I’d been wondering if it was possible to create gamestate-impacting objects that were not recorded anywhere. I guess know I know.
Gaelan > On Sep 12, 2017, at 10:26 AM, Kerim Aydin <ke...@u.washington.edu> wrote: > > > > This whole conversation rung a memory bell for me, something Old (12+ years > old) that might be > still in effect! > > There was a Proposal, that read something like the following: > > Be it Hereby Proclaimed that from this moment forward, anyone who causes > gamestate > changes without creating a public record is Guilty of the Crime of > Invisibilitating. > > Note that Instruments don't lose power (they just reach the end of their > effects). So > if a Proposal defines an effect as ongoing, there's still a Powered > instrument out there > proclaiming people guilty of this crime whenever they do it... > >> On Tue, 12 Sep 2017, Gaelan Steele wrote: >> Public messages. You can send a message to all players separately and have >> it count as public, >> presumably as a defense against fora going down suddenly. >> >> Gaelan >> >>> On Sep 12, 2017, at 8:47 AM, Cuddle Beam <cuddleb...@gmail.com> wrote: >>> >>> The Telepathy problem seems like a puzzle to crack, I'd like to keep on >>> trying: >>> >>> Proto: >>> >>> Title: No Telepathy v2 >>> AI: ? >>> Content: Add to rule (something): >>> >>> "The gamestate is at all times calculable from information posted at the >>> public fora." >> >