On April 11, 2015 at 6:36:14 PM, Chris Nelson (cnelson1...@gmail.com) wrote:

---------- Forwarded message ----------
From: Chris Nelson <cnelson1...@gmail.com>
Date: Sun, Apr 12, 2015 at 9:16 AM
Subject: Re: [opensource-dev] Mac build instructions completely broken
To: Cinder Roxley <cin...@alchemyviewer.org>


Thanks Cinder,

That did the trick!
Looks like I am now stuck with not having the OS X 10.8 sdk - (I only have 
10.9) and gcc 4.2(?)
Getting the message:
error: There is no SDK with the name or path 
'/Users/cnelson/Documents/GitRepositories/SecondLifeViewer/indra/macosx10.8'

I am using xcode 6.1.1. Thought I read that sl viewer would compile with this 
version.

Cheers,

Chris
If you’re building viewer-release, you’re in trouble building current 
viewer-release, you still need llvm-gcc 4.2 which isn’t included in Xcode 5 or 
6. Apple went to great lengths to make it hard to replace, and although it is 
possible to readd it (see my Xcode compiler plugin collection at 
https://bitbucket.org/cinderblocks/xcode-compiler-plugins/wiki/Home) It’s a lot 
more effort than just installing Xcode 4.6.3 and using that instead for 
viewer-release.

If you want to use Xcode 6, you need to build out of the viewer-tools-update 
repository, (and from what I’ve heard, that will be promoted to the canonical 
viewer-release soon.) Xcode 5 still contains 10.8 SDK iirc, but I just checked 
and viewer-tools-update targets 10.9 now. So for modern tooling, you’re better 
off just building from https://bitbucket.org/lindenlab/viewer-tools-update with 
the newer autobuild.

-- 
Cinder Roxley
Sent with Airmail

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