Does anyone need this pack?

On Thu, Jun 2, 2016 at 7:27 AM Michael Maslo <michaelmasl...@gmail.com>
wrote:

> Yes to all the questions
>
>
> Once I get my laptop running I can post a link for the pack
>
> Sent from my iPhone
>
> > On May 28, 2016, at 6:04 AM, lenron brown <lenro...@gmail.com> wrote:
> >
> > If there is an updated version of the VIP pack I would love to get a
> > hold of it. I am sure the pack I have is a couple years old. Over all
> > to me this is a really good game. Some of the commands get to me
> > sometimes but that is something that changes between games. Like maybe
> > because I am use to things this way I would love to be able to type
> > move to the name of place instead of having to type move then pick a
> > number in a list. I am talking about when flying around. Also asking
> > here because I am not sure. Is there away to have tracking tell you
> > coords of a ship. Instead of north east and so on? Also with this new
> > sp is there a sound for changing between sectors?
> > Thanks for any answers to these questions.
> >
> >> On 5/28/16, dark <d...@xgam.org> wrote:
> >> Hi Mike.
> >>
> >> Nope I had no pack so whenever I was told where the ship was it was
> super
> >> spammy.
> >>
> >> I can see the advantage in vector aiming though how do you aim down?
> Also as
> >>
> >> I said there was a bug sinse whenever I typed "aim +" or "aim + 4" or
> >> something like that I got told "choose a coordinate on the new z axis"
> or
> >> something like that and I couldn't actually aim at all. I got lucky
> with the
> >>
> >> rat in the tutorial sinse it was west of me and I could just type aim 4
> >> which worked.
> >> Also, why the hell is tracking so spammy, I dn't need to be told "a
> computer
> >>
> >> voice says" bl bla can't it just give the coordinates? really this is a
> >> major fault in the game and considering I had one ship destroyed and one
> >> nearly crippled it was pretty serious, and I've got my voice rate set
> pretty
> >>
> >> high.
> >>
> >> I prefer vip, so a vip pack would be nice anyway, as Vip works much
> better
> >> with sapi than mush does (reviewing and such is easier), but I will
> confess
> >>
> >> I'm a little irritated that a pac is necessary, sinse I thought the
> game was
> >>
> >> intended to be accessible off the bat anyway, really the staff should
> do a
> >> better job with combat display here and I'm surprised nobody has
> mentioned
> >> this before.
> >>
> >> If you could send me the pack I might try again, although I confess I'm
> a
> >> bit irritated with the game thus far as it seems amazingly harsh when
> you
> >> screw up.
> >> I logged out and got one ship blown up, bye bye starter lone, I messed
> up a
> >>
> >> ground combat (which I admit was my fault), then I got one ship severely
> >> crippled and one ship blown to bits in twoimpossible combats leaving me
> with
> >>
> >> no money, no ship, no suit and no way to progress, and  all the
> suggestion I
> >>
> >> got was "go beg my alliance" who didn't particularly help either (not
> that
> >> I'd go begging money off people).
> >>
> >> I couldn't even take out a lone.
> >>
> >> If you send me the pack I might give the game another try.
> >>
> >> All the best,
> >>
> >> Dark.
> >> ----- Original Message -----
> >> From: "Mike Wassel" <blindndanger...@aim.com>
> >> To: "Gamers Discussion list" <gamers@audyssey.org>
> >> Sent: Saturday, May 28, 2016 6:04 AM
> >> Subject: Re: [Audyssey] Star conquest very irritating
> >>
> >>
> >>> Hey dark,
> >>>
> >>> I'm glad you asked here, and now that I know it was you, I can help.
> Do
> >>> you have a pack for SC?  Their is one for VIP, and once we're done
> >>> updating the one for VIP, I'm going to port it to mushclient.  The
> reason
> >>>
> >>> I couldn't say this to you on newbie, is because the staff don't like
> >>> players talking about packs on the game.  Once our pack is approved by
> the
> >>>
> >>> staff, we can though.  If you need the pack for vip, I can drop you a
> >>> link. Now for your questions.
> >>>
> >>> I'm guessing that you didn't have the pack, so combat was a ton harder
> for
> >>>
> >>> you.  With the pack, you'll see the following:
> >>>
> >>> tracking <enemy>
> >>>
> >>> <direction>
> >>>
> >>> In SC, their are two ways to lock on to an enemy.  Coords and
> vectors.  My
> >>>
> >>> guess is that you had coords selected as your preferred aiming
> method.  I
> >>>
> >>> use vector aiming. W is north, A is west, D is east, and so on.
> >>>
> >>> For aiming up and down, I do aim -s, or +s. Remember that sine S is at
> the
> >>>
> >>> center of WASD, it tells the game to aim either directly up, or down.
> You
> >>>
> >>> can change this with aim +w, aim -x, and so on.
> >>>
> >>> Let me know if this helps, and if you need the pack.  Hope you decide
> to
> >>> give the game another try with this information.
> >>>
> >>> Mike.
> >>>
> >>>> On 5/27/2016 2:12 PM, dark wrote:
> >>>> Hi.
> >>>>
> >>>> Well I have asked this on audiogames.net so might as well ask here.
> >>>>
> >>>> ?
> >>>>
> >>>> Promethius I find a little incoherent for my taste in terms of
> activities
> >>>>
> >>>> and what not, miriani I don't like the idea of all the pvp and
> license to
> >>>>
> >>>> grief, so I decided to try star conquest. I have heard the bit about
> the
> >>>>
> >>>> enforced rp and profile creation but I thought I tried that, however
> I've
> >>>>
> >>>> not had a game where I've failed quite so badly.
> >>>>
> >>>> ?
> >>>>
> >>>> I did the tutorial and talked to the new pilot lieason office and did
> the
> >>>>
> >>>> tasks he said. Expooring and salvage were fine but combat was a real
> >>>> pest, mostly because there is no quick way to get the coordinates of
> the
> >>>>
> >>>> enemy and by the time you've heard the computer saying "rat automated
> >>>> starship at 3 4 5 " the bloody thing has likely moved, ---- and no I
> am
> >>>> not rewritng my entire mud client just to play one game with all the
> >>>> scripting and such, I have no idea how to do that I just want to play
> not
> >>>>
> >>>> program.
> >>>>
> >>>> ?
> >>>>
> >>>> I did try ground combat and that was cool, accept I got my battlesuit
> >>>> blown up which I freely admit was entirely my faultfor not bailing
> fast
> >>>> enough.
> >>>>
> >>>>
> >>>> i then quit the game and lost my cargo hauler leaving me with two
> sets of
> >>>>
> >>>> massive bills and no ship. I just about! had enough for a flitter
> which I
> >>>>
> >>>> bought, and tried a little combat again, and got completely
> slaughtered,
> >>>>
> >>>> particularly sinse the aim + command for aiming up in combat just
> didn't
> >>>>
> >>>> work, I was told "select a direction on the z axis"
> >>>>
> >>>> ?
> >>>>
> >>>> How the hell does anyone! do combat in this game?
> >>>>
> >>>> ?
> >>>>
> >>>> with no money, and no ship I was stuck (nd I couldn't get a lone
> either
> >>>> sinse I kept getting refused), and the only advice I got was go and
> beg
> >>>> on alliance channel. People were actually very nice on the newby
> channel,
> >>>>
> >>>> but didn't really have any suggestions.
> >>>>
> >>>> ?
> >>>>
> >>>> I'd rather not make myself a pain to other players especially when i'm
> >>>> learning a game and making so many major mistakes, so I deleted my
> >>>> character.
> >>>>
> >>>> ?
> >>>>
> >>>> Given however that a lot of people do! play star conquest, I wonder,
> how
> >>>>
> >>>> the hell do people do it? am I missing something about combat? or
> does it
> >>>>
> >>>> take all that scripting nonsense, ie, the game is not accessible
> without
> >>>>
> >>>> massive amounts of work.
> >>>>
> >>>> ?
> >>>>
> >>>> Any advice appreciated sinse I really want to play a space game, I did
> >>>> enjoy the background and some of the activities, but I am frankly now
> >>>> rather frustrated.
> >>>>
> >>>>
> >>>>
> >>>> Back to alter methinks.
> >>>>
> >>>>
> >>>>
> >>>> All the best,
> >>>>
> >>>>
> >>>>
> >>>> Dark.
> >>>> ---
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> >>>
> >>>
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> >>>
> >>> -----
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> >>> 05/28/16
> >>
> >>
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> >
> >
> > --
> > Lenron Brown
> > Cell: 985-271-2832
> > Skype: ron.brown762
> >
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>
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-- 
Sincerely,


Michael maslo
---
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