etienne deleflie wrote:
In fact, I argue that the composer's attraction to VR (or ambisonics or
whatever) is a kind of false route ... where there is the assumption that
greater verisimilitude creates greater aesthetic engagement. I suggest that
it might be the very opposite ... greater verisimilitude might actually
create lesser aesthetic engagement.
- Technical "machinery" doesn't solve aesthetical or artistic problems.
- < Lesser aesthetic engagement > is of course how things should < not > be!
- The idea to use a 360º camera (in all directions) doesn't take away
the need to have some film script, artistical concept, good actors etc.
before you start to "take some shots".
Best,
Stefan
Actually, I think the right way to see it is that composers must engage
with the aesthetic "idea" of verisimilitude ... rather than merely aiming
for it.
Etienne
Everyone is like getting crazy because of the huge quantity of innocuous
images running on our minds today.
I like the way cinema is, as a collective & subjective experience on the
same place.
I just don´t want our kids to be addicted to isolation & depression any
more.
And don´t tell me it´s about us as "parents", because that´s what I´m
trying to state here:
We just can´t keep exploring or experimenting with our minds to see what
happens, just because we want... what?. (you tell me)
On 5/17/14, 8:30 PM, Stefan Schreiber wrote:
Kan Kaban wrote:
On 5/17/14, 7:28 AM, Stefan Schreiber wrote:
Kan, that was a private joke, not for the list. And the citing doesn't
make any sense if the maybe other two mails are missing on sursound,
because I (intentionally) sent these offlist.
Sorry, it was a mistake... as VR on cinema. (maybe not for cinema a
Hollywood wants it...)
It is very improbably that most or even many future films will be
produced in 360º form, because you lose fundamental elements like <
perspective > and any < viewing selection/direction > the director would
like to employ.. Film directors wouldn't know exactly what kind of the
scene film watchers would chose to see, etc. IMO this is still and
everywhere experimental stuff...
Nevertheless, it is not up to me or you to decide what kind of concepts
film directors "should" have and which not.
You could say they < try > to cross cinema and VR. This might work or
not. What is important is that the artistical result is convincing, not the
technique per se. (I am not comfortable to judge anything I didn't see or
experience myself. So I am kind of sceptical, but still open to change my
mind. On the other hand I won't tell anybody that VR movies are supposed to
be < the next big thing > if not a single movie exists. Fair enough...)
Best,
Stefan
_______________________________________________
Sursound mailing list
Sursound@music.vt.edu
https://mail.music.vt.edu/mailman/listinfo/sursound
-------------- next part --------------
An HTML attachment was scrubbed...
URL:
<https://mail.music.vt.edu/mailman/private/sursound/attachments/20140519/d98c28cc/attachment.html>
_______________________________________________
Sursound mailing list
Sursound@music.vt.edu
https://mail.music.vt.edu/mailman/listinfo/sursound