On Thu, 4 Jun 2009, Benjamin Caplan wrote: > Kerim Aydin wrote: >> On Thu, 4 Jun 2009, Benjamin Caplan wrote: >>> Legislature is a player switch with values Quoredupon and Unquoredfor >>> (default). A player CAN flip eir Legislature to Unquoredfor by >>> announcement. A player CAN flip eir Legislature to Quoredupon by >>> submitting a valid ballot on an Agoran Decision. >> >> Yet another simple system: you lose points for everything you don't vote >> on. (we've done that before). Less then -P points, you can be made >> inactive. >> >> I generally think we should keep only one participation/non-participation >> switch that eventually leads down the road to deregistration. How does >> it benefit the game to allow lots of unquored for non-voter non- >> participants to just "sit there" within the game indefinitely? >> > > The idea is that there would be some people that aren't interested in > being legislators, but are interested in other parts of the game > (judging, contract subgames, etc.) I refer again to the analogy with > Posture: a person can be an active participant without judging; the same > should be true of voting. > > This would also be an important step toward Agora growing larger and > more powerful. At the moment, the Rules can only really affect people > who are interested in helping to make them, which is significantly > unlike most "real-world" legal systems. Enabling "civilians" could > increase the Agoran population by a factor of four, helping Agora to > come into its own as the true superpower of nomics.
Ah I see! Moving back to the specialized role within a larger economy. Perhaps then say "if ALL your activity switches are off (posture, non-quorum, not an officer, not a contestmaster of a recently active contract) then you are a Cabbage, and can be made inactive". The only risk I see is that reducing quorum when the number of active players stays high ups the conspiracy attempt: in the words of a past wise agoran, "quorum describes the minimum size for a legislative conspiracy." -G.