Not to mention that some span over more than one bake, like jacket, tattoo and alpha. I don't think changing wearable type is feasible.
On Thu, Mar 25, 2010 at 9:44 PM, Nyx Linden <n...@lindenlab.com> wrote: > I'd argue that's an insufficient solution. Parameters such as sleeve > length and color have fairly dramatic impacts on how a wearable appears. > Converting only the textures would result in a fairly disappointing > result, I think. > > -Nyx > > Argent Stonecutter wrote: >> >> On 2010-03-25, at 15:07, Nyx Linden wrote: >> >>> Interesting proposal, and one probably worthy of further investigation. >>> My concern with this plan is that the conversion from one wearable type >>> to another is very much non-trivial. The wearable parameters (sleeve >>> length, etc) have no relation to each other between wearables. For >>> example, "sleeve length" for undershirts is visual parameter #603, which >>> "drives" parameters 1042 and 1043. For shirts, it is parameter #800 >>> which "drives" 600, 1013, 1029, and 900. >> >> Using my idea of making a non-volatile change to wearable type... >> >> Change parameters back to default when you change wearable type? No >> weirder than changing body type male to female. >> > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges