On April 11, 2015 at 6:36:14 PM, Chris Nelson (cnelson1...@gmail.com) wrote:
---------- Forwarded message ---------- From: Chris Nelson <cnelson1...@gmail.com> Date: Sun, Apr 12, 2015 at 9:16 AM Subject: Re: [opensource-dev] Mac build instructions completely broken To: Cinder Roxley <cin...@alchemyviewer.org> Thanks Cinder, That did the trick! Looks like I am now stuck with not having the OS X 10.8 sdk - (I only have 10.9) and gcc 4.2(?) Getting the message: error: There is no SDK with the name or path '/Users/cnelson/Documents/GitRepositories/SecondLifeViewer/indra/macosx10.8' I am using xcode 6.1.1. Thought I read that sl viewer would compile with this version. Cheers, Chris If you’re building viewer-release, you’re in trouble building current viewer-release, you still need llvm-gcc 4.2 which isn’t included in Xcode 5 or 6. Apple went to great lengths to make it hard to replace, and although it is possible to readd it (see my Xcode compiler plugin collection at https://bitbucket.org/cinderblocks/xcode-compiler-plugins/wiki/Home) It’s a lot more effort than just installing Xcode 4.6.3 and using that instead for viewer-release. If you want to use Xcode 6, you need to build out of the viewer-tools-update repository, (and from what I’ve heard, that will be promoted to the canonical viewer-release soon.) Xcode 5 still contains 10.8 SDK iirc, but I just checked and viewer-tools-update targets 10.9 now. So for modern tooling, you’re better off just building from https://bitbucket.org/lindenlab/viewer-tools-update with the newer autobuild. -- Cinder Roxley Sent with Airmail
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