On February 27, 2020 at 10:10:28 AM, Oz Linden (Scott Lawrence) (
o...@lindenlab.com) wrote:
On 2020-02-27 08:21 , Cinder Roxley wrote:
On February 25, 2020 at 2:17:16 PM, Henri Beauchamp (sl...@hotmail.com)
wrote:
On Tue, 25 Feb 2020 10:48:03 -0500, Oz Linden (Scott Lawrence) wrote:
Sadly
On February 25, 2020 at 2:17:16 PM, Henri Beauchamp (sl...@hotmail.com)
wrote:
On Tue, 25 Feb 2020 10:48:03 -0500, Oz Linden (Scott Lawrence) wrote:
> *As we mentioned at the last Third Party Viewer meeting,
Oh yes, those meetings a non-English speaking developer cannot follow
because they are h
Greetings on a pleasant Sunday morning!
I am updating Radegast and LibreMetaverse to support HTTP asset fetching
via ViewerAsset capability. (https://github.com/cinderblocks/libremetaverse)
I have scoured the wiki for API doc on ViewerAsset, and one does not exist
publicly. I have gotten most of
Short answer, in C++11, dynamic exception specifications have been
deprecated.
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3051.html
On June 4, 2019 at 2:28:57 PM, Nicky Perian (nickyper...@gmail.com) wrote:
This is a Kokua viewer question but, should apply to other third party
vie
I usually setup a virtualenv for each viewer since several tpvs use
different forks of linden’s autobuild.
virtualenv ./autobuild
source autobuild/bin/activate
pip install llbase
pip install 'https://bitbucket.org/lindenlab/autobuild-1.0'
On September 23, 2018 at 3:57:07 AM, Lance Corrimal (
lan
On August 6, 2018 at 5:44:54 AM, Alex (sl...@vlan1000.net) wrote:
Hi All,
I am being brave and giving this a go..
Can someone explain this:
(SNIP)
Assuming its not needed, how can I drop the requirement for this during
the configure phase of the build?
You are building with the proprietary l
SSLv3 was disabled because it’s exploitable!
https://www.us-cert.gov/ncas/alerts/TA14-290A
On June 5, 2018 at 4:05:36 PM, Kadah Coba (kadah.c...@gmail.com) wrote:
On 6/4/2018 10:41 PM, Dahlia Trimble wrote:
> I can't believe that Apple will remove an API that so many
> applications use.
I've see
Apple deprecated AGL in 2009 and yet programs linking to it still run
nearly ten years later. The sky Isn’t falling any time soon.
On June 4, 2018 at 5:26:00 PM, Kadah Coba (kadah.c...@gmail.com) wrote:
So just heard about this, not sure if this was known about before this.
https://developer.app
ild script. Full paths are not needed for CL entry
> {code}
> /Users/bill/virtualenvs/autobuild-1.1/bin/autobuild \
> configure --address-size=64 -q -c ReleaseOS -- -DLL_TESTS:BOOL=OFF
> -DFMODEX:BOOL=ON -DOPENAL:BOOL=OFF -DPACKAGE:BOOL=ON \
> -DUSE_KDU:BOOL=OFF -DRELEASE_CRASH_REPORTING:BOOL=OFF
> -DVI
I was looking into this a bit over the weekend. I hadn’t really tried to
build SLViewer in a while. I wish I had better news, but I couldn’t figure
out what was going on with it now either. Seems to have become a massively
over engineered and undocumented process developed for CI not individual
dev
Hi Kittin!
I haven’t built the viewer in a little while, but you should be able to
build with the latest version of macOS 10.13. As far as Xcode, I think the
latest will work too. If it doesn’t, it’s probably clang being picky. All
the autobuild steps are pretty much the same. Feel free to reach o
I’m having a hell of a time writing AIS support for libremetaverse and
Radegast. From an initial capture from wireshark, not everything matches up
exactly with http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API.
Any chance we could get some up to date docs? Maybe a swagger spec? I
Submit a sample to Avira so they’ll whitelist it.
https://analysis.avira.com/en/submit Bitdefender and Kaspersky don’t detect
it as a virus (and Bitdefender thinks git is malicious, so there you go.)
Further, code signing is your friend. Signed bins are much less likely to
be flagged as malicious
Would need more context about what you changed in your viewer. If I have
time, I’ll pull later and see if I can’t figure out what went awry in CMake.
On September 1, 2017 at 8:50:12 AM, Niran (desmoulins.u...@googlemail.com)
wrote:
So after the painstaking process of going through the very lacki
GIGO
On August 11, 2017 at 2:47:04 PM, Nicky Perian (nickyper...@gmail.com)
wrote:
When -DVIEWER_CHANNEL="\"SecondLife Test Channel Assignment\"" is passed on
configure a malformed filename is constructed for dmg. This produces
Second_Life_SecondLife\\_Test\\_Channel\\_Assignment_5.1.0_x86_6
Mq is bordering on deprecation (likely going to happen when hg evolve is
finished). Consider switching to modern tools like hg rebase, hg histedit,
hg graft, hg strip, and hg commit --amend or try out hg evolve which needs
more testers and has backend support on bitbucket already.
On July 22, 201
I think it’s likely that the initial launcher isn’t going to switch
discrete graphics mode in to detect it. (Isn’t it just a python script?)
You’re either going to have to go off of the chipset detected or maybe add
some GL intense splash screen to the launcher that causes the system to
kick over
No, I don’t think so.
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Hey Josh,
Email me your bitbucket or github username. I have an autobuild packager that
will build from source and bundle it up for you. All you have to do is drop the
zip from kakadu in and run autobuild as usual.
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On March 28, 2017 at 3:24:11 PM, Josh
I’m going to be at LibrePlanet (https://libreplanet.org/) this weekend in
Cambridge, MA, USA if any Second Life open source developers want to get
together for drinks or a fistfight or anything like that.
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On February 2, 2017 at 2:57:13 PM, Geir Nøklebye (geir.nokle...@dayturn.com
<mailto:geir.nokle...@dayturn.com> ) wrote:
@Cinder
With reference to Xcode 8 release notes, section Deprecations it reads:
OS X 10.11 was the last major release of macOS that supported the previously
depr
hs ago at
length… but keep sipping that koolaid from the company who can’t even implement
fork() properly and removes features from its own OS because it crashes their
3D driver.
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On February 1, 2017 at 2:24:56 PM, Geir Nøklebye (geir.nokle...@dayturn.com
<mailto:geir.nokle...@dayturn.com> ) wrote:
Cinder said
>For what it?s worth, Apple did warn developers to stop using it and switch to
>Cocoa?s crypto frameworks or ship their own.
…and that is the
On January 31, 2017 at 2:40:44 PM, Monty Brandenberg (mo...@lindenlab.com
<mailto:mo...@lindenlab.com> ) wrote:
On 1/31/2017 3:24 PM, Cinder Roxley wrote:
> ~ % otool -L /usr/lib/libssl.dylib
>
> /usr/lib/libssl.dylib:
>
> /usr/lib/libssl.0.9.8.dylib (compatibility v
I rest my case.
Plus, the majority of libraries consumed by the viewer don’t offer api
compatibility between versions making cross-platform development, not to
mention QA, all the more painful.
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openAL, hunspell and openssl.
Most of which are woefully out of date.
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We’ve had OpenJPEG 1.5.1 running solidly on Alchemy for years now. I can put
together some patches to get it working.
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On January 17, 2017 at 9:03:11 AM, Nat Goodspeed (n...@lindenlab.com
<mailto:n...@lindenlab.com> ) wrote:
Nat Goodspeed
Looks like your python setup is fubar’d. Remove all traces of it and reinstall.
pip install llbase and autobuild Do NOT use cygwin’s python and make sure that
python comes earlier in your PATH than cygwin.
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On January 4, 2017 at 3:20:53 PM, Lance
It’s probably better that they be fixed.
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On January 4, 2017 at 11:04:22 AM, Jonathan Welch (jhwe...@gmail.com
<mailto:jhwe...@gmail.com> ) wrote:
At the end of the configuration process I now am getting a screen full
of these errors. Should som
Mine has 6GB and was relatively inexpensive ($211 USD)
As far as the viewer, I think the best way to go would be to bite the bullet
and rework those to use size_t.
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On December 15, 2016 at 7:03:58 PM, Callum Prentice (Callum)
(cal...@lindenlab.com
Vista and above.
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On November 30, 2016 at 7:36:24 PM, Callum Linden (cal...@lindenlab.com
<mailto:cal...@lindenlab.com> ) wrote:
Thanks so much for the speedy reply Cinder. I hoped that was the case and the
build seems okay without it.
The
can
safely remove it.
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On November 30, 2016 at 6:55:37 PM, Callum Prentice (Callum)
(cal...@lindenlab.com <mailto:cal...@lindenlab.com> ) wrote:
I'm working with Nat Linden on the 64 bit viewer build and we've been
encountering an odd
All of that is fixed in STORM-2116. Just waiting for Oz to review it again and
merge.
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On July 10, 2016 at 3:12:46 AM, Geir Nøklebye (geir.nokle...@dayturn.com
<mailto:geir.nokle...@dayturn.com> ) wrote:
The viewer does not build unless this f
he more you know!
One popular viewer compiled with the old GCC could not start at all.
This isn’t new, and it’s not related to the viewer as much as “One popular
viewer” has an apr lib with some really janky black magic to workaround Apple’s
failure at POSIX adherence.
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Cinder Roxley
Sent w
elease blocks,
when using the latest beta of macOS 10.12 and Xcode.
This is correct. It stops working when enabling -fobjc-arc, but that’s more of
a rule change to force strict ARC compliance than runtime breakage. They just
no-op those methods under the hood if it sneaks by static analysis.
--
Since it’s clear you just want to argue and have no interest in understanding
memory management, we’ll leave it at that then. I really doubt the other
hundred people subscribed to this list are interested.
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On July 8, 2016 at 3:13:44 PM, Geir Nøklebye
,
especially in Objective-C++ where we are not only managing objective-c objects,
but C++ objects as well.
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On July 8, 2016 at 1:47:16 PM, Geir Nøklebye (geir.nokle...@dayturn.com
<mailto:geir.nokle...@dayturn.com> ) wrote:
Cinder Roxley said:
The viewer has
evelopers should use Automatic Reference Counting (ARC) or manual
retain/release for memory management instead. (20589595)
The viewer has never used the garbage collector so it’s not an issue.
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On June 15, 2016 at 7:22:27 AM, Oz Linden (Scott Lawrence) (o...@lindenlab.com
<mailto:o...@lindenlab.com> ) wrote:
On 2016-06-13 18:18 , Cinder Roxley wrote:
Hello,
As the replacement of quicktime was being discussed here recently, I’m just
checking out Xcode 8 and Quicktime ha
.)
This not only affects the quicktime plugin, but the mac volume catcher in the
viewer.
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ilable, supported and tested through and trough. The
time you free up can be used for the rest of your projects! ;-)
The QuickTime C APIs can’t be used directly for 64-bit applications…. See
Apple’s 64-Bit Guide for Carbon Developers.
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Cinder Roxley
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exhibit the security holes Windows does. Once 64-bit is
building, Quicktime has got to go as there is no 64-bit support anyway. Guess
it depends on how soon darwin64 could be out the door.
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hs we care about.
Do people agree that this would be the best solution? It would, I think play
media URLs directly in the CEF plugin like Chrome does and of course, allow us
to support embedded media.
I think it’s a little heavy to run a browser instance to play a video.
--
Cinder Roxley
S
ts/340/
Good info - I'll go take a look - thanks Cinder.
Looks like this is the last efforts on gstreamer for the viewer from Inworldz.
Autobuild 3p for building gstreamer 1.0 win32:
https://bitbucket.org/mccabe/3p-gstreamer-sdk-x86-iw
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Cinder Roxley
Sent w
g both FMOD and Quicktime with gstreamer earlier than
that, but this issue from their tracker shows that they then debated moving to
FFMpeg or libvlc instead:
https://sourceforge.net/p/team-purple/imprudence/tickets/340/
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Cinder Roxley
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wnloads for all
platforms.
Windows building support has come a long way as long as you’re using
gstreamer 1.x (no more nasty mingw/msys) They claim that it builds with
Microsoft compilers now.
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isn’t an issue, I’d go with gstreamer.
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On May 16, 2016 at 2:41:20 PM, Callum Prentice (Callum) (cal...@lindenlab.com
<mailto:cal...@lindenlab.com> ) wrote:
As many of you know, support for playing media in Second Life using QuickTime
is being r
On April 21, 2016 at 9:39:31 AM, Henri Beauchamp (sl...@free.fr
<mailto:sl...@free.fr> ) wrote:
On Thu, 21 Apr 2016 13:18:37 +, Cinder Roxley wrote:
>> Like I already wrote earlier, the way to go is to use the gstreamer SDK
>> for Windows and get a gstreamer plugi
patent headaches.
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MetalGL is an OpenGL ES 2.0 implementation that uses the Metal framework, so
you’d be trading off performance and rewriting a pretty big chunk of the
rendering code for not much gain. Furthermore, MetalGL’s license is
incompatible with the LGPL.
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On
On April 11, 2015 at 6:36:14 PM, Chris Nelson (cnelson1...@gmail.com) wrote:
-- Forwarded message --
From: Chris Nelson
Date: Sun, Apr 12, 2015 at 9:16 AM
Subject: Re: [opensource-dev] Mac build instructions completely broken
To: Cinder Roxley
Thanks Cinder,
That did the
-tools-update
Best of luck.
—
Cinder Roxley
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edia plugin. For one, licensing costs money, and us lowly, non-commercial
developers cannot afford or do not wish to shell out money to pay for codec
licenses like mp3.
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ng to Xcode 6.
https://wiki.secondlife.com/wiki/Compiling_the_viewer_(Mac_OS_X)
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portion. I’m not entirely
sure what MIAB consists of, (like if it includes the voice server or not).
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Please read
take a lot of GL changes to get it running on ARM though.
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On February 7, 2015 at 6:09:54 PM, Argent Stonecutter (secret.arg...@gmail.com)
wrote:
On 2015-02-07, at 16:24, Cinder Roxley wrote:
> On February 7, 2015 at 3:13:31 PM, Oz Linden (Scott Lawrence)
> (o...@lindenlab.com) wrote:
>> On 2015-02-06 16:12 , Cinder Roxley wrote:
>>
On February 7, 2015 at 3:13:31 PM, Oz Linden (Scott Lawrence)
(o...@lindenlab.com) wrote:
On 2015-02-06 16:12 , Cinder Roxley wrote:
It would simply things greatly to remove lscript from the viewer completely,
thereby removing the dependency on flex/bison for building. lscript is unused
other
hing Linden Lab would be willing to consider? I’d be happy to do
the work to remove it if it is.
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Please read the
emoved msbuild from this block of code or your
sources are well out of date. -_-
https://bitbucket.org/lkalif/singularityviewer/src/f0b18e52a3d977c2c19f2a6b4e50292acb5941f2/indra/develop.py?at=master#cl-675
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#
d has very little to do with .NET and more to do with the
removal of VCBuild on favour of MSBuild. In anything newer than VS2010 devenv
just calls MSBuild anyway!
Hope this helps.
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issue with command line building
using msbuild and we posted a link in the relevant jira. The fix is much
simpler and doesn’t create additional build targets.
https://bitbucket.org/LightDrake/open-290/commits/a3716dfdd1f6da9d91b5b708f7f372101e24d572
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On Mon,
qualifications are met for
both individuals and organizations building the viewer because the source code
has already been released under an OSI-approved license that we all must adhere
to anyways.
In short, why support both methods when one is vastly superior with no
disadvantages?
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Cinder
Hi,
All the tests pass for me using the open source build. If they aren’t passing
it would be good to file a jira or post the failures here so they can be fixed.
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On January 30, 2015 at 2:41:09 PM, Oz Linden (Scott Lawrence)
(o...@lindenlab.com) wrote:
On
that very
likely will be ignored especially given that a fair amount of them are
regressions directly related to UI shuffling.
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On January 24, 2015 at 6:04:20 AM, Jonathan Welch (jhwe...@gmail.com) wrote:
Martin, I am sorry you are unhappy with LL's new UX d
You need to use LLVM-GCC 4.2 presently. I've been working on getting the
viewer to build with clang 5.0, but it's slow going. Xcode 4.x should
detect and use llvm-gcc if you have your development environment set up
correctly.
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Kind regards,
Cinder Roxley
On 30 Nov 2013, at 12
itself anyways. I've given up on trying to force
Xcode5 to play nice with
the viewer in it's current state and am trying to get it to build under
clang now for OPEN-190.
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because Apple
symlinked "llvm-gcc" to clang. -_-)
Seems to me that CMake is confused as to where the C compiler is. You've
probably already tried
this, but nuke build-darwin-i386 and try again without ccache.
Something's likely stale.
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Building with Clang only works after a great deal of frustrating
warnings clean up.
On 4 Oct 2013, at 7:39, Mike Chase wrote:
> On 10/04/2013 09:37 AM, Cinder Biscuits wrote:
>> Did you install Command Line Tools with Xcode and CMake?
>>
>> (from your logs)
>> -- Th
Clang 4.2.0
Hope this helps.
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Cinder
On 4 Oct 2013, at 7:19, Ash Qin wrote:
> Hi there,
>
> I am no novice to building the viewer on various platforms, but
> currently I am building the viewer on OS X (first time setting this up
> on OS X too) and have ran into a problem that I
This just makes me think of sitearm blog spam. :P
On 3 Jun 2013, at 9:10, Diana aybar wrote:
> Hi opensource-dev,
> Beyond the Rack has unbelievable sales right now on "Riney-01 Sandal
> in White".
> The savings are so good that I had to share it with you ;)
>
> Instantly Sign-up & View this dea
warning( disable : 4065 ) // warning: switch statement
contains 'default' but no 'case' labels
#endif
-
-#ifdef __cplusplus
-}
-#endif
%}
%union
--END---
Kind regards,
Cinder Roxley
> On 9 Feb 2013, at 12:40, Lance
Lance,
I use a workaround on OSX Mountain Lion which fails with the same error,
and it might work for you too. Patch attached and as follows:
START---
# HG changeset patch
# User Cinder Roxley
# Date 1360441583 25200
# Node ID
From the Wordpress.com Terms of Service:
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Kadah's emails are signed with an ascii-armored pgp key (not microsoft). You
can ignore the munged gobledy-gook key and find his messages somewhere in the
middle. :)
Sent from my android device.
-Original Message-
From: Carlo Wood
To: opensource-dev@lists.secondlife.com
Sent: Thu, 02
Class-error%5Fcategory
)
If you aren't using the definitions you're getting the warnings about,
try including the following lines of code before including the header file:
|#ifndef BOOST_SYSTEM_NO_DEPRECATED
#define BOOST_SYSTEM_NO_DEPRECATED1
#endif|
Kind regards,
Cinder Roxley
Runs as well as any other release on FreeBSD 8.3-Release amd64 w/ f10
linuxulator.
Kind regards,
-Cinder
On 6/5/2012 12:27 PM, Oz Linden (Scott Lawrence) wrote:
> We're working on upgrading our Linux viewer build toolchain (moving to
> Debian Squeeze)...
>
> I've got a te
ant to give some more detail about
which viewer version you're using and the URL you are trying to display
on the prim so it can be reproduced, understood, and fixed.
--
Kind regards,
Cinder
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Yes, exactly.
On 4/14/2012 9:06 PM, Nicky Perian wrote:
Assuming you are on windows and linking
cyg*exif-*12.dll into the viewer. Is that correct?
*From:* Cinder Roxley
*To:* opensource-dev
st seemed to be easiest.
So I guess I'm just looking for feedback on how to best include the
library or rewrite functionality into the viewer itself. Apologies if
this e-mail seems a bit scattered. It's the weekend and I've had a few
drinks.
--
Kind regards,
-Cinder
ther objects in the region
more easily and interact better when they've been scripted to do so.
There are patches floating around that add compatibility with
lockmeister and whatnot, but there is no standard viewer api for such cases.
kind regards,
-Cinder
teleport in wearing it, but with reduced
functionality)
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On 4/10/2012 5:01 PM, Henri Beauchamp wrote:
> On Tue, 10 Apr 2012 09:01:24 -0400, Oz Linden (Scott Lawrence) wrote:
>
>> I'd like to get a tutorial on how the AOs built into viewers work - what
>> inputs do they use, and how do they set the animations they set.
>>
>> Would someone who's got deep k
shorter distances,
like 10m to the left)
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kind regards,
Cinder
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s
the friend online visibility of *other users*.
Kind regards,
-Cinder
On 2/24/2012 4:44 PM, Nalates Urriah wrote:
Does this new policy essentially eliminate the reason for the
existence of 3rd party viewers:
2.k : You must not provide any feature that alters the shared
experience of the virt
There's an upload config file the viewer downloads to send snapshots to
profile feeds, it's not related to mesh, but I don't know any other upload
settings files the viewer grabs.
Kind regards,
-Cinder
-Original Message-
From: Lance Corrimal
Sent: Wednesday, February 15, 2
That should actually be Tomcat, not Tomcast. :/
-Original Message-
From: Cinder Roxley [mailto:cin...@cinderblocks.biz]
Sent: Monday, January 30, 2012 8:23 AM
To: 'OpenSource Mailing List'
Subject: RE: [opensource-dev] Odd disappearing vehicle
Greetings,
The creator is Yas
-01-30T15:11:22Z WARNING: LLFloaterTools::refresh:
Failed to get selected object
--
Kind regards,
-Cinder
-Original Message-
From: opensource-dev-boun...@lists.secondlife.com
[mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Jonathan
Welch
Sent: Monday, January 30, 2012 7:26 AM
To:
Hi!
Most of what you're looking for can be found in
./indra/newview/viewer_manifest.py , ./indra/llcommon/llversionviewer.h ,
and ./autobuild.xml
--
King regards,
Cinder
-Original Message-
From: opensource-dev-boun...@lists.secondlife.com
[mailto:opensource-dev
ytime a setting was changed.
Kind regards,
Cinder Roxley
From: opensource-dev-boun...@lists.secondlife.com
[mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Laurent
Bechir
Sent: Saturday, November 19, 2011 8:00 PM
To: opensource-dev@lists.secondlife.com
Subject: Re: [opens
Hi,
The video linked in the jira doesn't work in my browser. I'm able to take
snapshots in all modes using the new snapshot workflow.
Kind regards,
Cinder Roxley
-Original Message-
From: opensource-dev-boun...@lists.secondlife.com
[mailto:opensource-dev-boun...@lists.secondli
I CAN delete broken links in Viewer 2.5.0. I could not reproduce the issue.
--
Cindy
-Original Message-
From: opensource-dev-boun...@lists.secondlife.com
[mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Jonathan
Welch
Sent: Sunday, February 20, 2011 3:59 PM
To: OpenSource
No, but I get it regularly with other ssl secured websites using the built-in
browser.
"Trilo Byte" wrote:
>Is anybody else getting 'SSL Handshake Error' whenever they attempt to
>look up a resident's profile in the Viewer? Is this something that's
>happening Viewer-side, or (web) Server-side?
On Thu, 13 Jan 2011 13:13:32 -0700, Altair Sythos Memo
wrote:
> On Thu, 13 Jan 2011 11:17:27 -0500
> Erin Mallory wrote:
>
>>
>> This is slightly off topic but as the ramifications of what will
>> happen when the old profiles are taken down is starting to get out
>> there, merchants and content
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