On Thu, Nov 6, 2008 at 4:28 PM, Sgeo <[EMAIL PROTECTED]> wrote: > Also, should wins in such a system > be based on absolute value, or do players have to win completely in > one axis?
Using absolute value, a win in one axis requires 100 points in that axis, but a balanced win in both axes is theoretically harder, requiring 71 points in each. I think that seems reasonable. -root