I've actually been working on an updated version of the vip pack for kicks in my spare time, however it's nowhere near ready yet.
On 5/28/16, lenron brown <lenro...@gmail.com> wrote: > If there is an updated version of the VIP pack I would love to get a > hold of it. I am sure the pack I have is a couple years old. Over all > to me this is a really good game. Some of the commands get to me > sometimes but that is something that changes between games. Like maybe > because I am use to things this way I would love to be able to type > move to the name of place instead of having to type move then pick a > number in a list. I am talking about when flying around. Also asking > here because I am not sure. Is there away to have tracking tell you > coords of a ship. Instead of north east and so on? Also with this new > sp is there a sound for changing between sectors? > Thanks for any answers to these questions. > > On 5/28/16, dark <d...@xgam.org> wrote: >> Hi Mike. >> >> Nope I had no pack so whenever I was told where the ship was it was super >> spammy. >> >> I can see the advantage in vector aiming though how do you aim down? Also >> as >> >> I said there was a bug sinse whenever I typed "aim +" or "aim + 4" or >> something like that I got told "choose a coordinate on the new z axis" or >> something like that and I couldn't actually aim at all. I got lucky with >> the >> >> rat in the tutorial sinse it was west of me and I could just type aim 4 >> which worked. >> Also, why the hell is tracking so spammy, I dn't need to be told "a >> computer >> >> voice says" bl bla can't it just give the coordinates? really this is a >> major fault in the game and considering I had one ship destroyed and one >> nearly crippled it was pretty serious, and I've got my voice rate set >> pretty >> >> high. >> >> I prefer vip, so a vip pack would be nice anyway, as Vip works much >> better >> with sapi than mush does (reviewing and such is easier), but I will >> confess >> >> I'm a little irritated that a pac is necessary, sinse I thought the game >> was >> >> intended to be accessible off the bat anyway, really the staff should do >> a >> better job with combat display here and I'm surprised nobody has >> mentioned >> this before. >> >> If you could send me the pack I might try again, although I confess I'm a >> bit irritated with the game thus far as it seems amazingly harsh when you >> screw up. >> I logged out and got one ship blown up, bye bye starter lone, I messed up >> a >> >> ground combat (which I admit was my fault), then I got one ship severely >> crippled and one ship blown to bits in twoimpossible combats leaving me >> with >> >> no money, no ship, no suit and no way to progress, and all the suggestion >> I >> >> got was "go beg my alliance" who didn't particularly help either (not >> that >> I'd go begging money off people). >> >> I couldn't even take out a lone. >> >> If you send me the pack I might give the game another try. >> >> All the best, >> >> Dark. >> ----- Original Message ----- >> From: "Mike Wassel" <blindndanger...@aim.com> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Saturday, May 28, 2016 6:04 AM >> Subject: Re: [Audyssey] Star conquest very irritating >> >> >>> Hey dark, >>> >>> I'm glad you asked here, and now that I know it was you, I can help. Do >>> you have a pack for SC? Their is one for VIP, and once we're done >>> updating the one for VIP, I'm going to port it to mushclient. The >>> reason >>> >>> I couldn't say this to you on newbie, is because the staff don't like >>> players talking about packs on the game. Once our pack is approved by >>> the >>> >>> staff, we can though. If you need the pack for vip, I can drop you a >>> link. Now for your questions. >>> >>> I'm guessing that you didn't have the pack, so combat was a ton harder >>> for >>> >>> you. With the pack, you'll see the following: >>> >>> tracking <enemy> >>> >>> <direction> >>> >>> In SC, their are two ways to lock on to an enemy. Coords and vectors. >>> My >>> >>> guess is that you had coords selected as your preferred aiming method. >>> I >>> >>> use vector aiming. W is north, A is west, D is east, and so on. >>> >>> For aiming up and down, I do aim -s, or +s. Remember that sine S is at >>> the >>> >>> center of WASD, it tells the game to aim either directly up, or down. >>> You >>> >>> can change this with aim +w, aim -x, and so on. >>> >>> Let me know if this helps, and if you need the pack. Hope you decide to >>> give the game another try with this information. >>> >>> Mike. >>> >>> On 5/27/2016 2:12 PM, dark wrote: >>>> Hi. >>>> >>>> Well I have asked this on audiogames.net so might as well ask here. >>>> >>>> ? >>>> >>>> Promethius I find a little incoherent for my taste in terms of >>>> activities >>>> >>>> and what not, miriani I don't like the idea of all the pvp and license >>>> to >>>> >>>> grief, so I decided to try star conquest. I have heard the bit about >>>> the >>>> >>>> enforced rp and profile creation but I thought I tried that, however >>>> I've >>>> >>>> not had a game where I've failed quite so badly. >>>> >>>> ? >>>> >>>> I did the tutorial and talked to the new pilot lieason office and did >>>> the >>>> >>>> tasks he said. Expooring and salvage were fine but combat was a real >>>> pest, mostly because there is no quick way to get the coordinates of >>>> the >>>> >>>> enemy and by the time you've heard the computer saying "rat automated >>>> starship at 3 4 5 " the bloody thing has likely moved, ---- and no I am >>>> not rewritng my entire mud client just to play one game with all the >>>> scripting and such, I have no idea how to do that I just want to play >>>> not >>>> >>>> program. >>>> >>>> ? >>>> >>>> I did try ground combat and that was cool, accept I got my battlesuit >>>> blown up which I freely admit was entirely my faultfor not bailing fast >>>> enough. >>>> >>>> >>>> i then quit the game and lost my cargo hauler leaving me with two sets >>>> of >>>> >>>> massive bills and no ship. I just about! had enough for a flitter which >>>> I >>>> >>>> bought, and tried a little combat again, and got completely >>>> slaughtered, >>>> >>>> particularly sinse the aim + command for aiming up in combat just >>>> didn't >>>> >>>> work, I was told "select a direction on the z axis" >>>> >>>> ? >>>> >>>> How the hell does anyone! do combat in this game? >>>> >>>> ? >>>> >>>> with no money, and no ship I was stuck (nd I couldn't get a lone either >>>> sinse I kept getting refused), and the only advice I got was go and beg >>>> on alliance channel. People were actually very nice on the newby >>>> channel, >>>> >>>> but didn't really have any suggestions. >>>> >>>> ? >>>> >>>> I'd rather not make myself a pain to other players especially when i'm >>>> learning a game and making so many major mistakes, so I deleted my >>>> character. >>>> >>>> ? >>>> >>>> Given however that a lot of people do! play star conquest, I wonder, >>>> how >>>> >>>> the hell do people do it? am I missing something about combat? or does >>>> it >>>> >>>> take all that scripting nonsense, ie, the game is not accessible >>>> without >>>> >>>> massive amounts of work. >>>> >>>> ? >>>> >>>> Any advice appreciated sinse I really want to play a space game, I did >>>> enjoy the background and some of the activities, but I am frankly now >>>> rather frustrated. >>>> >>>> >>>> >>>> Back to alter methinks. >>>> >>>> >>>> >>>> All the best, >>>> >>>> >>>> >>>> Dark. >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gamers@audyssey.org. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> ----- >>> No virus found in this message. >>> Checked by AVG - www.avg.com >>> Version: 2015.0.6201 / Virus Database: 4568/12311 - Release Date: >>> 05/28/16 >>> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > -- > Lenron Brown > Cell: 985-271-2832 > Skype: ron.brown762 > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. 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