The nature of the problem is different from the nature of the solution... in
that, the technology is _completely_ irrelevant;

The solution provider's problem is [1] understanding the problem [2]
understanding the technology (to know what solution level can be
offered....  and [3] competitively costing the solution.

In the second problem space, the question "what does appcelerator / and or
web2py provide me - the solution provider" - is completely relevant.

Who's problem perspective we are talking about is what seems to be in
question.  I mean appcelerator (or anything like this) is evaluated from the
perspective of solution-provider's-problem.  For a discussion of the
differing aspects of problem vs. solution (and how you can tell which you
are talking about) see
http://www.ccsr.uiuc.edu/web/Techreports/1990-94/CCSR-91-14.pdf

On Fri, Oct 31, 2008 at 12:24 PM, achipa <[EMAIL PROTECTED]> wrote:

>
> We seem to be using different terminology, apart from that, I agree (I
> would have said defining the problem *is* a task which is part of the
> whole project, just as prototyping is a task/phase in itself,
> sometimes overlapping other tasks to an extent). The importance of
> clients understanding the technologies involved at least to a certain
> level can hardly be avoided. Otherwise, they simply won't know what is
> possible (and won't communicate it to you as a problem or requirement
> and thus will be very hard to discover). On the other side is the 'too
> savvy for his own good' problem, where they request a *specific
> solution* without both of you analyzing the problem and requirements
> (like requesting/specifying the development of a complex feature which
> has already been technologically surpassed or there is an acceptable
> solution available from third parties). But we digress, this is
> generic software development talk, and has less to do with
> appcelerator and web2py.
>
> On Oct 31, 4:46 pm, "Yarko T" <[EMAIL PROTECTED]> wrote:
> > Defining the problem is part of the task;  prototyping can help clarify /
> > validate;   the preliminary part I don't think requires client knowledge
> of
> > technology, nor consultant/company knowledge of client problem - it is a
> > discovery phase, which is equally important when you _think_ you have a
> > grasp of what is needed.
> >
> > There is no one "right" or "best" strategy, but a bagful...  but one
> thing
> > common is "rapid prototyping", or mockups, _and_ effective listening
> (that
> > is NOT jumping to solution - a common engineer's behavior, necessarily:
> we
> > are those who solve, after all)  are all part of it.
> >
> > In terms of web application solutions, malleability of "look",
> presentation
> > to user is something that helps delivery (underlying business logic is
> > perhaps the most stable component of a solution, evolving rather than so
> > much changing;  we seem to have the DB / backend part in pretty good
> shape).
> >
> > Proposed engineering adjuncts / solutions like Appcellerator I think need
> to
> > be evaluated in the light of how well it serves the engineering needs as
> I
> > outline above, particularly support of effectively being able to iterate
> as
> > client needs are better understood & discovered through a process.
> >
> > On Thu, Oct 30, 2008 at 7:40 PM, achipa <[EMAIL PROTECTED]> wrote:
> >
> > > We were talking about the tech part of prototyping (the idea to
> > > prototype phase of project). The prototyping you outline contains also
> > > a preliminary part - the development of the idea itself. Often the
> > > client does not really know what he wants or has a very limited grasp
> > > of the technology and solutions available. In these cases, good old
> > > pen and paper (even if electronic like google docs, or just annotated
> > > mockup screenshots) are a very valid and good way to go to get an
> > > actual spec, which then can go to tech people to be prototyped and
> > > developed/refined further.
> >
> > > On Oct 30, 10:38 pm, "Steve Shepherd" <[EMAIL PROTECTED]> wrote:
> > > > Just to pickup on the prototyping discussion,
> > > > I have pulled my hair out about this for over 3 years.
> > > > The key to prototyping is to allow very quick changing of ideas to
> match
> > > the
> > > > GOALS of the user.
> > > > If you code it you start pouring concrete and immediately start
> building
> > > > walls to further innovation.
> > > > The more effort a coder invests in developing the prototype the more
> > > > resistent to changes the mind automatically becomes.
> > > > I finally settle on a simple Google doc with hand drawing of the
> screen
> > > with
> > > > implementation notes at the bottom.
> > > > Its not perfect but it does allow collaboration with google docs and
> it
> > > > doesn't have a whole technical knowledge thing to breakdown.
> >
> > > > Below I have included an example of a screen I am developing for an
> > > > applicaiton:
> > > > (The square brackets are buttons and dropdowns)
> >
> > > > The Marketing Manager Main Page
> > > > ------------------------------
> > > > *
> > > > [Add a Campaign] [Select an Action[v]]**- (1 to 2 of 15) Campaigns
> > > > *   *Select*
> > > >  *Title
> > > > *  *Information
> > > > *  *Responses*
> > > >   *
> > > > ( )*
> > > >  *Messages to Prospective Students for Hort 2 Course prior to them
> > > signing
> > > > up*
> > > >  (4) Messages, Horticulture, Agri Learning Category, Followup,
> Modified
> > > > Yesterday, By Me The Information section is a combo of a number of
> fields
> > > of
> > > > information.
> > > >  (10) People linked
> > > > (2) Sent a Response
> > > > (20% Responses)
> > > > (3) Added last 10 days [Adjust]
> > > >   *
> > > > * *(*)*
> > > >  *A Welcome for new Hort 2 Students before course starts.*
> > > >  (2) Messages, Horticulture Category, Countdown, Modified Last Week,
> By
> > > Jan
> > > > Davies
> >
> > > >    *Include
> > > > *  *Filter the Campaigns
> > > > *   [X]
> > > >  Horticulture
> > > >   [X]
> > > >  Agri Learning
> > > >   [  ]
> > > >  Sport
> > > >   [X]
> > > >  Last 7 Days
> > > >   [  ]
> > > >  Last Month
> > > >   [X]
> > > >  By Me
> > > >   [X]
> > > >  By Others
> > > >   *Options*
> > > >  *Add a Filter*
> >
> > > > ------------------------------
> > > >  Design Info You can hover over the 2 and change the number of
> records on
> > > a
> > > > Page. etc etc
> >
>

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