Andrei,

please read my post above. Even if all Linux users at once used some
application built for Flash runtime, that wouldn't make a significant
difference from Adobe perspective as a company that provides the runtime,
simply, because there aren't enough of them, and they aren't of the kind
that pays for this kind of applications.

However, there is a significant amount of Linux users who _write_
applications for various platforms. This is entirely different thing, and,
if you look at how many developers are on different kinds of operating
systems, surprisingly, there may be equal number of programmers using Mac
OS, for example, and Linux. I wouldn't be surprised if there were actually
more programmers on Linux, then on Mac OS (hey, it's harder to convince a
programmer to buy a cat in the sac, especially if there are vial free
alternatives). So, targeting a commercial OS with possibly equal or less
number of programmers using it is a "strange" move from Adobe... Especially
so since it's also a Unix system, so, things shouldn't be "that" different
(yeah, I know gdm and all that - we've talked about it before).
This "strange" move might've been an historical tradition - Adobe just as
Macromedia before, positioned Flash and development tools as targeting
graphic artists for the most, and only marginally - programmers. It's not
true any more, because the programmers sector grew, because the language
and the runtime matured. Now, it would be only reasonable to admit the
change in the situation, and start supporting the other kind of customers,
but for reason that come unexplained, Adobe is devoted to support Flash
Builder for Macs, regardless of the hardship of keeping up with all kinds
of unexpected updates and secrecy policies Apple imposes on them, and
totally disregards the opensource alternative, which, for once, isn't
hiding anything form them and isn't putting any ultimatums of that kind...
I find this weird, by, ya'know, that's the executes' decision anyway.

Best.

wvxvw

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