On 2010-03-25, at 16:48, Latif Khalifa wrote: > Not to mention that some span over more than one bake, like jacket, > tattoo and alpha.
Yes, I explicitly noted that already in my previous message: >> For clothes that are modify, add an option "change wearable type", >> between compatible types. This ----->================= >> >> Obvious objection: if you change the wearable type from jacket to >> shirt you lose the lower body texture. >> >> 1. Don't make those compatible types. >> >> 2. Keep the lower body texture in the asset, but don't show it. >> >> 3. Warn the user "you may damage this wearable, do you really want to >> do this?" > I don't think changing wearable type is feasible. > > On Thu, Mar 25, 2010 at 9:44 PM, Nyx Linden <n...@lindenlab.com> wrote: >> I'd argue that's an insufficient solution. Parameters such as sleeve >> length and color have fairly dramatic impacts on how a wearable >> appears. >> Converting only the textures would result in a fairly disappointing >> result, I think. >> >> -Nyx >> >> Argent Stonecutter wrote: >>> >>> On 2010-03-25, at 15:07, Nyx Linden wrote: >>> >>>> Interesting proposal, and one probably worthy of further >>>> investigation. >>>> My concern with this plan is that the conversion from one >>>> wearable type >>>> to another is very much non-trivial. The wearable parameters >>>> (sleeve >>>> length, etc) have no relation to each other between wearables. For >>>> example, "sleeve length" for undershirts is visual parameter >>>> #603, which >>>> "drives" parameters 1042 and 1043. For shirts, it is parameter #800 >>>> which "drives" 600, 1013, 1029, and 900. >>> >>> Using my idea of making a non-volatile change to wearable type... >>> >>> Change parameters back to default when you change wearable type? No >>> weirder than changing body type male to female. >>> >> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> "Welcome back, Anonymous, we're glad to see you again!" _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges