Did my link go out?

On Sun, Jun 5, 2016 at 2:35 PM David Taylor <e.david.tay...@icloud.com>
wrote:

> I'll add slightly to that. You have keys based on wasd for directions,
> so x for south etc, and r for up and f for down. It takes a good bit of
> practice, but hey, that's easily fixed with a bit of RP and people
> taking new players on missions and things, which does happen.
>
>
> Cheers
>
> Dave
>
>
>
> On 28/05/2016 15:27, Mike Wassel wrote:
> > Ok.  Here we go, I'll try to explain this.  It told you in the
> > tutorial, but hopefully I can explain this.
> >
> > When you want to fight something, move to the enemy. So, M and then
> > pick the number.
> >
> > When you get within one unit of them, type track.  Pick the number,
> > and you'll start tracking.  Depending on what target tracking array
> > you have installed on your ship, you might lose your track.  If you
> > look at your status, you'll see that the stock target array will only
> > keep track of your targets 75 percent of the time.  THis can be
> > upgraded with better arrays.
> >
> > Once you've got the enemy tracked, type aim <direction> or, if using
> > coords, aim <coords.  I use vector-based aiming, meaning I use WASD to
> > aim.  Once you've got your lock, you just fire.
> >
> > I think it takes some time to get used to it, as it's not the same as
> > promotheus and miriani.  As to needing a pack, you can try to do it
> > without one, but I think it's needed for this game.  It's up to you.
> > Just use lockmode to change your preferred aiming method.
> >
> > Mike.
> >
> >
> >
> > On 5/28/2016 4:58 AM, dark wrote:
> >> Hi.
> >>
> >> No I don't have a soundpack. I'm not against the idea, but really the
> >> game should be playable without.
> >> I was! actually fighting rats when I got hit. I also don't know what
> >> you mean by "vector based combat" I was trying! to aim with the
> >> directions like 7 for north and + for up, but it didn't seem to work
> >> whenever I tried to aim up, also actually finding where the dam rat
> >> was to attack it was a struggle sinse scanning took such a long time
> >> to say the coordinates it was at and tracking only kicked in sometimes.
> >>
> >> An explanation of how combat might work against a rat might help, eg,
> >> do you target first and then track? or do you do the track command?
> >> and when is scan useful?
> >>
> >>
> >> All the best,
> >>
> >> Dark.
> >> ----- Original Message ----- From: "Michael Maslo"
> >> <michaelmasl...@gmail.com>
> >> To: "Gamers Discussion list" <gamers@audyssey.org>
> >> Sent: Friday, May 27, 2016 10:53 PM
> >> Subject: Re: [Audyssey] Star conquest very irritating
> >>
> >>
> >>> Hi dark,
> >>>
> >>> Do you have one of the sound packs? That helps because you don't
> >>> have all
> >>> the extra talking of unimportant text? Secondly, don't use
> >>> coordinate based
> >>> combat. Use vector combat. What that is hit the number 7 to aim
> >>> northwest
> >>> or 9 for northeast etc. as a new pilot do space combat with a group.
> >>> As a
> >>> new pilot none of your ships are strong enough to do a single
> >>> beacon. As
> >>> someone new learn to fly in manual mode stick to rats ground combat
> >>> salvage
> >>> etc.
> >>>
> >>> I plan on art art to play again and would be willing to help out.
> >>>
> >>> On Fri, May 27, 2016 at 1:14 PM dark <d...@xgam.org> wrote:
> >>>
> >>>> Hi.
> >>>>
> >>>> Well I have asked this on audiogames.net so might as well ask here.
> >>>>
> >>>> ?
> >>>>
> >>>> Promethius I find a little incoherent for my taste in terms of
> >>>> activities
> >>>> and what not, miriani I don't like the idea of all the pvp and
> >>>> license to
> >>>> grief, so I decided to try star conquest. I have heard the bit
> >>>> about the
> >>>> enforced rp and profile creation but I thought I tried that,
> >>>> however I've
> >>>> not had a game where I've failed quite so badly.
> >>>>
> >>>> ?
> >>>>
> >>>> I did the tutorial and talked to the new pilot lieason office and
> >>>> did the
> >>>> tasks he said. Expooring and salvage were fine but combat was a
> >>>> real pest,
> >>>> mostly because there is no quick way to get the coordinates of the
> >>>> enemy
> >>>> and by the time you've heard the computer saying "rat automated
> >>>> starship at
> >>>> 3 4 5 " the bloody thing has likely moved, ---- and no I am not
> >>>> rewritng my
> >>>> entire mud client just to play one game with all the scripting and
> >>>> such, I
> >>>> have no idea how to do that I just want to play not program.
> >>>>
> >>>> ?
> >>>>
> >>>> I did try ground combat and that was cool, accept I got my battlesuit
> >>>> blown up which I freely admit was entirely my faultfor not bailing
> >>>> fast
> >>>> enough.
> >>>>
> >>>>
> >>>> i then quit the game and lost my cargo hauler leaving me with two
> >>>> sets of
> >>>> massive bills and no ship. I just about! had enough for a flitter
> >>>> which I
> >>>> bought, and tried a little combat again, and got completely
> >>>> slaughtered,
> >>>> particularly sinse the aim + command for aiming up in combat just
> >>>> didn't
> >>>> work, I was told "select a direction on the z axis"
> >>>>
> >>>> ?
> >>>>
> >>>> How the hell does anyone! do combat in this game?
> >>>>
> >>>> ?
> >>>>
> >>>> with no money, and no ship I was stuck (nd I couldn't get a lone
> >>>> either
> >>>> sinse I kept getting refused), and the only advice I got was go and
> >>>> beg on
> >>>> alliance channel. People were actually very nice on the newby
> >>>> channel, but
> >>>> didn't really have any suggestions.
> >>>>
> >>>> ?
> >>>>
> >>>> I'd rather not make myself a pain to other players especially when i'm
> >>>> learning a game and making so many major mistakes, so I deleted my
> >>>> character.
> >>>>
> >>>> ?
> >>>>
> >>>> Given however that a lot of people do! play star conquest, I
> >>>> wonder, how
> >>>> the hell do people do it? am I missing something about combat? or
> >>>> does it
> >>>> take all that scripting nonsense, ie, the game is not accessible
> >>>> without
> >>>> massive amounts of work.
> >>>>
> >>>> ?
> >>>>
> >>>> Any advice appreciated sinse I really want to play a space game, I did
> >>>> enjoy the background and some of the activities, but I am frankly now
> >>>> rather frustrated.
> >>>>
> >>>>
> >>>>
> >>>> Back to alter methinks.
> >>>>
> >>>>
> >>>>
> >>>> All the best,
> >>>>
> >>>>
> >>>>
> >>>> Dark.
> >>>> ---
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> >>>>
> >>> --
> >>> Sincerely,
> >>>
> >>>
> >>> Michael maslo
> >>> ---
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> >>>
> >>>
> >>> -----
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> >>>
> >>
> >>
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-- 
Sincerely,


Michael maslo
---
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