[opensource-dev] Transcript of Tuesday's AWG meeting (very interesting and informative)

2011-02-08 Thread Lawson English
Today's meeting was with Maccus McCullough, Science and Technology Manager Virtual World Strategic Applications US Army Simulation & Training Technology Center Transcript of meeting: http://wiki.secondlife.com/wiki/AW_Groupies/Chat_Logs/AWGroupies-2011-02-08 __

[opensource-dev] AW Groupies meeting today 9:30 AM SLT

2011-02-08 Thread Lawson English
AW Groupies meeting today, 9:30 AM Pacific Coast Time. Maccus McCullough, Science and Technology Manager Virtual World Strategic Applications US Army Simulation & Training Technology Center, will be our speaker today ___ Policies and (un)subscribe inf

[opensource-dev] Mmeting today... was: Re: AW Groupies meeting tomorrow on mesh asset interop format

2011-01-18 Thread Lawson English
Today's AWG meeting at 9:30 AM pacific coast time will be streamed live to: http://www.metanomics.net/community_forum topic will be an open file format for mesh distribution between various virtual worlds ___ Policies and (un)subscribe information ava

[opensource-dev] AW Groupies meeting tomorrow on mesh asset interop format

2011-01-17 Thread Lawson English
The AW Groupies meeting tomorrow will be Aaron Walsh talking (in voice with questions taken in voice and text) about the iED OpenFile Format: http://mediagrid.org/news/2010-11_iED_Create_Once_Experience_Everywhere.html at http://maps.secondlife.com/secondlife/ThorneBridgeTown/156/130/22 at 9:30

Re: [opensource-dev] Plugins/Modular architecture

2010-09-03 Thread Lawson English
On 9/2/10 8:13 AM, Talia Tokugawa wrote: > [...] > I know this has been suggested before as friends have suggested it. > Why not make the viewer more Modular? Introduce a plugin architecture. > Allow any user to "build" their own client that fits their needs and > requirements. > Its a HUGE u

Re: [opensource-dev] kindof OT but .. Teens on the Main grid (linden response only please)

2010-04-26 Thread Lawson English
Tigro Spottystripes wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA512 > > Hm, well, if they are gonna be nice like that, then go ahead, get the > teen to self-AR themself. :) > Could bring back The Cornfield and only make it available for teens that self-AR. Lawson _

Re: [opensource-dev] kindof OT but .. Teens on the Main grid (linden response only please)

2010-04-26 Thread Lawson English
FoxSan Yosuké wrote: > Holy crap, thats a professional answer O.o > > 2010/4/26 Kelly Linden mailto:ke...@lindenlab.com>> > > The linden response is nothing that others couldn't tell you: > * This is not the list for it. > * > http://wiki.secondlife.com/wiki/Linden_Lab_Official:How_to_

Re: [opensource-dev] [vwrap] "What's *not* in VWRAP" - presentation in SL April 20 @ 9:30am Pacific

2010-04-20 Thread Lawson English
From VWRAP list: David W Levine wrote: > > http://maps.secondlife.com/secondlife/ThorneBridgeTown/162/134/22 > > That's the ThorneBridgeTown IBM Research sim, if you want a teleport > offer, tap Zha Ewry in world sometime around or after 9:20 PDT > > > > From: Joshua Bell > To: vw..

Re: [opensource-dev] new TOS - TPV "legally" binding. :/

2010-04-01 Thread Lawson English
Gareth Nelson wrote: > You're always welcome to not accept the TOS and thus lose all > your inworld assets > > On Wed, Mar 31, 2010 at 4:58 PM, Lawson English wrote: > >> Lance Corrimal wrote: >> >>> just had a little popup shoving the ne

Re: [opensource-dev] new TOS - TPV "legally" binding. :/

2010-03-31 Thread Lawson English
Lance Corrimal wrote: > just had a little popup shoving the new TOS under my nose, and behold, > with accepting the TOS you also accept the TPV. > ___ > I wonder if that's even legal... Lawson ___ Policies

[opensource-dev] Virtual Worlds workshop topics include interop and realxtend

2010-03-30 Thread Lawson English
quick reminder 6am for the start of Tuesday's session on Virtual Worlds Workshop. Topics will include realXtend. Presenters will include Python Morales from realXtend and Zha Ewry from IBM http://slurl.com/secondlife/IBM%20Business%20Center2/65/1/27 http://vw.ddns.uark.edu/X10/X10--Schedule.html

Re: [opensource-dev] Meadhbh Hamrick is no longer at Linden Research

2010-03-19 Thread Lawson English
Hey Meadhbh, I was sad to hear that news. You'll still be lurking in Groupies once in a while, I hope. Lawson (Saijanai) Meadhbh Hamrick wrote: > Hey Everybody, > > As many of you know, over the past year I've been working for Linden > Research on virtual worlds interoperability. Specifically, I

Re: [opensource-dev] oh give me a break

2010-03-15 Thread Lawson English
Tigro Spottystripes wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Are the people selling illegal copies making that much money that fast? > > > > I was thinking more in terms of drug laundering and the like, not revenue from selling stolen prims. Jumped off-topic a tad, sorry.

Re: [opensource-dev] oh give me a break

2010-03-15 Thread Lawson English
Tigro Spottystripes wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > People can still simply sell the L$ for a fraction of the market price > directly to other people, without ever going thru an exchange service, > that's how i would do it if i wanted to cash out illegal money. Trying >

Re: [opensource-dev] oh give me a break

2010-03-15 Thread Lawson English
Vex Streeter wrote: > Soft Linden wrote: > >> Any additional ideas on squashing fraud are always appreciated, via >> mail to secur...@lindenlab.com. Please don't hold those discussions on >> this list. >> >> > Understood - I know there is considerable effort in this area. Mainly I > wa

Re: [opensource-dev] oh give me a break

2010-03-14 Thread Lawson English
New Hax wrote: > No im not kidding, whats going to stop people from taking your > scripts, when you can hop from one grid to another? Interoperability? > The sim owner can take your scripts. For now scripts are protected > because Linden Labs owns the code. > THere are plenty of ways in which

Re: [opensource-dev] oh give me a break

2010-03-14 Thread Lawson English
New Hax wrote: > then what are you doing on an opensource list if you want your content > wrapped in DRM. > > sl will die if its not open. and you can't compare rl doors to the > internet. if you dont lock your rl door I can come in and take > something of yours that isnt replaceable. > > but on th

Re: [opensource-dev] oh give me a break

2010-03-14 Thread Lawson English
Lance Corrimal wrote: > Am 14.03.2010 20:37, schrieb Soft Linden: > >> On Sun, Mar 14, 2010 at 12:23 PM, Lance Corrimal >> wrote: >> >> >>> Am 14.03.2010 18:56, schrieb New Hax: >>> >>> Lindens should be staying with their promises >>> related

Re: [opensource-dev] oh give me a break

2010-03-14 Thread Lawson English
Tori C. wrote: > On Sun, Mar 14, 2010 at 3:09 PM, Kent Quirk (Q Linden) > wrote: > > >> We actually believed we were doing something the community would really >> appreciate -- getting the source out there the same day as beta. And yet >> somehow that became something bad. People keep repeat

Re: [opensource-dev] Fwd: Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-14 Thread Lawson English
Soft Linden wrote: > On Sun, Mar 14, 2010 at 1:32 PM, Ryan McDougall wrote: > >> I'm not interested in how to humbly coax LL's >> good will on bended knee >> > > And that's not what has been asked of you. The rest of your post hangs > on that mischaracterization. > > When you're on the rea

[opensource-dev] SnowGlobe/viewer 2 streaming media issue with new prim textures

2010-03-08 Thread Lawson English
https://jira.secondlife.com/browse/SNOW-566 This is a reference to: https://jira.secondlife.com/browse/VWR-17151 There are 14 votes for VWR-17151 in pJIRA, but I can't find a reference/link to it in any SnowGlobe jira and the issue shows up in my hand-built SnowGlobe 2 viewer, AND to some exte

Re: [opensource-dev] Client Plugin System Design

2010-03-08 Thread Lawson English
Morgaine wrote: > > > PS. With regards to "Networking code in every plugin just to connect > to the client", networking is made available by the operating system > to every process through system calls or system subroutines, ie. the > thinnest interface possible. There is no bloat or overhead i

Re: [opensource-dev] Eclipse Guru's

2010-03-04 Thread Lawson English
Ambroff Linden wrote: > On Wed, Mar 3, 2010 at 7:03 AM, Jonathan Irvin > wrote: > > I do often hear complaints and wishes for new build tools, what > about us LSL devs? Some things I would like are: > >1. Better IDE in SL Viewer >2. API for com

Re: [opensource-dev] Snowglobe as an mixed reality platform

2010-03-02 Thread Lawson English
I'm working on mixing Cobalt with SL via the media plugin. Here's a bit of discussion of how it (and future plugins) might work: http://wiki.secondlife.com/wiki/User:Saijanai_Kuhn/Plugins_discussion Lawson Suzy Deffeyes wrote: > I'm very interested in this work ( full disclosure, IBM is one of

Re: [opensource-dev] BSD viewer talk from realXtend. Tuesday, 8:30 AM SLT

2010-03-02 Thread Lawson English
Lawson English wrote: > Tuesday's AW groupies meeting will be held an hour early at 8:30 AM PST at > http://maps.secondlife.com/secondlife/ThorneBridgeTown/156/130/22 > > Chatlog from meeting: https://wiki.secondlife.com/wiki/AW_Groupies/Chat_Logs/AWGroupies-20

[opensource-dev] BSD viewer talk from realXtend. Tuesday, 8:30 AM SLT

2010-03-01 Thread Lawson English
Tuesday's AW groupies meeting will be held an hour early at 8:30 AM PST at http://maps.secondlife.com/secondlife/ThorneBridgeTown/156/130/22 We will be hearing from members of the realxtend team about their naali viewer project and other realxtend stuff. Realxtend is an organization creating a

Re: [opensource-dev] TPV & opensim & physics prediction

2010-03-01 Thread Lawson English
We DO use Second Life chat, afterall... Argent Stonecutter wrote: > If you don't mind days round trip for each line of chat. > > On 2010-02-28, at 14:05, Dzonatas Sol wrote: > > >> This is perfect then... >> >> [...] ___ Policies and (un)subscri

[opensource-dev] [Fwd: [realXtend] Presentation of naali viewer and realXtend to AW Groupies...]

2010-02-26 Thread Lawson English
feel free to give me (Saijanai Kuhn) an IM in Second Life so I can invite you to the island for the presentation. That will be 8:30AM SLT this coming Tuesday. 6:30 PM EET. at http://maps.secondlife.com/secondlife/ThorneBridgeTown/156/129/24 Hope to see you all there. Lawson English (Saijanai

Re: [opensource-dev] "Second-Party" viewer policy (was: Third party viewer policy)

2010-02-26 Thread Lawson English
David Simmons wrote: > The common sense rules apply. If you are not connecting to the LL > grid, Linden Lab can't make any policy regarding what you do. They > don't need a policy saying that they can't make a policy telling you > what to do on another grid. > They are just trying to put into polic

Re: [opensource-dev] TPV & opensim

2010-02-25 Thread Lawson English
Dzonatas Sol wrote: > Given this setup. It would look like this: > > [ viewer <-> opensim ] <-> [ opensim <-> viewer ] > > That's peer to peer. > Another variation of peer to peer is: [ viewer ] <=> server <=> [ viewer ] ...\.../ \./ .<==

[opensource-dev] realxtend retreating from SL support... ?

2010-02-25 Thread Lawson English
realxtend list: http://groups.google.com/group/realxtend [ thread: Naali will never run on Second Life? How can you guys claim to be working on interop with IETF when suddenly no independent implementation of the viewer works with the SL protocols and your new viewer policy is scaring everyon

Re: [opensource-dev] Third party viewer policy

2010-02-24 Thread Lawson English
Carlo Wood wrote: > On Tue, Feb 23, 2010 at 12:45:01PM -0800, Brent Tubbs wrote: > >> For a while I've been batting around the idea of creating an SVN-bot to >> enable >> much-improved version control for inworld scripts; a must-have when you're >> developing as part of a team. The same-creato

Re: [opensource-dev] DRM vs TOS Was: Third party viewer policy

2010-02-24 Thread Lawson English
Dzonatas Sol wrote: > Lawson English wrote: > >> For a real life use case, the realxtend developers are currently >> debating whether or not it is worth their while to continue to add more >> support to SL rather than just go with OpenSim-only. >> >>

Re: [opensource-dev] Third party viewer policy

2010-02-24 Thread Lawson English
Ryan McDougall wrote: > On Tue, Feb 23, 2010 at 10:31 PM, Soft Linden wrote: > >> If you see any wording that's ambiguous about that, let us know. >> > > Section 3.b.iii says that Third-party viewers must comply with the GPL > license. > > What if the view is not licensed under the GPL at

Re: [opensource-dev] Third party viewer policy

2010-02-24 Thread Lawson English
Marine Kelley wrote: > You gotta be kiddin me !! I call that a stab in the back. You guys > disgust me. > >1. Your Third-Party Viewer name must not be confusingly similar to > or use any part of a Linden Lab trademark, including “Second,” > “Life,” “SL,” or “Linden.” For example:

Re: [opensource-dev] Third party viewer policy

2010-02-23 Thread Lawson English
Latif Khalifa wrote: > It also means that now I need to hire a lawyer in order to continue to > make and distribute my text viewer (Radegast), with special features > aimed at people with disabilities. The terms mandate that I need to > have an official privacy policy published, and I also need to

Re: [opensource-dev] Third party viewer policy

2010-02-23 Thread Lawson English
Vex Streeter wrote: > Soft Linden wrote: >> On Tue, Feb 23, 2010 at 2:21 PM, Mike Dickson wrote: >> >>> On 02/23/2010 02:16 PM, Gigs wrote: >>> http://secondlife.com/corporate/tpv.php You all realize this is massively incompatible with the GPL, right? >>> No

Re: [opensource-dev] Client-side scripting in Snowglobe

2010-02-19 Thread Lawson English
Argent Stonecutter wrote: > On 2010-02-19, at 12:53, Robin Cornelius wrote: > >> Well Morgaine's socket based idea could over come this very easily. If >> the API was exposed via a socket, LL could provide a plugin loader >> much as they do for the MediaAPI now, if they want, this pluginloader >

Re: [opensource-dev] Client-side scripting in Snowglobe

2010-02-19 Thread Lawson English
Morgaine wrote: > No Edward, client-side scripting is not related to in-world scripting > at all. It's scripting OF THE CLIENT, and it has the sole purpose of > extending the functionality of the client, on a personal basis. > > While it's nice to hypothesize about in-world scripts being > off-

Re: [opensource-dev] Client-side scripting in Snowglobe

2010-02-19 Thread Lawson English
Mike Monkowski wrote: > Client-side scripts can only operate on data that is client-side. It > means that they do not operated directly on in-world objects. They only > access the client's representation of those objects. Any actions > performed by a client-side script would only be visible t

Re: [opensource-dev] Client-side scripting in Snowglobe

2010-02-19 Thread Lawson English
Maggie Leber (sl: Maggie Darwin) wrote: > On Fri, Feb 19, 2010 at 2:49 PM, Edward Artaud > wrote: > >> For client-side scripts to be something worth >> prioritizing implementing in mainstream viewers, their usage must be >> based on the assumption that some large percentage (80+% maybe) of >>

Re: [opensource-dev] Client-side scripting in Snowglobe

2010-02-19 Thread Lawson English
Robin Cornelius wrote: > On Fri, Feb 19, 2010 at 6:40 PM, Lawson English wrote: > >> There's more to a language then just the syntax. CLR-based Smalltalk is >> NOT real smalltalk, for example. >> >> There's no way except perhaps via F# to get something

Re: [opensource-dev] Client-side scripting in Snowglobe

2010-02-19 Thread Lawson English
Ron Festa wrote: > To be honest the arguments I've been seeing about not using MONO seem > to be forgetting something. There are multiple languages that can be > compiled/interpreted in MONO with the appropriate addon, not just C#. > Just to name a few we have Python, Boo (which resembles Python

[opensource-dev] Progress with squeak to SL media plugin (hooray)

2010-02-11 Thread Lawson English
So, now I can render OpenGL using squeak smalltalk,and do a glCopyPixels to a shared memory buffer ala the SL media plugin's. Benchmark 1000 1000x1000x4 byte glcopypixels in ~6 seconds, or roughly 160 FPS So a peer to peer plugin for a smalltalk (or other graphics) app could send data from pl