On Thu, Nov 6, 2008 at 4:21 PM, Ian Kelly <[EMAIL PROTECTED]> wrote: > On Thu, Nov 6, 2008 at 3:51 PM, Ed Murphy <[EMAIL PROTECTED]> wrote: >> For each point axis, the total number of <axis> points a contest >> CAN award in a given week is equal to 2 times the number of its >> members that are first-class players. <axis> points up to this >> total CAN be awarded by the contestmaster to other members by >> announcement, and SHALL be awarded as explicitly described in >> the contract. >> >> For each point axis, the total number of <axis> points a contest >> CAN revoke in a given week is equal to 2 times the number of its >> members that are first-class players. <axis> points up to this >> total CAN be revoked by the contestmaster to other members by >> announcement, and SHALL be revoked as explicitly described in >> the contract. >> >> For each contest, ASAP after the beginning of each month, the >> Scorekeepor CAN and SHALL by announcement award a number of >> points (choosing exactly one axis per contest), equal to the >> number of Players who were Contestants in that Contest at any >> time during the previous month, to the Player (if any) who was >> its Contestmaster for 16 or more days during the previous month, >> provided that the Contestmaster performed Contest-related duties >> in a timely manner during that time. > > How about assigning a specific axis to each contest, only allowing the > contest to award / revoke points in its axis, and allowing players to > be contestmasters of multiple contests as long as they're in different > axes? Then maybe we could finally get rid of the PRS. And if a > contestmaster really wanted eir contest to operate in multiple axes, e > could just create one primary contest with a related umbrella contest > for each additional axis.
Or better, assign a specific non-empty set of axes to each contest, and require that for each pair of contests of which a particular player is contestmaster, the intersection of axes is empty. -root