> the
> >
> > rat in the tutorial sinse it was west of me and I could just type aim 4
> > which worked.
> > Also, why the hell is tracking so spammy, I dn't need to be told "a
> computer
> >
> > voice says" bl bla can't it just give the coordinates? really this is a
> > major fault in the game and considering I had one ship destroyed and one
> > nearly crippled it was pretty serious, and I've got my voice rate set
> pretty
> >
> > high.
> >
> > I prefer vip, so a vip pack would be nice anyway, as Vip works much
> better
> > with sapi than mush does (reviewing and such is easier), but I will
> confess
> >
> > I'm a little irritated that a pac is necessary, sinse I thought the game
> was
> >
> > intended to be accessible off the bat anyway, really the staff should do
> a
> > better job with combat display here and I'm surprised nobody has
> mentioned
> > this before.
> >
> > If you could send me the pack I might try again, although I confess I'm a
> > bit irritated with the game thus far as it seems amazingly harsh when you
> > screw up.
> > I logged out and got one ship blown up, bye bye starter lone, I messed
> up a
> >
> > ground combat (which I admit was my fault), then I got one ship severely
> > crippled and one ship blown to bits in twoimpossible combats leaving me
> with
> >
> > no money, no ship, no suit and no way to progress, and  all the
> suggestion I
> >
> > got was "go beg my alliance" who didn't particularly help either (not
> that
> > I'd go begging money off people).
> >
> > I couldn't even take out a lone.
> >
> > If you send me the pack I might give the game another try.
> >
> > All the best,
> >
> > Dark.
> > ----- Original Message -----
> > From: "Mike Wassel" <blindndanger...@aim.com>
> > To: "Gamers Discussion list" <gamers@audyssey.org>
> > Sent: Saturday, May 28, 2016 6:04 AM
> > Subject: Re: [Audyssey] Star conquest very irritating
> >
> >
> >> Hey dark,
> >>
> >> I'm glad you asked here, and now that I know it was you, I can help.  Do
> >> you have a pack for SC?  Their is one for VIP, and once we're done
> >> updating the one for VIP, I'm going to port it to mushclient.  The
> reason
> >>
> >> I couldn't say this to you on newbie, is because the staff don't like
> >> players talking about packs on the game.  Once our pack is approved by
> the
> >>
> >> staff, we can though.  If you need the pack for vip, I can drop you a
> >> link. Now for your questions.
> >>
> >> I'm guessing that you didn't have the pack, so combat was a ton harder
> for
> >>
> >> you.  With the pack, you'll see the following:
> >>
> >> tracking <enemy>
> >>
> >> <direction>
> >>
> >> In SC, their are two ways to lock on to an enemy.  Coords and vectors.
> My
> >>
> >> guess is that you had coords selected as your preferred aiming method.
> I
> >>
> >> use vector aiming. W is north, A is west, D is east, and so on.
> >>
> >> For aiming up and down, I do aim -s, or +s. Remember that sine S is at
> the
> >>
> >> center of WASD, it tells the game to aim either directly up, or down.
> You
> >>
> >> can change this with aim +w, aim -x, and so on.
> >>
> >> Let me know if this helps, and if you need the pack.  Hope you decide to
> >> give the game another try with this information.
> >>
> >> Mike.
> >>
> >> On 5/27/2016 2:12 PM, dark wrote:
> >>> Hi.
> >>>
> >>> Well I have asked this on audiogames.net so might as well ask here.
> >>>
> >>> ?
> >>>
> >>> Promethius I find a little incoherent for my taste in terms of
> activities
> >>>
> >>> and what not, miriani I don't like the idea of all the pvp and license
> to
> >>>
> >>> grief, so I decided to try star conquest. I have heard the bit about
> the
> >>>
> >>> enforced rp and profile creation but I thought I tried that, however
> I've
> >>>
> >>> not had a game where I've failed quite so badly.
> >>>
> >>> ?
> >>>
> >>> I did the tutorial and talked to the new pilot lieason office and did
> the
> >>>
> >>> tasks he said. Expooring and salvage were fine but combat was a real
> >>> pest, mostly because there is no quick way to get the coordinates of
> the
> >>>
> >>> enemy and by the time you've heard the computer saying "rat automated
> >>> starship at 3 4 5 " the bloody thing has likely moved, ---- and no I am
> >>> not rewritng my entire mud client just to play one game with all the
> >>> scripting and such, I have no idea how to do that I just want to play
> not
> >>>
> >>> program.
> >>>
> >>> ?
> >>>
> >>> I did try ground combat and that was cool, accept I got my battlesuit
> >>> blown up which I freely admit was entirely my faultfor not bailing fast
> >>> enough.
> >>>
> >>>
> >>> i then quit the game and lost my cargo hauler leaving me with two sets
> of
> >>>
> >>> massive bills and no ship. I just about! had enough for a flitter
> which I
> >>>
> >>> bought, and tried a little combat again, and got completely
> slaughtered,
> >>>
> >>> particularly sinse the aim + command for aiming up in combat just
> didn't
> >>>
> >>> work, I was told "select a direction on the z axis"
> >>>
> >>> ?
> >>>
> >>> How the hell does anyone! do combat in this game?
> >>>
> >>> ?
> >>>
> >>> with no money, and no ship I was stuck (nd I couldn't get a lone either
> >>> sinse I kept getting refused), and the only advice I got was go and beg
> >>> on alliance channel. People were actually very nice on the newby
> channel,
> >>>
> >>> but didn't really have any suggestions.
> >>>
> >>> ?
> >>>
> >>> I'd rather not make myself a pain to other players especially when i'm
> >>> learning a game and making so many major mistakes, so I deleted my
> >>> character.
> >>>
> >>> ?
> >>>
> >>> Given however that a lot of people do! play star conquest, I wonder,
> how
> >>>
> >>> the hell do people do it? am I missing something about combat? or does
> it
> >>>
> >>> take all that scripting nonsense, ie, the game is not accessible
> without
> >>>
> >>> massive amounts of work.
> >>>
> >>> ?
> >>>
> >>> Any advice appreciated sinse I really want to play a space game, I did
> >>> enjoy the background and some of the activities, but I am frankly now
> >>> rather frustrated.
> >>>
> >>>
> >>>
> >>> Back to alter methinks.
> >>>
> >>>
> >>>
> >>> All the best,
> >>>
> >>>
> >>>
> >>> Dark.
> >>> ---
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> >>
> >>
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> >>
> >> -----
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> >>
> >
> >
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>
>
> --
> Lenron Brown
> Cell: 985-271-2832
> Skype: ron.brown762
>
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> Gamers mailing list __ Gamers@audyssey.org
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>
-- 
Sincerely,


Michael maslo
---
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