Hi Barry and fluent Qt developers, I am afraid I have the very same 32000+ problems. Tried with the complete
http://download.qt-project.org/official_releases/qt/5.1/5.1.1/qt-windows-opensource-5.1.1-mingw48_opengl-x86-offline.exe Online research hints at static vs. dynamic linking symbol name mangling, but what to change where is unclear for now :-( BTW, In CMakelists.txt, cmake min version should be raised to 2.8.11 to avoid an error with the POLICY CMP0020 declaration! Kind regards, Georg On Mi, 11.09.2013, 03:15, Barry Gerdes wrote: > I have tried to build simplegles-qml in windows but can't resolve a > linking problem. I may be missing some dependances. The plugins build > > I then tried to build in Linux but can't get seem to get it to find the > Qt5.1.1 I installed > I am probably missing something. > > Barry > > Date: Tue, 10 Sep 2013 10:40:15 +0300 > From: daggers...@gmail.com > To: stellarium-pubdevel@lists.sourceforge.net > Subject: Re: [Stellarium-pubdevel] Merge simplegles-qml -> trunk? > > On Sat, Sep 7, 2013 at 6:22 PM, Fabien Chéreau <fabien.cher...@gmail.com> > wrote: > > I and Guillaume have been doing some work in this branch, and I > > believe it's now better than the current trunk. > > Hello and sorry for the delay. As I said, I've been busy. > > > > The main changes are: > > - got rid of the renderer-related code: use OpenGL ES2 only instead > > -> allowed to simplify and optimize opengl code (especially text > > rendering is now much simpler and faster). > > - switch to Qt5: the base widget architecture have been simplified. > > Startup time is much faster, we can now use QML together with the old > > GUI code. This is a good first step toward having a QML only GUI. > > I was hoping for a more structured approach to porting to Qt 5, such as > going over the list of changes and checking how each one affects > Stellarium (if it affects it at all). I had a link to that changelog > somewhere... > > > Also, there's the issue of packaging library files by the Windows > installer - I understand that Qt 5 split the large ones into multiple > libraries. > > > - did some tuning on default stars rendering (so that the sky looks > > nicer by default) > > - cleanup up extinction code, fixed bugs in it > > - got rid of the Gettext dependency at run time. The code in this > > branch now use Qt translation feature. The translation files are still > > based on .po/.pot and gettext tools and are compatible with Launchpad > > translation feature (the .po are just translated to .qm files instead > > of .mo). > > > > Remaining issues: > > - some more testing must be performed on plugins > > - planets shadows is still broken > > Before I left for Sofia, I tried to build Stellarium on Windows to see to > what extent it will work on my computer. There are a few compile time > errors, and a linking error. The code errors are fixable, the linking > error resulted in Qt Creator reporting an error for each use of a Qt > class, resulting in over ten thousand error reports, which mostly froze > the system. :) At that point, I decided that what was left of my free time > wasn't worth wasting on debugging that problem. > > > > The question is: would you guys agree to merge this into the trunk? > > The side effect is broken compatibility for some old configs > > (including the one from Bogdan apparently :/ ) > > > > Bogdan, if it's a problem, we can use Stellarium's donation money to > > buy you a video card? > > The problem is that my main computer at the moment is a netbook (old > form-factor since replaced by tablets) with an *integrated* Intel GMA > graphics card which supports OpenGL only up to 1.4 + some extensions. (As > far as I know, that chip was quite popular at one time and quite a lot of > not-so-old portable computers still use it.) This means that if the > migration is completed, I won't be able to contribute to Stellarium in a > meaningful way until I get a new computer. > > > Bogdan > ------------------------------------------------------------------------------ How ServiceNow helps IT people transform IT departments: 1. Consolidate legacy IT systems to a single system of record for IT 2. Standardize and globalize service processes across IT 3. Implement zero-touch automation to replace manual, redundant tasks http://pubads.g.doubleclick.net/gampad/clk?id=51271111&iu=/4140/ostg.clktrk _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel