> On Sep 4, 2017, at 5:20 PM, Alex Smith <ais...@alumni.bham.ac.uk> wrote:
> 
> On Mon, 2017-09-04 at 17:11 -0700, Owen Jacobson wrote:
>> To ideally reduce future confusion about the Floating Value, I submit
>> the following proposal.
> 
> This could really do with a definition of "spend". I recommend you
> define it as a class of mechanisms for performing actions. Something
> like "If a player can perform an action 'by spending X Shinies', where
> X is a number, that player can perform that action by announcement if e
> has X or more Shinies, and X Shinies are transferred from that player
> to Agora when e does so.”

Probably worth doing in a separate proposal (and I don’t mind burning my other 
AP to do it).

I didn’t think “spend” was unclear, exactly, since the rules define “pay”:

> An asset generally CAN be transferred (syn. payed, given) by its owner to 
> another entity by announcement, subject to modification by its backing 
> document.

Casually, we (at least where I am) talk about “spending money on food” as 
shorthand for “paying the grocery store for the food I buy from them.” However, 
it’s probably worth clarifying that an asset may be “spent” (v. i. “spend”) as 
a synonym for paying it to Agora.

-o

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