> Others have reported this crashing on Nouveau. I haven't seen the problem on 
> radeonsi or i965.

Hello Timothy (sorry for the double mail, email is a complex tool:) )

Hum, tbh. I was quite surprised to hit this bug. I guess you save a
pre-optimized shader in the cache. So it could depends on optimization
passes.

From the top of my head, I think the "offending" line is this one
const ivec2 offsets[4] = {ivec2(...), ivec2(...), ivec2(...), ivec2(...)};

Strangely enough there are only 3 parameters without name in the
parameter list (signature is int, size 2 and CONTANT). Maybe one was
optimized away, I didn't look further.

Cheers
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