Technology is nothing without aesthetic quality, art lives there, not
inside the gear.
Concepts live inside those structures, 360 or whatever.
Let´s do better films now, let´s change the way we structure them. 100
years is nothing for an art, we must evolve the technology BEHIND the
actual images.
I would encourage VR people to read the conclusion of the Image-time,
from Deleuze.
As he stated, the "information screen" (cinema) could mutate to
whatever, but, will that new thing destroy art or save it?. That´s the
question.
With 60 fps & 3D audio I think we have enough resources to start a new
paradigm, but that´s aesthetics, beyond any tech.
So, people want´s VR on cinema´s future, to do what kind of cinema?.
What is the great artistic idea behind VR?. Because we need an artistic
idea on this world filled of plastic & concrete.
Don´t tell me you´ll throw that at 2014 without taking in count EVERY
aspect of this intervention, not just the tech.
If they imagined a typical violent/horror/lesbian/gay/drug
addicts/blondies movie... well, they´re just behind the economic success.
Tell me what´s the new great idea of art, inside VR, and I´ll be the
first director to follow it.
Everyone is like getting crazy because of the huge quantity of innocuous
images running on our minds today.
I like the way cinema is, as a collective & subjective experience on the
same place.
I just don´t want our kids to be addicted to isolation & depression any
more.
And don´t tell me it´s about us as "parents", because that´s what I´m
trying to state here:
We just can´t keep exploring or experimenting with our minds to see what
happens, just because we want... what?. (you tell me)
On 5/17/14, 8:30 PM, Stefan Schreiber wrote:
Kan Kaban wrote:
On 5/17/14, 7:28 AM, Stefan Schreiber wrote:
Kan, that was a private joke, not for the list. And the citing
doesn't make any sense if the maybe other two mails are missing on
sursound, because I (intentionally) sent these offlist.
Sorry, it was a mistake... as VR on cinema. (maybe not for cinema a
Hollywood wants it...)
It is very improbably that most or even many future films will be
produced in 360º form, because you lose fundamental elements like <
perspective > and any < viewing selection/direction > the director
would like to employ.. Film directors wouldn't know exactly what kind
of the scene film watchers would chose to see, etc. IMO this is still
and everywhere experimental stuff...
Nevertheless, it is not up to me or you to decide what kind of
concepts film directors "should" have and which not.
You could say they < try > to cross cinema and VR. This might work or
not. What is important is that the artistical result is convincing,
not the technique per se. (I am not comfortable to judge anything I
didn't see or experience myself. So I am kind of sceptical, but still
open to change my mind. On the other hand I won't tell anybody that VR
movies are supposed to be < the next big thing > if not a single
movie exists. Fair enough...)
Best,
Stefan
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