> On Sep 4, 2017, at 5:20 PM, Alex Smith <ais...@alumni.bham.ac.uk> wrote: > > On Mon, 2017-09-04 at 17:11 -0700, Owen Jacobson wrote: >> To ideally reduce future confusion about the Floating Value, I submit >> the following proposal. > > This could really do with a definition of "spend". I recommend you > define it as a class of mechanisms for performing actions. Something > like "If a player can perform an action 'by spending X Shinies', where > X is a number, that player can perform that action by announcement if e > has X or more Shinies, and X Shinies are transferred from that player > to Agora when e does so.”
Probably worth doing in a separate proposal (and I don’t mind burning my other AP to do it). I didn’t think “spend” was unclear, exactly, since the rules define “pay”: > An asset generally CAN be transferred (syn. payed, given) by its owner to > another entity by announcement, subject to modification by its backing > document. Casually, we (at least where I am) talk about “spending money on food” as shorthand for “paying the grocery store for the food I buy from them.” However, it’s probably worth clarifying that an asset may be “spent” (v. i. “spend”) as a synonym for paying it to Agora. -o
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