-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Adnan Hodzic wrote: > Ok, this just my idea and my suggestion how to get to 0.8 final with > minimum bugs included.
Thanks for thinking at this. > I've been showing and playing the game with a lot of people, which > some of them are very good when it comes to coding, and their first > comment was very buggy :/ Which is the truth. > > However, that's all ok, but this is my suggestion, wormux really has > it all, only new technoish or whatever music should be added for > ex-holy granade and some addons to network game and that's it! > > People keep on working and working, adding new stuff, 50% of that new > stuff brings new and new bugs. So what I suggest is just to lock it, > so new files, new code cannot be added, fixing current bugs should > really help. > > So what I recommend is just fixing bugs, nothing else matters. That is freeze-features branch, I was just about to suggest this myself. > All those addons, and fixing bugs of those addons, can be done from > 0.9 to 1.0, right now wormux is really stuck in a huge bug dump. Some > 3 weeks ago, it wasnt even playable. > > Btw, for some weird reason, which isnt well grounded yet, I have a > reason to believe desync (at least part of it) problem could be based > on po files. What do you mean by "based on po files"? If you mean you want a string freeze? If not, I would suggest that: - - real string freeze - - call for translation updates - - allow approx. 2 weeks for updates In parallel, bug fixing can be done, which is a good thing :-) - -- Regards, EddyP ============================================= "Imagination is more important than knowledge" A.Einstein -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) iD8DBQFFhqSxY8Chqv3NRNoRArPqAKCKTxoHceVbEo0nulEpuT1YirdXoQCfdEef qK8eP7+reKRtVNt9InzFnPY= =aTx8 -----END PGP SIGNATURE----- _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev