Does anyone need this pack? On Thu, Jun 2, 2016 at 7:27 AM Michael Maslo <michaelmasl...@gmail.com> wrote:
> Yes to all the questions > > > Once I get my laptop running I can post a link for the pack > > Sent from my iPhone > > > On May 28, 2016, at 6:04 AM, lenron brown <lenro...@gmail.com> wrote: > > > > If there is an updated version of the VIP pack I would love to get a > > hold of it. I am sure the pack I have is a couple years old. Over all > > to me this is a really good game. Some of the commands get to me > > sometimes but that is something that changes between games. Like maybe > > because I am use to things this way I would love to be able to type > > move to the name of place instead of having to type move then pick a > > number in a list. I am talking about when flying around. Also asking > > here because I am not sure. Is there away to have tracking tell you > > coords of a ship. Instead of north east and so on? Also with this new > > sp is there a sound for changing between sectors? > > Thanks for any answers to these questions. > > > >> On 5/28/16, dark <d...@xgam.org> wrote: > >> Hi Mike. > >> > >> Nope I had no pack so whenever I was told where the ship was it was > super > >> spammy. > >> > >> I can see the advantage in vector aiming though how do you aim down? > Also as > >> > >> I said there was a bug sinse whenever I typed "aim +" or "aim + 4" or > >> something like that I got told "choose a coordinate on the new z axis" > or > >> something like that and I couldn't actually aim at all. I got lucky > with the > >> > >> rat in the tutorial sinse it was west of me and I could just type aim 4 > >> which worked. > >> Also, why the hell is tracking so spammy, I dn't need to be told "a > computer > >> > >> voice says" bl bla can't it just give the coordinates? really this is a > >> major fault in the game and considering I had one ship destroyed and one > >> nearly crippled it was pretty serious, and I've got my voice rate set > pretty > >> > >> high. > >> > >> I prefer vip, so a vip pack would be nice anyway, as Vip works much > better > >> with sapi than mush does (reviewing and such is easier), but I will > confess > >> > >> I'm a little irritated that a pac is necessary, sinse I thought the > game was > >> > >> intended to be accessible off the bat anyway, really the staff should > do a > >> better job with combat display here and I'm surprised nobody has > mentioned > >> this before. > >> > >> If you could send me the pack I might try again, although I confess I'm > a > >> bit irritated with the game thus far as it seems amazingly harsh when > you > >> screw up. > >> I logged out and got one ship blown up, bye bye starter lone, I messed > up a > >> > >> ground combat (which I admit was my fault), then I got one ship severely > >> crippled and one ship blown to bits in twoimpossible combats leaving me > with > >> > >> no money, no ship, no suit and no way to progress, and all the > suggestion I > >> > >> got was "go beg my alliance" who didn't particularly help either (not > that > >> I'd go begging money off people). > >> > >> I couldn't even take out a lone. > >> > >> If you send me the pack I might give the game another try. > >> > >> All the best, > >> > >> Dark. > >> ----- Original Message ----- > >> From: "Mike Wassel" <blindndanger...@aim.com> > >> To: "Gamers Discussion list" <gamers@audyssey.org> > >> Sent: Saturday, May 28, 2016 6:04 AM > >> Subject: Re: [Audyssey] Star conquest very irritating > >> > >> > >>> Hey dark, > >>> > >>> I'm glad you asked here, and now that I know it was you, I can help. > Do > >>> you have a pack for SC? Their is one for VIP, and once we're done > >>> updating the one for VIP, I'm going to port it to mushclient. The > reason > >>> > >>> I couldn't say this to you on newbie, is because the staff don't like > >>> players talking about packs on the game. Once our pack is approved by > the > >>> > >>> staff, we can though. If you need the pack for vip, I can drop you a > >>> link. Now for your questions. > >>> > >>> I'm guessing that you didn't have the pack, so combat was a ton harder > for > >>> > >>> you. With the pack, you'll see the following: > >>> > >>> tracking <enemy> > >>> > >>> <direction> > >>> > >>> In SC, their are two ways to lock on to an enemy. Coords and > vectors. My > >>> > >>> guess is that you had coords selected as your preferred aiming > method. I > >>> > >>> use vector aiming. W is north, A is west, D is east, and so on. > >>> > >>> For aiming up and down, I do aim -s, or +s. Remember that sine S is at > the > >>> > >>> center of WASD, it tells the game to aim either directly up, or down. > You > >>> > >>> can change this with aim +w, aim -x, and so on. > >>> > >>> Let me know if this helps, and if you need the pack. Hope you decide > to > >>> give the game another try with this information. > >>> > >>> Mike. > >>> > >>>> On 5/27/2016 2:12 PM, dark wrote: > >>>> Hi. > >>>> > >>>> Well I have asked this on audiogames.net so might as well ask here. > >>>> > >>>> ? > >>>> > >>>> Promethius I find a little incoherent for my taste in terms of > activities > >>>> > >>>> and what not, miriani I don't like the idea of all the pvp and > license to > >>>> > >>>> grief, so I decided to try star conquest. I have heard the bit about > the > >>>> > >>>> enforced rp and profile creation but I thought I tried that, however > I've > >>>> > >>>> not had a game where I've failed quite so badly. > >>>> > >>>> ? > >>>> > >>>> I did the tutorial and talked to the new pilot lieason office and did > the > >>>> > >>>> tasks he said. Expooring and salvage were fine but combat was a real > >>>> pest, mostly because there is no quick way to get the coordinates of > the > >>>> > >>>> enemy and by the time you've heard the computer saying "rat automated > >>>> starship at 3 4 5 " the bloody thing has likely moved, ---- and no I > am > >>>> not rewritng my entire mud client just to play one game with all the > >>>> scripting and such, I have no idea how to do that I just want to play > not > >>>> > >>>> program. > >>>> > >>>> ? > >>>> > >>>> I did try ground combat and that was cool, accept I got my battlesuit > >>>> blown up which I freely admit was entirely my faultfor not bailing > fast > >>>> enough. > >>>> > >>>> > >>>> i then quit the game and lost my cargo hauler leaving me with two > sets of > >>>> > >>>> massive bills and no ship. I just about! had enough for a flitter > which I > >>>> > >>>> bought, and tried a little combat again, and got completely > slaughtered, > >>>> > >>>> particularly sinse the aim + command for aiming up in combat just > didn't > >>>> > >>>> work, I was told "select a direction on the z axis" > >>>> > >>>> ? > >>>> > >>>> How the hell does anyone! do combat in this game? > >>>> > >>>> ? > >>>> > >>>> with no money, and no ship I was stuck (nd I couldn't get a lone > either > >>>> sinse I kept getting refused), and the only advice I got was go and > beg > >>>> on alliance channel. People were actually very nice on the newby > channel, > >>>> > >>>> but didn't really have any suggestions. > >>>> > >>>> ? > >>>> > >>>> I'd rather not make myself a pain to other players especially when i'm > >>>> learning a game and making so many major mistakes, so I deleted my > >>>> character. > >>>> > >>>> ? > >>>> > >>>> Given however that a lot of people do! play star conquest, I wonder, > how > >>>> > >>>> the hell do people do it? am I missing something about combat? or > does it > >>>> > >>>> take all that scripting nonsense, ie, the game is not accessible > without > >>>> > >>>> massive amounts of work. > >>>> > >>>> ? > >>>> > >>>> Any advice appreciated sinse I really want to play a space game, I did > >>>> enjoy the background and some of the activities, but I am frankly now > >>>> rather frustrated. > >>>> > >>>> > >>>> > >>>> Back to alter methinks. > >>>> > >>>> > >>>> > >>>> All the best, > >>>> > >>>> > >>>> > >>>> Dark. > >>>> --- > >>>> Gamers mailing list __ Gamers@audyssey.org > >>>> If you want to leave the list, send E-mail to > >>>> gamers-unsubscr...@audyssey.org. > >>>> You can make changes or update your subscription via the web, at > >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>>> All messages are archived and can be searched and read at > >>>> http://www.mail-archive.com/gamers@audyssey.org. > >>>> If you have any questions or concerns regarding the management of the > >>>> list, > >>>> please send E-mail to gamers-ow...@audyssey.org. > >>> > >>> > >>> --- > >>> Gamers mailing list __ Gamers@audyssey.org > >>> If you want to leave the list, send E-mail to > >>> gamers-unsubscr...@audyssey.org. > >>> You can make changes or update your subscription via the web, at > >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>> All messages are archived and can be searched and read at > >>> http://www.mail-archive.com/gamers@audyssey.org. > >>> If you have any questions or concerns regarding the management of the > >>> list, > >>> please send E-mail to gamers-ow...@audyssey.org. > >>> > >>> > >>> ----- > >>> No virus found in this message. > >>> Checked by AVG - www.avg.com > >>> Version: 2015.0.6201 / Virus Database: 4568/12311 - Release Date: > >>> 05/28/16 > >> > >> > >> --- > >> Gamers mailing list __ Gamers@audyssey.org > >> If you want to leave the list, send E-mail to > >> gamers-unsubscr...@audyssey.org. > >> You can make changes or update your subscription via the web, at > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >> All messages are archived and can be searched and read at > >> http://www.mail-archive.com/gamers@audyssey.org. > >> If you have any questions or concerns regarding the management of the > list, > >> please send E-mail to gamers-ow...@audyssey.org. > > > > > > -- > > Lenron Brown > > Cell: 985-271-2832 > > Skype: ron.brown762 > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gamers@audyssey.org. > > If you have any questions or concerns regarding the management of the > list, > > please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Sincerely, Michael maslo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.