Hi again!

a simple line
qWarning() << OpenGLVersionsflags: " << QGLFormat::openGLVersionFlags();

just before main.cpp:line 321 (mainWin.init(confSettings);)

delivers "QFlags(0x1|0x2|0x4|0x8)" on the Atom. This indicates only its
native OpenGL1.4 support, i.e. the ANGLE-based GLES2 support that should
be available with Qt5 is not found, or maybe it has to be requested
somehow at init time. While Qt5.0 was introduced and announced with this
support, I don't know about where it is or to make sure it exists after
installing Qt5.1. ... Argl, Qt5.1 apparently has to be built from sources
for this!?

Sorry I have likely no more time this weekend for this :-(.

Best regards,
Georg



On Sa, 21.09.2013, 10:22, Georg Zotti wrote:
> Hi!
>
> Almost all is OK on my high-end system.  On my travel-friendly Atom
> netbook (win7/starter, OpenGL1.4, hoping for workaround by ANGLE-based
> GL-ES2), it compiles and launches "somewhat", but it immediately dies
> without any window or crash notice. According to log, there are no errors,
> it finds&loads stars and NGC.
> The logfile ends at "Use vertex shader for atmospheric rendering."
> I wanted to look into re-adding the OpenGL startup diagnostics. The fact
> that it started at least to this point should mean that the GLES support
> is available, but maybe some init return values have to be checked?
> Plugins which call OpenGL natively (Oculars, satellites, telescopecontrol)
> cannot be linked, this code should be changed into Qt drawing functions.
>
> So if we definitely go forward into Qt5 and leave Qt4, I don't oppose a
> merge.
>
> Kind regards,
> Georg
>
> On Sa, 21.09.2013, 10:02, Fabien Chéreau wrote:
>> Hi guys,
>> it seems that most of the issues of the simplegles-qml branch are now
>> fixed. What about doing the real merge to trunk? We can then continue
>> working on it directly from trunk.
>> Fabien
>>



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