They traded performance for flexibility.
Don't get me wrong, I like the flexibility. IMO I would love a bit of both.
<pipedream>
Meaning inherit the root eventDispatcher and modify it to include the
flexibility we want while still allowing it to semi managed by the player.
Create new namespace starting a new line of components that are simplified and
make them use the new eventDispatcher . Although this works for any of the
root level items you can't change. Only reason I brought it up was in case we
created a streamlined set of components that would translate well in JS.
</pipedream>
-Mark
-----Original Message-----
From: Michael Schmalle [mailto:[email protected]]
Sent: Tuesday, May 19, 2015 8:42 AM
To: [email protected]
Subject: Re: [FlexJS] Event names
So are you saying Starling traded a bit of performance in event dispatching
to get object pools? Or was is that they needed to implement bubbling of
their own display list, so they sacrificed performance.
Mike