> Others have reported this crashing on Nouveau. I haven't seen the problem on > radeonsi or i965.
Hello Timothy (sorry for the double mail, email is a complex tool:) ) Hum, tbh. I was quite surprised to hit this bug. I guess you save a pre-optimized shader in the cache. So it could depends on optimization passes. From the top of my head, I think the "offending" line is this one const ivec2 offsets[4] = {ivec2(...), ivec2(...), ivec2(...), ivec2(...)}; Strangely enough there are only 3 parameters without name in the parameter list (signature is int, size 2 and CONTANT). Maybe one was optimized away, I didn't look further. Cheers _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev