xplain why ppbo isn't impacted by the variable_params
issue
v7:
rebase (update const handling)
s/GLint pixel_pack_buffer_bound/GLuint bound_pixel_pack_buffer/
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 16 +++
src/mapi/glapi/gen/ARB_robustne
lookup the BufferObjects hash directly.
Signed-off-by: Gregory Hainaut
---
src/mesa/main/marshal.c | 36 +---
1 file changed, 33 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/marshal.c b/src/mesa/main/marshal.c
index 1914b5..285a46457d 100644
--- a/src
for GenBuffers/CreateBuffers
v8: rebase
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/gl_API.xml | 2 +-
src/mesa/main/glthread.h | 10 ++
src/mesa/main/marshal.c | 40
src/mesa/main/marshal.h | 8
4 files changed
e shadow hash table
and rename pixel_*pack_buffer_bound variables)
I rebased the code on latest master, it got extra conflict (gl_marshal.py) since
the resent from Timothy
v8: rebase on latest master
Best regards,
Gregory Hainaut (3):
mesa/glthread: track buffer destruction
mesa/glthread: add
remove shadow hash table
and rename pixel_*pack_buffer_bound variables)
I rebased the code on latest master, it got extra conflict (gl_marshal.py) since
the resent from Timothy
Best regards,
Gregory Hainaut (3):
mesa/glthread: track buffer destruction
mesa/glthread: add tracking of PBO bind
xplain why ppbo isn't impacted by the variable_params
issue
v7:
rebase (update const handling)
s/GLint pixel_pack_buffer_bound/GLuint bound_pixel_pack_buffer/
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 16 +++
src/mapi/glapi/gen/ARB_robustne
for GenBuffers/CreateBuffers
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/gl_API.xml | 2 +-
src/mesa/main/glthread.h | 10 ++
src/mesa/main/marshal.c | 40
src/mesa/main/marshal.h | 8
4 files changed, 59
lookup the BufferObjects hash directly.
Signed-off-by: Gregory Hainaut
---
src/mesa/main/marshal.c | 36 +---
1 file changed, 33 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/marshal.c b/src/mesa/main/marshal.c
index abb565191a..ba1841064b 100644
--- a/src
Hello Fredrik,
Yes the shadow hash feels useless now. I will update the patch in a couple
of days (vacation currently).
Cheers,
Gregory
Le 22 juin 2017 2:24 PM, "Fredrik Höglund" a écrit :
> On Thursday 22 June 2017, Timothy Arceri wrote:
> > From: Gregory Hainaut
> >
On Mon, 29 May 2017 17:12:05 +0100
Emil Velikov wrote:
> On 29 May 2017 at 15:45, Dieter Nützel wrote:
> > Hi Gregory,
> >
> > there isn't currently a copy of this on Mesa-Patchwork.
> > Can you please send one over there?
> >
> > And maybe an updated
st regards,
Gregory Hainaut (4):
dri: Extend __DRIbackgroundCallableExtensionRec to include a callback
that checks for thread safety
glx: implement __DRIbackgroundCallableExtension.isThreadSafe
egl: implement __DRIbackgroundCallableExtension.isThreadSafe
glthread/gallium: require safe_glthrea
ed on Emil feedbacks
Properly check the function pointer
Signed-off-by: Gregory Hainaut
---
src/gallium/state_trackers/dri/dri_context.c | 21 +
1 file changed, 17 insertions(+), 4 deletions(-)
diff --git a/src/gallium/state_trackers/dri/dri_context.c
b/src/gallium/state_tr
v2:
bump version
v3:
Add code comment
s/IsGlThread/IsThread/ (and variation)
Include X11/Xlibint.h protected by ifdef
v5: based on Daniel feedback
Move non X11 code outside of X11 define
Always return true for Wayland
Signed-off-by: Gregory Hainaut
---
src/egl/drivers/dri2/egl_dri2.c | 34
v2:
bump version
v3:
Add code comment
s/IsGlThread/IsThread/ (and variation)
v4:
DRI3 doesn't hit X through GL call so it is always safe
Signed-off-by: Gregory Hainaut
---
src/glx/dri2_glx.c | 15 ++-
src/glx/dri3_glx.c | 12 +++-
2 files changed, 25 insertions(
Signed-off-by: Gregory Hainaut
---
include/GL/internal/dri_interface.h | 13 +
1 file changed, 13 insertions(+)
diff --git a/include/GL/internal/dri_interface.h
b/include/GL/internal/dri_interface.h
index c83056aa70..ffe99499fc 100644
--- a/include/GL/internal/dri_interface.h
+++ b/incl
DIA OpenGL driver
library should also achieve the desired result."
v2: based on Nicolai and Matt feedback
Use C style comment
v3: based on Emil feedback
split the patch in 3
s/isGlThreadSafe/isThreadSafe/
Signed-off-by: Gregory Hainaut
---
include/GL/internal/dri_interface.h | 11 +++
1 f
Print an error message for the user if the requirement isn't met, or
we're not thread safe.
v2: based on Nicolai feedbacks
Check the DRI extension version
v3: based on Emil feedbacks
improve commit and error messages.
use backgroundCallable variable to improve readability
Signed-off-b
v2:
bump version
v3:
Add code comment
s/IsGlThread/IsThread/ (and variation)
v4:
DRI3 doesn't hit X through GL call so it is always safe
Signed-off-by: Gregory Hainaut
---
src/glx/dri2_glx.c | 15 ++-
src/glx/dri3_glx.c | 12 +++-
2 files changed, 25 insertions(
In gl core, buffer must be reserved first by CreateBuffers/GenBuffers
to be valid.
v4: update comments based on Nicolai review
Signed-off-by: Gregory Hainaut
---
src/mesa/main/marshal.c | 36 +---
1 file changed, 33 insertions(+), 3 deletions(-)
diff --git a/src
prove code readability
Just include libX11 on EGL protected by ifdef
v4: based on Eric feedback, I marked DRI3 as always thread safe
Thanks you for all the review comments.
Best regards,
Gregory Hainaut (4):
dri: Extend __DRIbackgroundCallableExtensionRec to include a callback
that check
jumped right away to v4...
V4: improve commments based on Nicolai feedback
V5: Properly delete element of the new hash (first patch)
v6: Rebase on latest master
Note: crash related to unsafe X call will be handled by
"Disable glthread if libX11 isn't thread-safe" series
Best regar
hash element with the help of _mesa_HashDeleteAll
v6: rebase
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 2 +-
src/mapi/glapi/gen/gl_API.xml | 4 +-
src/mesa/main/glthread.h | 10 +++
src/mesa/main/marshal.c
xplain why ppbo isn't impacted by the variable_params
issue
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 16 +++
src/mapi/glapi/gen/ARB_robustness.xml | 2 +-
src/mapi/glapi/gen/gl_API.dtd | 10 +
src/mapi/
v2:
bump version
v3:
Add code comment
s/IsGlThread/IsThread/ (and variation)
Include X11/Xlibint.h protected by ifdef
Signed-off-by: Gregory Hainaut
---
src/egl/drivers/dri2/egl_dri2.c | 28 +++-
1 file changed, 27 insertions(+), 1 deletion(-)
diff --git a/src/egl
On Tue, 09 May 2017 09:31:18 -0700
Eric Anholt wrote:
> Gregory Hainaut writes:
>
> > On 5/8/17, Emil Velikov wrote:
> [...]
> >
> > Hello Emil,
> >
> > Yes you're right. And potentially it can be back-ported to stable
> > branch. Beside
ix the issue too.
By the way, I don't have commit access so feel free to push the series :)
On 5/8/17, Eric Anholt wrote:
> gregory hainaut writes:
>
>> On Fri, 5 May 2017 17:45:01 +0200
>> Axel Davy wrote:
>>
>>> Hi,
>>>
>>> There should
On Fri, 5 May 2017 18:17:22 +0100
Emil Velikov wrote:
> On 5 May 2017 at 17:58, gregory hainaut wrote:
> > On Fri, 5 May 2017 17:45:01 +0200
> > Axel Davy wrote:
> >
> [...]
> >
> > Hello Axel,
> >
> > Yes it is another possibility. It woul
calls and maybe the clear operations. Besides I'm afraid that we will need
to handle
various corner cases of the OpenGL API. It is doable but likely more
complicated.
There is also the Nvidia way, i.e. forces the driver to XInitThreads X11. I
think it
can be implemented with the help of
v2:
bump version
v3:
Add code comment
s/IsGlThread/IsThread/ (and variation)
Signed-off-by: Gregory Hainaut
---
src/glx/dri2_glx.c | 15 ++-
src/glx/dri3_glx.c | 15 ++-
2 files changed, 28 insertions(+), 2 deletions(-)
diff --git a/src/glx/dri2_glx.c b/src/glx
v2:
bump version
v3:
Add code comment
s/IsGlThread/IsThread/ (and variation)
Include X11/Xlibint.h protected by ifdef
Signed-off-by: Gregory Hainaut
---
src/egl/drivers/dri2/egl_dri2.c | 28 +++-
1 file changed, 27 insertions(+), 1 deletion(-)
diff --git a/src/egl
prove code readability
Just include libX11 on EGL protected by ifdef
Thanks you for all the review comments.
Best regards,
Gregory Hainaut (4):
dri: Extend __DRIbackgroundCallableExtensionRec to include a callback
that checks for thread safety
glx: impl
Print an error message for the user if the requirement isn't met, or
we're not thread safe.
v2: based on Nicolai feedbacks
Check the DRI extension version
v3: based on Emil feedbacks
improve commit and error messages.
use backgroundCallable variable to improve readability
Signed-off-b
DIA OpenGL driver
library should also achieve the desired result."
v2: based on Nicolai and Matt feedback
Use C style comment
v3: based on Emil feedback
split the patch in 3
s/isGlThreadSafe/isThreadSafe/
Signed-off-by: Gregory Hainaut
---
include/GL/internal/dri_interface.h | 11 +++
1 f
Otherwise print a warning
v2: based on Nicolai feedback
Check the DRI extension version
Signed-off-by: Gregory Hainaut
---
src/gallium/state_trackers/dri/dri_context.c | 12 ++--
1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/src/gallium/state_trackers/dri/dri_context.c
d
the code will assume that it is safe if X11 isn't used or there is no display
(i.e. 100% XCB)
The new function will be used in the next commit
v2: based on Nicolai and Matt feedback
Use C style comment
Bump __DRIbackgroundCallableExtension version
Signed-off-by: Gregory Hainaut
---
n
Use C comments :)
Best regards,
Gregory Hainaut (2):
glx|egl: allow to test if glthread is safe enough on X11 platform
glthread/gallium: require safe_glthread to start glthread
include/GL/internal/dri_interface.h | 10
src/egl/drivers/dri2/egl_dri2.c
d
the code will assume that it is safe if X11 isn't used or there is no display
(i.e. 100% XCB)
The new function will be used in the next commit
Signed-off-by: Gregory Hainaut
---
include/GL/internal/dri_interface.h | 9 +
src/egl/drivers/dri2/egl_dri2.
Otherwise print a warning
Signed-off-by: Gregory Hainaut
---
src/gallium/state_trackers/dri/dri_context.c | 10 --
1 file changed, 8 insertions(+), 2 deletions(-)
diff --git a/src/gallium/state_trackers/dri/dri_context.c
b/src/gallium/state_trackers/dri/dri_context.c
index 92d79849c4
at it is really thread safe.
EGL case is more tricky so the pair (X11/libX11) is marked as unsafe.
I think it is fine because modern EGL application should rely on XCB (on the X11
platform).
Best regards,
Gregory Hainaut (2):
glx|egl: allow to test if glthread is safe enough on X11 pla
On Thu, 27 Apr 2017 17:11:30 +0900
Michel Dänzer wrote:
> On 26/04/17 07:06 PM, Gregory Hainaut wrote:
> > On 4/26/17, Michel Dänzer wrote:
> [...]
> [...]
> [...]
> >
> > I didn't test it (yet). But I think it is safe to call XCB from
> > v
On 4/26/17, Michel Dänzer wrote:
> On 26/04/17 05:07 PM, Gregory Hainaut wrote:
>>
>> Note: those dri2* functions are typically called by gallium/mesa state
>> tracker to handle new backbuffer allocation. When the old backbuffer was
>> previously invalidated due to v
On 4/26/17, Michel Dänzer wrote:
> On 26/04/17 05:07 PM, Gregory Hainaut wrote:
>> Following the discussion in "[PATCH v4 0/3] asynchronous pbo transfer with
>> glthread"
>>
>> It will help apps that are ported to XCB.
>
> How so?
I didn't test i
On Wed, 26 Apr 2017 11:03:11 +0900
Michel Dänzer wrote:
> On 25/04/17 06:14 PM, Gregory Hainaut wrote:
> > Hello,
> >
> > I did more tests on my side. DRI3 + recent stack is fine. Older
> > (Debian Jessie, ~2y old) XCB hangs/deadlock. So all DRI3 drivers
> > sh
er to handle new backbuffer allocation. When the old backbuffer was
previously invalidated due to vsync.
Signed-off-by: Gregory Hainaut
---
src/glx/dri2.c | 118 -
src/glx/dri2.h | 25
src/glx/dri2_glx.c
es
* Won't fix. DRI3/XCB is the future
* Enable thread safe Xlib by default (which would make sense in multicore CPU
era)
* Track gl call that will use X11 API to force a sync
Note: I don't know if xcb_dri2_get_buffers_buffers can return a NULL
so I added a check in doubt.
Best Regards,
t I'm afraid that it might not be possible to use XCB.
Best Regads,
Gregory
On 4/25/17, Dieter Nützel wrote:
> Am 21.04.2017 12:11, schrieb Marek Olšák:
>> FWIW, I think this series can land, because glthread is not enabled by
>> default, and the libX11 issue is unrelated.
>&
On Thu, 20 Apr 2017 20:01:00 +0200
Marek Olšák wrote:
> On Thu, Apr 20, 2017 at 6:53 PM, gregory hainaut
> wrote:
> > On Thu, 20 Apr 2017 11:57:08 +0200
> > Marek Olšák wrote:
> >
> >> On Thu, Apr 20, 2017 at 10:28 AM, gregory hainaut
> >> wrote:
On Thu, 20 Apr 2017 10:56:34 +0900
Michel Dänzer wrote:
> On 20/04/17 01:43 AM, gregory hainaut wrote:
> > Hello All,
> >
> > I ported PCSX2 to xcb (at least the non-glx part). Crash is gone :)
> > So I can send the v5 with the hash delete fix.
> >
> >
On Thu, 20 Apr 2017 11:57:08 +0200
Marek Olšák wrote:
> On Thu, Apr 20, 2017 at 10:28 AM, gregory hainaut
> wrote:
> > On Thu, 20 Apr 2017 12:29:11 +0900
> > Michel Dänzer wrote:
> >
> >> On 20/04/17 01:54 AM, Gregory Hainaut wrote:
> >> > Hello,
On Thu, 20 Apr 2017 12:29:11 +0900
Michel Dänzer wrote:
> On 20/04/17 01:54 AM, Gregory Hainaut wrote:
> > Hello,
> >
> > Please find the latest version that include a small fix for hash deletion. I
> > think the series is good now. Please review/ack it.
>
>
is
still bound!)
V3: I mixed up the number so I jumped right away to v4...
V4: improve commments based on Nicolai feedback
V5: Properly delete element of the new hash (first patch)
Best regards,
Gregory Hainaut (3):
mesa/glthread: track buffer creation/destruction
mesa/glthread: add tracki
xplain why ppbo isn't impacted by the variable_params
issue
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 16 +++
src/mapi/glapi/gen/ARB_robustness.xml | 2 +-
src/mapi/glapi/gen/gl_API.dtd | 10 +
src/mapi/
In gl core, buffer must be reserved first by CreateBuffers/GenBuffers
to be valid.
v4: update comments based on Nicolai review
Signed-off-by: Gregory Hainaut
---
src/mesa/main/marshal.c | 36 +---
1 file changed, 33 insertions(+), 3 deletions(-)
diff --git a/src
hash element with the help of _mesa_HashDeleteAll
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 2 +-
src/mapi/glapi/gen/gl_API.xml | 4 +-
src/mesa/main/glthread.h | 10 +++
src/mesa/main/marshal.c
lways enable the XInitThread mode by default on
the X11 library.
If performance of X11 is critical, it would be better to switch to xcb anyway.
Cheers,
Gregory
On Tue, 18 Apr 2017 15:35:59 +0200
Marek Olšák wrote:
> All GL calls that might use libX11 must not be asynchronous within glthread.
&g
Hello Michel,
As yes, I completely forgot about XInitThreads that must be it. I
don't know how Nvidia manage to solve/force it. Anyway, I will fix my
application.
Thanks you for the info.
On 4/18/17, Michel Dänzer wrote:
> On 18/04/17 05:04 PM, gregory hainaut wrote:
>> On Tue,
On Tue, 18 Apr 2017 08:51:24 +0200
gregory hainaut wrote:
> On Mon, 17 Apr 2017 11:17:42 +0900
> Michel Dänzer wrote:
>
> > On 15/04/17 05:08 PM, gregory hainaut wrote:
> > > On Sat, 15 Apr 2017 00:50:15 +0200
> > > Dieter Nützel wrote:
> > >
&
On Mon, 17 Apr 2017 11:17:42 +0900
Michel Dänzer wrote:
> On 15/04/17 05:08 PM, gregory hainaut wrote:
> > On Sat, 15 Apr 2017 00:50:15 +0200
> > Dieter Nützel wrote:
> >
> >> Am 14.04.2017 07:53, schrieb gregory hainaut:
> >>> On Fri, 14 Apr 2017
On Sat, 15 Apr 2017 00:50:15 +0200
Dieter Nützel wrote:
> Am 14.04.2017 07:53, schrieb gregory hainaut:
> > On Fri, 14 Apr 2017 05:20:38 +0200
> > Dieter Nützel wrote:
> >
> >> Am 14.04.2017 02:06, schrieb Dieter Nützel:
> >> > Hello Gregory,
> >
On Fri, 14 Apr 2017 07:53:06 +0200
gregory hainaut wrote:
> On Fri, 14 Apr 2017 05:20:38 +0200
> Dieter Nützel wrote:
>
> > Am 14.04.2017 02:06, schrieb Dieter Nützel:
> > > Hello Gregory,
> > >
> > > have you tested this with Mesa-demos/tests/pbo
On Fri, 14 Apr 2017 05:20:38 +0200
Dieter Nützel wrote:
> Am 14.04.2017 02:06, schrieb Dieter Nützel:
> > Hello Gregory,
> >
> > have you tested this with Mesa-demos/tests/pbo 'b' (benchmark)?
> > It result in crazy numbers and do not 'return' (
In gl core, buffer must be reserved first by CreateBuffers/GenBuffers
to be valid.
v4: update comments based on Nicolai review
Signed-off-by: Gregory Hainaut
---
src/mesa/main/marshal.c | 36 +---
1 file changed, 33 insertions(+), 3 deletions(-)
diff --git a/src
: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 2 +-
src/mapi/glapi/gen/gl_API.xml | 4 +-
src/mesa/main/glthread.h | 10 +++
src/mesa/main/marshal.c| 113 +
src/mesa/main/marshal.h
xplain why ppbo isn't impacted by the variable_params
issue
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 16 +++
src/mapi/glapi/gen/ARB_robustness.xml | 2 +-
src/mapi/glapi/gen/gl_API.dtd | 10 +
src/mapi/
away to v4...
V4: improve commments based on Nicolai feedback
Best regards,
Gregory Hainaut (3):
mesa/glthread: track buffer creation/destruction
mesa/glthread: add tracking of PBO binding
mapi/glthread: generate asynchronous code for PBO transfer
src/mapi/glapi/gen/ARB_direct_state_access.x
On Thu, 13 Apr 2017 18:31:06 +0200
Nicolai Hähnle wrote:
> On 05.04.2017 12:30, Gregory Hainaut wrote:
> > # Classify fixed and variable parameters.
> > self.fixed_params = []
> > self.variable_params = []
> >
On Wed, 5 Apr 2017 12:52:03 +0200
Gregory Hainaut wrote:
> > Still, I believe there is the following bug in the series:
>
> > glGenBuffers(1, &pbo);
> > glBindBuffer(..., pbo);
> > glDeleteBuffers(1, &pbo);
> > glTexSubImage2D(...); // will b
least shader cache, st_nir_lookup_parameter_index and some printfs
Issue found by piglit 'texturegatheroffsets' tests on Nouveau
v4: new patch based on Nicolai/Timothy/ilia discussion
Signed-off-by: Gregory Hainaut
---
src/mesa/program/prog_parameter.c | 2 +-
1 file changed, 1 insertion
On Thu, 6 Apr 2017 00:21:19 +0200
gregory hainaut wrote:
> On Wed, 5 Apr 2017 14:22:00 -0400
> Ilia Mirkin wrote:
>
> > On Wed, Apr 5, 2017 at 1:12 PM, Gregory Hainaut
> > wrote:
> > > Context:
> > > Nouveau uses NULL strings for unnamed parameter
On Wed, 5 Apr 2017 14:22:00 -0400
Ilia Mirkin wrote:
> On Wed, Apr 5, 2017 at 1:12 PM, Gregory Hainaut
> wrote:
> > Context:
> > Nouveau uses NULL strings for unnamed parameter of texture gather
> > offsets opcode.
>
> To be clear, this isn't a "nou
andle null pointer string.
Add an assert in blob_write_string to ease debug
Signed-off-by: Gregory Hainaut
---
src/compiler/glsl/blob.c | 33 +
src/compiler/glsl/blob.h | 27 +++
src/compiler/glsl/shader_cache.cpp | 4 ++-
nerated first is still bound!)
And yes I confirm, it isn't optimal. I did it on purpose because it is
much safer/easier and as you said it is a crazy case.
Cheers,
Gregory
On 4/5/17, Nicolai Hähnle wrote:
> On 01.04.2017 11:42, Gregory Hainaut wrote:
>> Hello,
>>
>> Please
e the memcpy code.
However PPBO will copy from GPU to user pointer. There is no data
associated with the pointer so the pointer isn't "used" by glthread,
only transferred to GL.
I think the code would love an extra comment.
Cheers,
Gregory
__
On Wed, 5 Apr 2017 09:09:45 +1000
Timothy Arceri wrote:
> On 05/04/17 02:29, Gregory Hainaut wrote:
> > Context:
> > Nouveau uses NULL strings for unnamed parameter of texture gather
> > offsets opcode.
> >
> > Fix piglit crashes of the 'texturegatheroffse
aded shared context. In order to
keep the code sane, I've considered a buffer invalid when it is deleted by a
context even it is still bound to others contexts. It will force a synchronous
transfer which is always safe.
Gregory Hainaut (3):
mesa/glthread: track buffer creation/destruction
mesa
re handled transparently for Mesa.
Signed-off-by: Gregory Hainaut
---
src/compiler/glsl/blob.c | 20 +++-
1 file changed, 19 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/blob.c b/src/compiler/glsl/blob.c
index 769ebf1..b520044 100644
--- a/src/compiler/glsl/blob.c
+++ b/sr
Improve speed on PCSX2
v2:
Add ppbo/ubpo status in XML file
Disable variable parameter (as the pointer would be a fixed offset)
v3:
split buffer tracking into separate patches.
use 'goto fallback_to_sync' when asynchronous transfer isn't supported
Signed-off-by: Gregory Hainaut
: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 2 +-
src/mapi/glapi/gen/gl_API.xml | 4 +-
src/mesa/main/glthread.h | 10 +++
src/mesa/main/marshal.c| 113 +
src/mesa/main/marshal.h
In gl core, buffer must be reserved first by CreateBuffers/GenBuffers
to be valid.
Signed-off-by: Gregory Hainaut
---
src/mesa/main/marshal.c | 36 +---
1 file changed, 33 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/marshal.c b/src/mesa/main
On Fri, 31 Mar 2017 12:53:47 -0400
Ilia Mirkin wrote:
> On Fri, Mar 31, 2017 at 6:12 AM, Gregory Hainaut
> wrote:
> >> Others have reported this crashing on Nouveau. I haven't seen the problem
> >> on radeonsi or i965.
> >
> > Hello Timothy (sorry for
On Fri, 31 Mar 2017 19:16:10 +1100
Timothy Arceri wrote:
>
>
> On 31/03/17 18:00, gregory hainaut wrote:
> > On Fri, 31 Mar 2017 08:24:36 +0200
> > Nicolai Hähnle wrote:
> >
> > Hello Nicolai
> >
> >> On 30.03.2017 21:55, Gregory Hainaut wrote
> Others have reported this crashing on Nouveau. I haven't seen the problem on
> radeonsi or i965.
Hello Timothy (sorry for the double mail, email is a complex tool:) )
Hum, tbh. I was quite surprised to hit this bug. I guess you save a
pre-optimized shader in the cache. So it could depends on o
On Fri, 31 Mar 2017 08:24:36 +0200
Nicolai Hähnle wrote:
Hello Nicolai
> On 30.03.2017 21:55, Gregory Hainaut wrote:
> > Typically happen when we want to copy an unnamed shader parameter
> > in the shader cache.
>
> So this happens only when blob_write_string is called fr
Hello,
Fix a crash on Nouveau + Shader cache.
I don't know if it could impact current stable version
As a remainder I don't have commit access.
Best regards,
Gregory Hainaut (1):
glsl/blob: handle copy of NULL ptr in blob_write_string
src/compiler/glsl/blob.c
Typically happen when we want to copy an unnamed shader parameter in the
shader cache.
Note: it is safer to copy an empty string so we can read it back safely.
Fix piglit crashes of the 'texturegatheroffsets' tests
Signed-off-by: Gregory Hainaut
---
src/compiler/glsl/blob.c | 5 +++
On Mon, 27 Mar 2017 16:10:32 +0200
Gregory Hainaut wrote:
> Hello,
>
> Sorry I was in vacation. I will update my patch with a hash map to
> trace buffer creation/destruction.
>
> Cheers,
> Gregory
>
> On 3/20/17, Nicolai Hähnle wrote:
> > On 20.03.2017 14:33
Hello,
Sorry I was in vacation. I will update my patch with a hash map to
trace buffer creation/destruction.
Cheers,
Gregory
On 3/20/17, Nicolai Hähnle wrote:
> On 20.03.2017 14:33, Markus Wick wrote:
>> Am 2017-03-20 14:21, schrieb Nicolai Hähnle:
>>> On 17.03.2017 18:5
scale attribute on the XML.
Cheers,
Gregory
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o,
As I already looked into the python last week, it is due to loop unrolling
behavior to prepare next variable
parameter. Of course, most of the time, there is only a single variable
parameter so it is useless. Actually
it is useless for last variable parameter.
Cheers,
Gregory
_
On Fri, 17 Mar 2017 13:11:31 +0100
Markus Wick wrote:
> Hi gregory,
>
> Am 2017-03-17 10:25, schrieb Gregory Hainaut:
> > diff --git a/src/mesa/main/marshal.c b/src/mesa/main/marshal.c
> > index f8cad30..43a70d4 100644
> > --- a/src/mesa/main/marshal.c
> &
offset.
PS: Timothy you can discard the patch that I sent you on your old collabora
mail. I forgot to update my alias ;)
Gregory Hainaut (1):
mesa glthread: allow asynchronous pixel transfer operation when a
buffer is bound
src/mapi/glapi/gen/ARB_direct_state_access.xml | 16
Improve speed on PCSX2
v2:
Add ppbo/ubpo status in XML file
Disable variable parameter (as the pointer would be a fixed offset)
Signed-off-by: Gregory Hainaut
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 16 +++
src/mapi/glapi/gen/ARB_robustness.xml | 2 +-
src
;
> --
> 2.9.3
Hello,
It is expected/normal that CompressedTexSubImage1D got a default marshal value
(async) instead of sync ?
* CompressedTexSubImage1D: async
* CompressedTexSubImage2D: sync
* CompressedTexSubImage3D: sync
* CompressedTexImage1D: sync
* CompressedTexImage2D: sync
* CompressedTexImage3D: sync
Gregory
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Hello Tim,
> Ignoring the attributes in XML files during generation just seems hacky to
> me. Are you able to take you reg expression and apply it to sed in some way
> to actually update the XML?
Ok. I will update the XML files. I will try to send you a patch Thursday.
Cheers,
Greg
es.
> >
> >
> > I can probably spend some time on this. Seems like Gregory has taken care of
> > most of the problems and it just needs someone to push it over the line.
>
> There are also plenty of unresolved review comments from Emil and others.
>
> Marek
Ye
Thanks you. Ok for the no commit access hint.
On 3/2/17, Emil Velikov wrote:
> On 26 February 2017 at 21:58, Gregory Hainaut
> wrote:
>> On 2/25/17, Edward O'Callaghan wrote:
>>> Acked-by: Edward O'Callaghan
>>>
>>> On 02/25/2017 07:45 AM, Gr
h is count * sizeof(uniform data) >= INT_MAX.
Best regards,
Gregory
On 3/2/17, Dieter Nützel wrote:
> Hello Gregory and Marek,
>
> are there any updates on threaded GL dispatch?
> I mean this:
>
> [-]
>> As a quick summary:
>> * there are now only 2 minors fai
On 2/25/17, Edward O'Callaghan wrote:
> Acked-by: Edward O'Callaghan
>
> On 02/25/2017 07:45 AM, Gregory Hainaut wrote:
>> At least, the extension is exported (gallium capability
>> PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT is 1)
>>
>> Signed-off-by: Gr
At least, the extension is exported (gallium capability
PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT is 1)
Signed-off-by: Gregory Hainaut
---
docs/features.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/features.txt b/docs/features.txt
index d9528e9..9d3a460 100644
On Mon, 13 Feb 2017 17:04:01 +0100
Marek Olšák wrote:
> On Mon, Feb 13, 2017 at 4:14 PM, Gregory Hainaut
> wrote:
> > If I remember correctly I got something like 4K-8K fails (total is 40K
> > tests) when I broke the GL1 restore dispatch function. So it is
> > around 10
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