It only works in Chrome.

Mike

On Tue, May 19, 2015 at 5:30 PM, Harbs <harbs.li...@gmail.com> wrote:

> I get this error when I try to load that page in Firefox:
> https://www.evernote.com/l/AI_fadXxqApIeJzFvWPvil9i65iTscbNoTcB/image.png
>
> On May 19, 2015, at 10:44 PM, Michael Schmalle <teotigraphix...@gmail.com>
> wrote:
>
> > Om,
> >
> > Check this out;
> >
> >
> https://jsfoo.talkfunnel.com/2013/788-using-randorijs-and-kontikijs-to-create-2d-webgl-based-games-from-existing-starling-as3-code
> >
> > Load this in Chrome;
> >
> > http://renaun.com/html5/randoristarlingtest/hero.html
> >
> > That whole thing and the Starling framework was cross compiled with the
> > Randori compiler I wrote. :)
> >
> > It uses the same as code! Renaun had to make tweaks but this shows what
> we
> > could do if we wanted to.
> >
> > Mike
> >
> >
> > On Tue, May 19, 2015 at 3:35 PM, OmPrakash Muppirala <
> bigosma...@gmail.com>
> > wrote:
> >
> >> On Tue, May 19, 2015 at 11:22 AM, Michael Schmalle <
> >> teotigraphix...@gmail.com> wrote:
> >>
> >>> On Tue, May 19, 2015 at 2:10 PM, OmPrakash Muppirala <
> >> bigosma...@gmail.com
> >>>>
> >>> wrote:
> >>>
> >>>>>
> >>>>>
> >>>>> A key thing about FlexJS though is that we are trying to make the
> >> tools
> >>>>> “framework-agnostic” so I’m not sure there are as many edges as there
> >>> are
> >>>>> for a monolithic framework like the current Flex SDK.  If Josh were
> >>>>> starting Feathers today off of FlexJS, in theory he wouldn’t have had
> >>> to
> >>>>> muck with the compiler at all.
> >>>>>
> >>>>
> >>>> Which is why (as I have said in the past), FlexJS is a poor name for
> >>> this.
> >>>> There is really nothing 'JS' related in the framework itself.  A while
> >>> ago,
> >>>> I mucked around with the AS part of 'FlexJS' and was able to get a
> very
> >>>> basic starling based application out of it.  I believe it would be
> even
> >>>> easier to get a FeathersUI app.
> >>>>
> >>>>
> >>> So when you say framework here, you are referring to Application right?
> >>>
> >>> Can you tell me "What" you did to get a Starling app to run using the
> >>> "framework".
> >>>
> >>
> >> FlexJS allows creating wrappers around libraries like jquery, createjs
> >> etc.  I followed the same paradigm as this one [1]
> >>
> >> What I set out to do was create a Starling based application on the AS
> side
> >> and a Canvas/Webgl based application on the JS side.  On a high level,
> we
> >> need an Application.as class that sets up the Starling application +
> >> display list.  And an Application.js that creates a Canvas object on
> top of
> >> which the entire application would be drawn on.
> >>
> >> In Application.as, the Starling startup code from [2] needs to be set
> up.
> >>
> >> I got until this part and got distracted with SVG, etc. so gave up on
> >> that.  Perhaps you can give this approach a try and see where it leads?
> >>
> >> Thanks,
> >> Om
> >>
> >> [1]
> >>
> >>
> https://github.com/apache/flex-asjs/blob/develop/frameworks/projects/JQuery/as/src/org/apache/flex/jquery/Application.as
> >> [2] http://wiki.starling-framework.org/manual/startup_code
> >>
> >>
> >>>
> >>> I am trying to see why you would even want to do this? Starling just
> >>> bootstraps with an easy main .as class.
> >>>
> >>> Mike
> >>>
> >>>
> >>>
> >>>> There are two parts: the framework which lets you create any kind of
> >> app
> >>>> using AS3 and MXML.   And then there is a JS transpiler (FalconJX)
> The
> >>>> framework part can be technically be used to create any kind of
> >>> application
> >>>> (think iOS, Android, Starling, etc.)
> >>>>
> >>>> Thanks,
> >>>> Om
> >>>>
> >>>
> >>
>
>

Reply via email to