Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-27 Thread Nyx Linden
Carlo, I've been given the resources (my time, QA, release, and external development) to do this project in one project cycle, not two. It is yet to be seen, but it would not be surprising if my time and attention is needed elsewhere next project cycle, as our list of tasks to do far outweighs

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Carlo Wood
Jonathan, I have no disrespect at all for Nyx. And yes, it's highly appreciated that he asks us for input instead of just implementing it. Still, if nothing in his original design is going to be changed then the effect is almost the same; except if this list is convinced that his original design

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 This clean slate would need additional texture swatches for the other components of existing types of wearables, including the gradients for the different cuts (sleeve length, cleavage amount etc On 26/3/2010 10:39, Argent Stonecutter wrote: > > On 2

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Jonathan Irvin
On Fri, Mar 26, 2010 at 06:56, Carlo Wood wrote: > It bothers me a bit that we (you) would choose to go > for an implementation that is not the best or the > ideal one, ONLY because you want to push out a new > feature "in time". > *Carlo, it pains me to see you have this attitude towards the Li

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Mike Monkowski
Nyx Linden wrote: > It would also require completely de-constructing the current layers > system, and rebuilding it based on the added parameters (I'd actually > argue making the parameters part of the links used to create an outfit, > not the wearables themselves but that's a side note). A whi

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Dzonatas Sol
+1 A 'change type' feature isn't needed for this project. Nyx's proposed category layout can override the type as old types are just hints. Possible with an ability to just drag-n-drop a wearable between categories. The proposed outfit list would allow more for arbitrary lists that wouldn't de

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Robert Martin
On Fri, Mar 26, 2010 at 9:39 AM, Argent Stonecutter wrote: Doing this right (ie, starting from a clean slate, or going to 'new type' clothing with legacy wearables mapped to the new scheme when edited): 1. All tops would have a lower part. It would just be empty for many wearables. 2. The defaul

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Argent Stonecutter
On 2010-03-26, at 08:17, Carlo Wood wrote: > On Fri, Mar 26, 2010 at 07:39:39AM -0500, Argent Stonecutter wrote: >>> Assume that the project will result in jackets >>> (the canonical example) can be tucked in and/or being >>> worn under shirts. Would you really still need it to >>> be converted t

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Carlo Wood
On Fri, Mar 26, 2010 at 07:39:39AM -0500, Argent Stonecutter wrote: > >Assume that the project will result in jackets > >(the canonical example) can be tucked in and/or being > >worn under shirts. Would you really still need it to > >be converted to a shirt? > > If the project was going to achieve

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Argent Stonecutter
On 2010-03-26, at 07:06, Carlo Wood wrote: > On Fri, Mar 26, 2010 at 05:41:10AM -0500, Argent Stonecutter wrote: >> I'm not proposing "wear as undershirt". >> >> I'm proposing "convert this into an undershirt". > > But with what goal? I've got dozens of vests and shirts and jackets on the "wrong"

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Carlo Wood
On Fri, Mar 26, 2010 at 05:41:10AM -0500, Argent Stonecutter wrote: > I'm not proposing "wear as undershirt". > > I'm proposing "convert this into an undershirt". But with what goal? If the goal is to be able to tuck a jacket in and wear it below other shirts, then I think it's too much of a hack

Re: [opensource-dev] Open Development project: extendingavatarwearables (TPV policy implications)

2010-03-26 Thread Argent Stonecutter
On 2010-03-25, at 18:56, Nyx Linden wrote: > However, if you'd like to code up a conversion routine for snowglobe > or a third party viewer, please do so! Let me know if you need any > information about our wearables system to do so. Wait a second, are you saying that if a viewer allowed "wear

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Carlo Wood
On Thu, Mar 25, 2010 at 10:48:24PM +0100, Latif Khalifa wrote: > Not to mention that some span over more than one bake, like jacket, > tattoo and alpha. I don't think changing wearable type is feasible. +1 The type is the type. Converting types will lead us nowhere. -- Carlo Wood _

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Carlo Wood
It bothers me a bit that we (you) would choose to go for an implementation that is not the best or the ideal one, ONLY because you want to push out a new feature "in time". Personally, I'd first design how I'd want it to look from the user point of view (what most of the discussion from the commun

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Anders Arnholm
On Thu, Mar 25, 2010 at 07:56:00PM -0400, Nyx Linden wrote: > further that such a system would only be effective for wearables you > have copy + mod permissions for. No worries for your own creation, but > few sold clothing pieces are so liberal to my understanding. Imho, the usable part be a "

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-26 Thread Argent Stonecutter
On 2010-03-25, at 18:56, Nyx Linden wrote: > Its more than two sliders. Quite frankly I don't believe this is an > acceptable solution to ship in our main client for this particular > issue - a user would expect "wear as undershirt" to "just work". I'm not proposing "wear as undershirt". I'm

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Nyx Linden
It would also require completely de-constructing the current layers system, and rebuilding it based on the added parameters (I'd actually argue making the parameters part of the links used to create an outfit, not the wearables themselves but that's a side note). -Nyx Mike Monkowski wrote: >

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Nyx Linden
Argent Stonecutter wrote: > On 2010-03-25, at 15:44, Nyx Linden wrote: >> I'd argue that's an insufficient solution. Parameters such as sleeve >> length and color have fairly dramatic impacts on how a wearable >> appears. Converting only the textures would result in a fairly >> disappointing res

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Mike Monkowski
Nyx Linden wrote: > Interesting proposal, and one probably worthy of further investigation. > My concern with this plan is that the conversion from one wearable type > to another is very much non-trivial. The wearable parameters (sleeve > length, etc) have no relation to each other between weara

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Argent Stonecutter
On 2010-03-25, at 16:48, Latif Khalifa wrote: > Not to mention that some span over more than one bake, like jacket, > tattoo and alpha. Yes, I explicitly noted that already in my previous message: >> For clothes that are modify, add an option "change wearable type", >> between compatible types. Th

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Argent Stonecutter
On 2010-03-25, at 15:44, Nyx Linden wrote: > I'd argue that's an insufficient solution. Parameters such as sleeve > length and color have fairly dramatic impacts on how a wearable > appears. Converting only the textures would result in a fairly > disappointing result, I think. As a user, I w

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Latif Khalifa
Not to mention that some span over more than one bake, like jacket, tattoo and alpha. I don't think changing wearable type is feasible. On Thu, Mar 25, 2010 at 9:44 PM, Nyx Linden wrote: > I'd argue that's an insufficient solution. Parameters such as sleeve > length and color have fairly dramatic

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Nyx Linden
I'd argue that's an insufficient solution. Parameters such as sleeve length and color have fairly dramatic impacts on how a wearable appears. Converting only the textures would result in a fairly disappointing result, I think. -Nyx Argent Stonecutter wrote: > > On 2010-03-25, at 15:07, Nyx Li

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Argent Stonecutter
On 2010-03-25, at 15:07, Nyx Linden wrote: > Interesting proposal, and one probably worthy of further > investigation. > My concern with this plan is that the conversion from one wearable > type > to another is very much non-trivial. The wearable parameters (sleeve > length, etc) have no rela

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Nyx Linden
Interesting proposal, and one probably worthy of further investigation. My concern with this plan is that the conversion from one wearable type to another is very much non-trivial. The wearable parameters (sleeve length, etc) have no relation to each other between wearables. For example, "sleev

Re: [opensource-dev] Open Development project: extendingavatarwearables

2010-03-25 Thread Kitty
> Again, if any open source developer wants to look at the code > architecture and draw up a plan for how this can be done in a > reasonable amount of time, I'm all ears. My current ideas on > how to implement this would push us well out of the timeframe > that we were hoping to ship this set o