It only works in Chrome. Mike
On Tue, May 19, 2015 at 5:30 PM, Harbs <harbs.li...@gmail.com> wrote: > I get this error when I try to load that page in Firefox: > https://www.evernote.com/l/AI_fadXxqApIeJzFvWPvil9i65iTscbNoTcB/image.png > > On May 19, 2015, at 10:44 PM, Michael Schmalle <teotigraphix...@gmail.com> > wrote: > > > Om, > > > > Check this out; > > > > > https://jsfoo.talkfunnel.com/2013/788-using-randorijs-and-kontikijs-to-create-2d-webgl-based-games-from-existing-starling-as3-code > > > > Load this in Chrome; > > > > http://renaun.com/html5/randoristarlingtest/hero.html > > > > That whole thing and the Starling framework was cross compiled with the > > Randori compiler I wrote. :) > > > > It uses the same as code! Renaun had to make tweaks but this shows what > we > > could do if we wanted to. > > > > Mike > > > > > > On Tue, May 19, 2015 at 3:35 PM, OmPrakash Muppirala < > bigosma...@gmail.com> > > wrote: > > > >> On Tue, May 19, 2015 at 11:22 AM, Michael Schmalle < > >> teotigraphix...@gmail.com> wrote: > >> > >>> On Tue, May 19, 2015 at 2:10 PM, OmPrakash Muppirala < > >> bigosma...@gmail.com > >>>> > >>> wrote: > >>> > >>>>> > >>>>> > >>>>> A key thing about FlexJS though is that we are trying to make the > >> tools > >>>>> “framework-agnostic” so I’m not sure there are as many edges as there > >>> are > >>>>> for a monolithic framework like the current Flex SDK. If Josh were > >>>>> starting Feathers today off of FlexJS, in theory he wouldn’t have had > >>> to > >>>>> muck with the compiler at all. > >>>>> > >>>> > >>>> Which is why (as I have said in the past), FlexJS is a poor name for > >>> this. > >>>> There is really nothing 'JS' related in the framework itself. A while > >>> ago, > >>>> I mucked around with the AS part of 'FlexJS' and was able to get a > very > >>>> basic starling based application out of it. I believe it would be > even > >>>> easier to get a FeathersUI app. > >>>> > >>>> > >>> So when you say framework here, you are referring to Application right? > >>> > >>> Can you tell me "What" you did to get a Starling app to run using the > >>> "framework". > >>> > >> > >> FlexJS allows creating wrappers around libraries like jquery, createjs > >> etc. I followed the same paradigm as this one [1] > >> > >> What I set out to do was create a Starling based application on the AS > side > >> and a Canvas/Webgl based application on the JS side. On a high level, > we > >> need an Application.as class that sets up the Starling application + > >> display list. And an Application.js that creates a Canvas object on > top of > >> which the entire application would be drawn on. > >> > >> In Application.as, the Starling startup code from [2] needs to be set > up. > >> > >> I got until this part and got distracted with SVG, etc. so gave up on > >> that. Perhaps you can give this approach a try and see where it leads? > >> > >> Thanks, > >> Om > >> > >> [1] > >> > >> > https://github.com/apache/flex-asjs/blob/develop/frameworks/projects/JQuery/as/src/org/apache/flex/jquery/Application.as > >> [2] http://wiki.starling-framework.org/manual/startup_code > >> > >> > >>> > >>> I am trying to see why you would even want to do this? Starling just > >>> bootstraps with an easy main .as class. > >>> > >>> Mike > >>> > >>> > >>> > >>>> There are two parts: the framework which lets you create any kind of > >> app > >>>> using AS3 and MXML. And then there is a JS transpiler (FalconJX) > The > >>>> framework part can be technically be used to create any kind of > >>> application > >>>> (think iOS, Android, Starling, etc.) > >>>> > >>>> Thanks, > >>>> Om > >>>> > >>> > >> > >