On Thu, Nov 6, 2008 at 6:36 PM, Ian Kelly <[EMAIL PROTECTED]> wrote: > On Thu, Nov 6, 2008 at 4:28 PM, Sgeo <[EMAIL PROTECTED]> wrote: >> Also, should wins in such a system >> be based on absolute value, or do players have to win completely in >> one axis? > > Using absolute value, a win in one axis requires 100 points in that > axis, but a balanced win in both axes is theoretically harder, > requiring 71 points in each. I think that seems reasonable. > > -root > "both"? I was under the impression that under your system, we would create an axis per contest..
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- Re: DIS: Proto: Complex scoring Ian Kelly
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- Re: DIS: Proto: Complex scoring Sgeo
- Re: DIS: Proto: Complex scoring Ian Kelly
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- Re: DIS: Proto: Complex scoring Ian Kelly
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