I think any requirement to show thinking in real time must apply to all
programs equally. Otherwise some programs are at a disadvantage because they
have to code a thinking display instead of making the program stronger.

David

> -----Original Message-----
> From: computer-go-boun...@computer-go.org [mailto:computer-go-
> boun...@computer-go.org] On Behalf Of Erik van der Werf
> Sent: Sunday, February 01, 2009 6:26 AM
> To: computer-go
> Subject: Re: [computer-go] Rules for remote play at the Computer Olympiad
> 
> On Sun, Feb 1, 2009 at 3:03 PM, Mark Boon <tesujisoftw...@gmail.com>
wrote:
> > On Feb 1, 2009, at 11:29 AM, Erik van der Werf wrote:
> >> Something else for the discussion. I would like to have a rule about
> >> mandatory displaying the thinking process of the program so that both
> >> operators have an idea of what is happening. Especially for remote
> >> play I think this is needed because now it is just too trivial to
> >> cheat.
> >
> > Do you want this just for 'remote' programs, or any program?
> 
> Preferably any, but I'm naturally more suspicious of programs that
> play remotely :-)
> 
> Currently the rule is that logs must be made available to the TD on
> request when there is a suspicion. However, it is hard to be precise
> when no information is displayed during the game.
> 
> 
> > What if the 'thinking process' is nothing intelligible for anyone else?
Do
> > we want to restrict programs made according to certain specifications
which
> > include that the thinking process is understandable?
> 
> Well, most programs can in principle display the move they are
> currently considering best, and usually also a principal variation,
> winning probability, etc.
> 
> When a program is radically different from anything else, cannot show
> any intermediate results, and a conflict arises, then the author will
> probably have to try to convince the TD, for example by showing the
> source code.
> 
> 
> > I don't know what the situation currently is in computer-Go, but I don't
> > think the stakes are high enough to go over the trouble of cheating
through
> > a remote program (it's quite a lot of work). I have been accused of
cheating
> > once, but it was a rare thing to happen.
> 
> With programs playing on KGS cheating is easy.
> 
> Also, I think the stakes are increasing because we are now getting in
> the low amateur dan-levels.
> 
> Erik
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