On 5 Apr 2011, at 11:34, Zachary “Gamer_Z.” Yaro wrote:

> While web clients and data API clients would obviously be easier to write, I
> think it would be difficult to get people to adopt the wave protocol and
> WIAB unless native clients with full real-time editing are available.

Mobile Safari in IOS4 supports websockets[1]...as I think does latest Android - 
so real-time editing should be possible.

(Hmm, maybe I should try doing a wave-node[2] mobile client demo...)

> That said, I would love to see _any_ Android client, and I am glad there is
> interest in developing one.
> 
> —Zachary “Gamer_Z.” Yaro
> On Apr 5, 2011 5:54 AM, "Giacomo Piva" <[email protected]> wrote:
>> Ok, You mean porting client API to C language? this is a good starting
> point, if someone have some experience and want spend some emails to show me
> how to do it I would
>> 
>> Giacomo
>> 
>> Il giorno 05/apr/2011, alle ore 11.05, Chris Mear ha scritto:
>> 
>>> On 4 April 2011 21:56, Giacomo Piva <[email protected]> wrote:
>>> 
>>> <snip>
>>> 
>>>> The main problem with iPhone development is the "closure" to third-part
> frameworks and library also (for what I can understand at the moment) the
> only way to develop an iPhone native client application is using HTTP
> Protocol isn't it? do you think it is possible to develop a client using the
> HTTP protocol and not the Python or Java client library?
>>> 
>>> You're right that it'd be difficult (perhaps impossible) to get Python
>>> or Java code into an app on the App Store.
>>> 
>>> However, you're not restricted to HTTP networking; you can write C
>>> code that reaches right down to the BSD sockets API if you want.
>>> 
>>> Chris
>>> 
>> 

[1] http://jimbergman.net/websockets-supported-in-ios-4-2/
[2] https://github.com/scottbw/wave-node

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