the XP Theme can be turned off easily, in fact it has to be turned on
for it to be used.
and in a big way, this projects purpose is to be the porting of dev to
other platforms. the wxdev project discussed porting and decided that it
was not something they should pursue. the bloodshed project has ceased
because the admins (and maybe developers?) do not have the time or means
of continuing its development.
i have time, interest and drive. so i can do it. it is my project so i
can do it my way. writing a c++ ide in c++ makes a lot of sense and i
took the time to learn wxWidgets. also, being that its purpose is to
port the ide, it should have that strict paradigm.
and about the choice, i am not doing it for YOUR choice of ide. i am
doing it so those who CHOOSE dev can also choose dev when they are in
linux, or mac, or wherever.
that is why.
Nuklear
� wrote:
Nuklear Zelph escribi�:
hello everyone. i am starting a project on sf.net to attempt to clone as
reasonable close as possible the wxDev-C++ ide in wxWidgets so it can be
used by developers on other platforms. there are a few technical
difficulties of course.
two dealing with the interface are coolbar (not in linux as far as i am
aware)
and xp theme. i am wondering if anyone knows of any project or work
toward that kind of component set has been done for wxWidgets? this
would involve new components that wrap the native ones and can be
toggled to overwrite the drawing.
I don't see the need for cloning the aesthetics of the Dev-C++ ide. Why
does it have to be the clone "so close as possible".
I think most unix/linux users likes to see their programs integrated
with they current style. This is kind of the idea of wxWidgets.
I fear that when your project is finished other projects like
Code:Blocks might be chosen due to its long and and active development.
Although I believe Dev-C++ it's a great IDE, projects like Code::Blocks
are pretty much getting there. It might be more useful to make some kind
of tools that can import projects to each other.
And as Francesco said it would be a lot of work!
Sorry if my words sound hush, it's just my opinion.
Regards, Mat�as.
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