I've actually been working on an updated version of the vip pack for
kicks in my spare time, however it's nowhere near ready yet.

On 5/28/16, lenron brown <lenro...@gmail.com> wrote:
> If there is an updated version of the VIP pack I would love to get a
> hold of it. I am sure the pack I have is a couple years old. Over all
> to me this is a really good game. Some of the commands get to me
> sometimes but that is something that changes between games. Like maybe
> because I am use to things this way I would love to be able to type
> move to the name of place instead of having to type move then pick a
> number in a list. I am talking about when flying around. Also asking
> here because I am not sure. Is there away to have tracking tell you
> coords of a ship. Instead of north east and so on? Also with this new
> sp is there a sound for changing between sectors?
> Thanks for any answers to these questions.
>
> On 5/28/16, dark <d...@xgam.org> wrote:
>> Hi Mike.
>>
>> Nope I had no pack so whenever I was told where the ship was it was super
>> spammy.
>>
>> I can see the advantage in vector aiming though how do you aim down? Also
>> as
>>
>> I said there was a bug sinse whenever I typed "aim +" or "aim + 4" or
>> something like that I got told "choose a coordinate on the new z axis" or
>> something like that and I couldn't actually aim at all. I got lucky with
>> the
>>
>> rat in the tutorial sinse it was west of me and I could just type aim 4
>> which worked.
>> Also, why the hell is tracking so spammy, I dn't need to be told "a
>> computer
>>
>> voice says" bl bla can't it just give the coordinates? really this is a
>> major fault in the game and considering I had one ship destroyed and one
>> nearly crippled it was pretty serious, and I've got my voice rate set
>> pretty
>>
>> high.
>>
>> I prefer vip, so a vip pack would be nice anyway, as Vip works much
>> better
>> with sapi than mush does (reviewing and such is easier), but I will
>> confess
>>
>> I'm a little irritated that a pac is necessary, sinse I thought the game
>> was
>>
>> intended to be accessible off the bat anyway, really the staff should do
>> a
>> better job with combat display here and I'm surprised nobody has
>> mentioned
>> this before.
>>
>> If you could send me the pack I might try again, although I confess I'm a
>> bit irritated with the game thus far as it seems amazingly harsh when you
>> screw up.
>> I logged out and got one ship blown up, bye bye starter lone, I messed up
>> a
>>
>> ground combat (which I admit was my fault), then I got one ship severely
>> crippled and one ship blown to bits in twoimpossible combats leaving me
>> with
>>
>> no money, no ship, no suit and no way to progress, and  all the suggestion
>> I
>>
>> got was "go beg my alliance" who didn't particularly help either (not
>> that
>> I'd go begging money off people).
>>
>> I couldn't even take out a lone.
>>
>> If you send me the pack I might give the game another try.
>>
>> All the best,
>>
>> Dark.
>> ----- Original Message -----
>> From: "Mike Wassel" <blindndanger...@aim.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Saturday, May 28, 2016 6:04 AM
>> Subject: Re: [Audyssey] Star conquest very irritating
>>
>>
>>> Hey dark,
>>>
>>> I'm glad you asked here, and now that I know it was you, I can help.  Do
>>> you have a pack for SC?  Their is one for VIP, and once we're done
>>> updating the one for VIP, I'm going to port it to mushclient.  The
>>> reason
>>>
>>> I couldn't say this to you on newbie, is because the staff don't like
>>> players talking about packs on the game.  Once our pack is approved by
>>> the
>>>
>>> staff, we can though.  If you need the pack for vip, I can drop you a
>>> link. Now for your questions.
>>>
>>> I'm guessing that you didn't have the pack, so combat was a ton harder
>>> for
>>>
>>> you.  With the pack, you'll see the following:
>>>
>>> tracking <enemy>
>>>
>>> <direction>
>>>
>>> In SC, their are two ways to lock on to an enemy.  Coords and vectors.
>>> My
>>>
>>> guess is that you had coords selected as your preferred aiming method.
>>> I
>>>
>>> use vector aiming. W is north, A is west, D is east, and so on.
>>>
>>> For aiming up and down, I do aim -s, or +s. Remember that sine S is at
>>> the
>>>
>>> center of WASD, it tells the game to aim either directly up, or down.
>>> You
>>>
>>> can change this with aim +w, aim -x, and so on.
>>>
>>> Let me know if this helps, and if you need the pack.  Hope you decide to
>>> give the game another try with this information.
>>>
>>> Mike.
>>>
>>> On 5/27/2016 2:12 PM, dark wrote:
>>>> Hi.
>>>>
>>>> Well I have asked this on audiogames.net so might as well ask here.
>>>>
>>>> ?
>>>>
>>>> Promethius I find a little incoherent for my taste in terms of
>>>> activities
>>>>
>>>> and what not, miriani I don't like the idea of all the pvp and license
>>>> to
>>>>
>>>> grief, so I decided to try star conquest. I have heard the bit about
>>>> the
>>>>
>>>> enforced rp and profile creation but I thought I tried that, however
>>>> I've
>>>>
>>>> not had a game where I've failed quite so badly.
>>>>
>>>> ?
>>>>
>>>> I did the tutorial and talked to the new pilot lieason office and did
>>>> the
>>>>
>>>> tasks he said. Expooring and salvage were fine but combat was a real
>>>> pest, mostly because there is no quick way to get the coordinates of
>>>> the
>>>>
>>>> enemy and by the time you've heard the computer saying "rat automated
>>>> starship at 3 4 5 " the bloody thing has likely moved, ---- and no I am
>>>> not rewritng my entire mud client just to play one game with all the
>>>> scripting and such, I have no idea how to do that I just want to play
>>>> not
>>>>
>>>> program.
>>>>
>>>> ?
>>>>
>>>> I did try ground combat and that was cool, accept I got my battlesuit
>>>> blown up which I freely admit was entirely my faultfor not bailing fast
>>>> enough.
>>>>
>>>>
>>>> i then quit the game and lost my cargo hauler leaving me with two sets
>>>> of
>>>>
>>>> massive bills and no ship. I just about! had enough for a flitter which
>>>> I
>>>>
>>>> bought, and tried a little combat again, and got completely
>>>> slaughtered,
>>>>
>>>> particularly sinse the aim + command for aiming up in combat just
>>>> didn't
>>>>
>>>> work, I was told "select a direction on the z axis"
>>>>
>>>> ?
>>>>
>>>> How the hell does anyone! do combat in this game?
>>>>
>>>> ?
>>>>
>>>> with no money, and no ship I was stuck (nd I couldn't get a lone either
>>>> sinse I kept getting refused), and the only advice I got was go and beg
>>>> on alliance channel. People were actually very nice on the newby
>>>> channel,
>>>>
>>>> but didn't really have any suggestions.
>>>>
>>>> ?
>>>>
>>>> I'd rather not make myself a pain to other players especially when i'm
>>>> learning a game and making so many major mistakes, so I deleted my
>>>> character.
>>>>
>>>> ?
>>>>
>>>> Given however that a lot of people do! play star conquest, I wonder,
>>>> how
>>>>
>>>> the hell do people do it? am I missing something about combat? or does
>>>> it
>>>>
>>>> take all that scripting nonsense, ie, the game is not accessible
>>>> without
>>>>
>>>> massive amounts of work.
>>>>
>>>> ?
>>>>
>>>> Any advice appreciated sinse I really want to play a space game, I did
>>>> enjoy the background and some of the activities, but I am frankly now
>>>> rather frustrated.
>>>>
>>>>
>>>>
>>>> Back to alter methinks.
>>>>
>>>>
>>>>
>>>> All the best,
>>>>
>>>>
>>>>
>>>> Dark.
>>>> ---
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>>>
>>>
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>>
>>
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>
>
> --
> Lenron Brown
> Cell: 985-271-2832
> Skype: ron.brown762
>
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>

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