Stefan Kaitschick wrote: >There would be 2 levels of criticality: >1. How important is the string for winning the game? >2. How important are points in the vicinity for attacking/defending this >string? > (possibly with ordering information)
Few months ago I tested it without success. String criticality seems a nice idea, but how should it be implemented? Just giving high priority to the liberties does not work, because that cannot be distinguished from the simple dame-filling. Can you suggest a concrete formula? -- Yamato _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/