Did my link go out? On Sun, Jun 5, 2016 at 2:35 PM David Taylor <e.david.tay...@icloud.com> wrote:
> I'll add slightly to that. You have keys based on wasd for directions, > so x for south etc, and r for up and f for down. It takes a good bit of > practice, but hey, that's easily fixed with a bit of RP and people > taking new players on missions and things, which does happen. > > > Cheers > > Dave > > > > On 28/05/2016 15:27, Mike Wassel wrote: > > Ok. Here we go, I'll try to explain this. It told you in the > > tutorial, but hopefully I can explain this. > > > > When you want to fight something, move to the enemy. So, M and then > > pick the number. > > > > When you get within one unit of them, type track. Pick the number, > > and you'll start tracking. Depending on what target tracking array > > you have installed on your ship, you might lose your track. If you > > look at your status, you'll see that the stock target array will only > > keep track of your targets 75 percent of the time. THis can be > > upgraded with better arrays. > > > > Once you've got the enemy tracked, type aim <direction> or, if using > > coords, aim <coords. I use vector-based aiming, meaning I use WASD to > > aim. Once you've got your lock, you just fire. > > > > I think it takes some time to get used to it, as it's not the same as > > promotheus and miriani. As to needing a pack, you can try to do it > > without one, but I think it's needed for this game. It's up to you. > > Just use lockmode to change your preferred aiming method. > > > > Mike. > > > > > > > > On 5/28/2016 4:58 AM, dark wrote: > >> Hi. > >> > >> No I don't have a soundpack. I'm not against the idea, but really the > >> game should be playable without. > >> I was! actually fighting rats when I got hit. I also don't know what > >> you mean by "vector based combat" I was trying! to aim with the > >> directions like 7 for north and + for up, but it didn't seem to work > >> whenever I tried to aim up, also actually finding where the dam rat > >> was to attack it was a struggle sinse scanning took such a long time > >> to say the coordinates it was at and tracking only kicked in sometimes. > >> > >> An explanation of how combat might work against a rat might help, eg, > >> do you target first and then track? or do you do the track command? > >> and when is scan useful? > >> > >> > >> All the best, > >> > >> Dark. > >> ----- Original Message ----- From: "Michael Maslo" > >> <michaelmasl...@gmail.com> > >> To: "Gamers Discussion list" <gamers@audyssey.org> > >> Sent: Friday, May 27, 2016 10:53 PM > >> Subject: Re: [Audyssey] Star conquest very irritating > >> > >> > >>> Hi dark, > >>> > >>> Do you have one of the sound packs? That helps because you don't > >>> have all > >>> the extra talking of unimportant text? Secondly, don't use > >>> coordinate based > >>> combat. Use vector combat. What that is hit the number 7 to aim > >>> northwest > >>> or 9 for northeast etc. as a new pilot do space combat with a group. > >>> As a > >>> new pilot none of your ships are strong enough to do a single > >>> beacon. As > >>> someone new learn to fly in manual mode stick to rats ground combat > >>> salvage > >>> etc. > >>> > >>> I plan on art art to play again and would be willing to help out. > >>> > >>> On Fri, May 27, 2016 at 1:14 PM dark <d...@xgam.org> wrote: > >>> > >>>> Hi. > >>>> > >>>> Well I have asked this on audiogames.net so might as well ask here. > >>>> > >>>> ? > >>>> > >>>> Promethius I find a little incoherent for my taste in terms of > >>>> activities > >>>> and what not, miriani I don't like the idea of all the pvp and > >>>> license to > >>>> grief, so I decided to try star conquest. I have heard the bit > >>>> about the > >>>> enforced rp and profile creation but I thought I tried that, > >>>> however I've > >>>> not had a game where I've failed quite so badly. > >>>> > >>>> ? > >>>> > >>>> I did the tutorial and talked to the new pilot lieason office and > >>>> did the > >>>> tasks he said. Expooring and salvage were fine but combat was a > >>>> real pest, > >>>> mostly because there is no quick way to get the coordinates of the > >>>> enemy > >>>> and by the time you've heard the computer saying "rat automated > >>>> starship at > >>>> 3 4 5 " the bloody thing has likely moved, ---- and no I am not > >>>> rewritng my > >>>> entire mud client just to play one game with all the scripting and > >>>> such, I > >>>> have no idea how to do that I just want to play not program. > >>>> > >>>> ? > >>>> > >>>> I did try ground combat and that was cool, accept I got my battlesuit > >>>> blown up which I freely admit was entirely my faultfor not bailing > >>>> fast > >>>> enough. > >>>> > >>>> > >>>> i then quit the game and lost my cargo hauler leaving me with two > >>>> sets of > >>>> massive bills and no ship. I just about! had enough for a flitter > >>>> which I > >>>> bought, and tried a little combat again, and got completely > >>>> slaughtered, > >>>> particularly sinse the aim + command for aiming up in combat just > >>>> didn't > >>>> work, I was told "select a direction on the z axis" > >>>> > >>>> ? > >>>> > >>>> How the hell does anyone! do combat in this game? > >>>> > >>>> ? > >>>> > >>>> with no money, and no ship I was stuck (nd I couldn't get a lone > >>>> either > >>>> sinse I kept getting refused), and the only advice I got was go and > >>>> beg on > >>>> alliance channel. People were actually very nice on the newby > >>>> channel, but > >>>> didn't really have any suggestions. > >>>> > >>>> ? > >>>> > >>>> I'd rather not make myself a pain to other players especially when i'm > >>>> learning a game and making so many major mistakes, so I deleted my > >>>> character. > >>>> > >>>> ? > >>>> > >>>> Given however that a lot of people do! play star conquest, I > >>>> wonder, how > >>>> the hell do people do it? am I missing something about combat? or > >>>> does it > >>>> take all that scripting nonsense, ie, the game is not accessible > >>>> without > >>>> massive amounts of work. > >>>> > >>>> ? > >>>> > >>>> Any advice appreciated sinse I really want to play a space game, I did > >>>> enjoy the background and some of the activities, but I am frankly now > >>>> rather frustrated. > >>>> > >>>> > >>>> > >>>> Back to alter methinks. > >>>> > >>>> > >>>> > >>>> All the best, > >>>> > >>>> > >>>> > >>>> Dark. > >>>> --- > >>>> Gamers mailing list __ Gamers@audyssey.org > >>>> If you want to leave the list, send E-mail to > >>>> gamers-unsubscr...@audyssey.org. > >>>> You can make changes or update your subscription via the web, at > >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>>> All messages are archived and can be searched and read at > >>>> http://www.mail-archive.com/gamers@audyssey.org. > >>>> If you have any questions or concerns regarding the management of > >>>> the list, > >>>> please send E-mail to gamers-ow...@audyssey.org. > >>>> > >>> -- > >>> Sincerely, > >>> > >>> > >>> Michael maslo > >>> --- > >>> Gamers mailing list __ Gamers@audyssey.org > >>> If you want to leave the list, send E-mail to > >>> gamers-unsubscr...@audyssey.org. > >>> You can make changes or update your subscription via the web, at > >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>> All messages are archived and can be searched and read at > >>> http://www.mail-archive.com/gamers@audyssey.org. > >>> If you have any questions or concerns regarding the management of > >>> the list, > >>> please send E-mail to gamers-ow...@audyssey.org. > >>> > >>> > >>> ----- > >>> No virus found in this message. > >>> Checked by AVG - www.avg.com > >>> Version: 2015.0.6201 / Virus Database: 4568/12311 - Release Date: > >>> 05/28/16 > >>> > >> > >> > >> --- > >> Gamers mailing list __ Gamers@audyssey.org > >> If you want to leave the list, send E-mail to > >> gamers-unsubscr...@audyssey.org. > >> You can make changes or update your subscription via the web, at > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >> All messages are archived and can be searched and read at > >> http://www.mail-archive.com/gamers@audyssey.org. > >> If you have any questions or concerns regarding the management of the > >> list, > >> please send E-mail to gamers-ow...@audyssey.org. > > > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gamers@audyssey.org. > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Sincerely, Michael maslo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.