On Tue, May 19, 2015 at 11:22 AM, Michael Schmalle <
teotigraphix...@gmail.com> wrote:

> On Tue, May 19, 2015 at 2:10 PM, OmPrakash Muppirala <bigosma...@gmail.com
> >
> wrote:
>
> > >
> > >
> > > A key thing about FlexJS though is that we are trying to make the tools
> > > “framework-agnostic” so I’m not sure there are as many edges as there
> are
> > > for a monolithic framework like the current Flex SDK.  If Josh were
> > > starting Feathers today off of FlexJS, in theory he wouldn’t have had
> to
> > > muck with the compiler at all.
> > >
> >
> > Which is why (as I have said in the past), FlexJS is a poor name for
> this.
> > There is really nothing 'JS' related in the framework itself.  A while
> ago,
> > I mucked around with the AS part of 'FlexJS' and was able to get a very
> > basic starling based application out of it.  I believe it would be even
> > easier to get a FeathersUI app.
> >
> >
> So when you say framework here, you are referring to Application right?
>
> Can you tell me "What" you did to get a Starling app to run using the
> "framework".
>

FlexJS allows creating wrappers around libraries like jquery, createjs
etc.  I followed the same paradigm as this one [1]

What I set out to do was create a Starling based application on the AS side
and a Canvas/Webgl based application on the JS side.  On a high level, we
need an Application.as class that sets up the Starling application +
display list.  And an Application.js that creates a Canvas object on top of
which the entire application would be drawn on.

In Application.as, the Starling startup code from [2] needs to be set up.

I got until this part and got distracted with SVG, etc. so gave up on
that.  Perhaps you can give this approach a try and see where it leads?

Thanks,
Om

[1]
https://github.com/apache/flex-asjs/blob/develop/frameworks/projects/JQuery/as/src/org/apache/flex/jquery/Application.as
[2] http://wiki.starling-framework.org/manual/startup_code


>
> I am trying to see why you would even want to do this? Starling just
> bootstraps with an easy main .as class.
>
> Mike
>
>
>
> > There are two parts: the framework which lets you create any kind of app
> > using AS3 and MXML.   And then there is a JS transpiler (FalconJX)  The
> > framework part can be technically be used to create any kind of
> application
> > (think iOS, Android, Starling, etc.)
> >
> > Thanks,
> > Om
> >
>

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