> On Sep 4, 2017, at 9:16 PM, Cuddle Beam <cuddleb...@gmail.com> wrote: > > I create the following proposal and pend it with 1 Action Point: > > - Title: Monsters > > - Content: Create a rule that titled "Monsters" and with the following > content: > > "Monsters are entities that exist within Estates and are tracked by the > Surveyor. Monsters have a name which is a string of text and an amount of > Power, which is equal to the amount of characters their name string has. (eg, > an "Imp" has a Power of 3, and a "Pit Demon" has a power of 9). > > Players CAN, by announcement, cause themselves to lose a positive integer > amount of Stamps and create a Monster at an Estate of their choice with Power > equal to, at most, the square of the Stamps they chose to lose.”
I’d be tempted to remove the example from the text of the rule, personally. What does a monster _do_? Why is it worth converting Stamps into Monsters, on an individual basis? Kudos for inventing a way to stop Stamps from piling up without limit when Agora is broke. -o
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