Hi Richard,
I don’t know enough about developing to offer you much help, but I just wanted
to say thank you. Your willingness to make your games accessible is very much
appreciated.
Cheers,
Donna
Sent from my iPad
> On Oct 28, 2020, at 3:09 AM, Richard Bannister
> wrote:
>
> Hi Brandon,
>
Hi Brandon,
I am the developer of a number of games for Mac.
As yet I have not done anything to make them accessible, but I’d be happy
to do some work in this area if someone can give me some guidance about
what is needed. I’m not sure whether all my titles will be suitable, but I
imagine th
I don’t know about games of that sort, however, if you want more dice and card
games, there is an RS games app for the Mac, and Quentin's Playroom is
accessible via Safari.
> On Oct 3, 2020, at 14:21, Brandon Olivares wrote:
>
> Does anyone know of any good accessible games for the Mac? I espe
thanks!
I do have choice of the dragon on my i phone and like that one.
I'll go check out the app store later today!
Cait
On 2013-09-21, at 9:43 AM, Nicholas Parsons
wrote:
> Not sure about Inquisitor as I haven't played it, but there are quite a few
> text adventure games available in the Ma
Not sure about Inquisitor as I haven't played it, but there are quite a few
text adventure games available in the Mac App Store. One series is "Choice of"
Games – they're available on iOS too.
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You received this message because you are subscribed to the Google Groups
"MacVisionaries" group.
Oh, ok.
I've got it here on the desk top and also can't seem to import anything.
Dissappointing, really.
thanks,
Cait
ps-am waiting for my equipment from Terry. He said it should be about 3 weeks,
give or take, depending on the hover cam. I'll let you know so we can set up
training for brai
Hi, I have zoom.
If you can't find it, let me know and I'll dropbox it to you.
I couldn't get any of the games on the IF archive to import into my zoom
library and haven't touched it in a long time.
Best,
Erik Burggraaf
Follow my series of articles about setting up a small business through t
Hi all,
This sounds fun! Would anyone be willing either to post some instructions for
getting the current version working, or, if that info is available somewhere
already, post the URL? I, too, would be willing to try and install the current
version.
Cheers,
Donna
On Feb 10, 2010, at 2:49 AM,
Hi,
Yeah. Ever since I switched to Mac, I have been missing Audioquake and the
killing something terrible.
Regards,
Nic
Skype: Kvalme
MSN Messenger: nico...@home3.gvdnet.dk
AIM: cincinster
yahoo Messenger: cin368
Facebook Profile
My Twitter
On Feb 10, 2010, at 2:49 AM, Cara Quinn wrote:
> P
would we need to buy the full game of quake though to experience the fullness
of the project
On 9 Feb 2010, at 23:34, Cara Quinn wrote:
> Hi Nic, actually the package Bryan and I are working on now will be as easy
> to install as any other bit of professionally created Mac software, as it
> u
when is the usable mac version hoping to be completed for us? I know we can get
it working in its current state, so i may try that for now
On 10 Feb 2010, at 01:49, Cara Quinn wrote:
> Pete and all; Actually Audio Quake is nothing like a turn-by-turn text based
> game or mud. It's also not lik
Wow!! That really does raise the bar by several notches! It really does leave
the past behind on many levels. This will probably open the doors for further
development. Before long, we'll have accessible games of every ilk and
scenario imaginable. I might be jumping ahead a bit now, but hey,
Pete and all; Actually Audio Quake is nothing like a turn-by-turn text based
game or mud. It's also not like the current ilk of blind-accessible games in
that it's a completely 3D real-time physics-based online multi-player
first-person-shooter. *how do you like that for a mouthful!* lol!
O
On Feb 9, 2010, at 5:42 PM, Nicolai Svendsen wrote:
> Hi,
>
> Ahh,thanks for the update, Cara :). I wasn't sure, since I'm pretty certain
> last time I looked on that site, it said that a version would be ported for
> the Mac and it was not very hard to do. However, that was in 2008 and 2009
Hi,
Ahh,thanks for the update, Cara :). I wasn't sure, since I'm pretty certain
last time I looked on that site, it said that a version would be ported for the
Mac and it was not very hard to do. However, that was in 2008 and 2009 nothing
had changed. Someone told me that the developer had ceas
Hi Nic, actually the package Bryan and I are working on now will be as easy
to install as any other bit of professionally created Mac software, as it uses
a standard GUI based Apple install program.
As for a Mac version on the AGRIP site, it is there, but you'll need to find
it in the down
Hi,
I remember Cara said she was gonna upload an easier install somewhere. I
didn't even know a version of AQ for the Mac existed, as it's not on the
official site. I guess the developer quit and didn't port it.
Regards,
Nic
Skype: Kvalme
MSN Messenger: nico...@home3.gvdnet.dk
AIM: cincinster
Audio Quake is available for the Mac, but the public version is only a beta of
sorts that is difficult to install. Audio Quake is an accessible first-person
shooter game that you can play against other people (blind and sighted) over
the Internet. The game is cross-platform, allowing you to play
Thanks I'll see what I can find.
skype and aim: CanadianLynx2010
windows messenger: mcdonald@gmail.com
On 2010-02-07, at 7:09 PM, Darcy Burnard wrote:
> If you like text adventure games, you might check out zoom. It is an
> interpreter for these games, and works really well with VO. I kno
If you like text adventure games, you might check out zoom. It is an
interpreter for these games, and works really well with VO. I know it can work
with inform games, and may work with other types as well.
I don't have the URL for zoom, but a google search for mac zoom "interactive
fiction" sh
i thought draconis entertainment were working on some. Johh, any news?
I thought last year we were supposed to see some but obviously not
On 7 Feb 2010, at 11:53, Nicolai Svendsen wrote:
> Hi,
>
> I played something called Terrestrial Invaders. It was weird, but I sucked
> royally at it. It's m
Hi,
I played something called Terrestrial Invaders. It was weird, but I sucked
royally at it. It's more an engine that tests certain disability features.
That's the only one I know.
Regards,
Nic
Skype: Kvalme
MSN Messenger: nico...@home3.gvdnet.dk
AIM: cincinster
yahoo Messenger: cin368
Faceboo
Thanks, John, for this and your other informative response. I'm also
interested in so-called "3-D audio," environments. One of these days
I'll get around to learning enough code to create one. I hope. :)
Mark BurningHawk
Skype and Twitter: BurningHawk1969
MSN: burninghawk1...@hotmail.c
hi all there isn't much for the mac really though at present.
www.draconisentertainment.com
are supposedly converting their pinball games, monkey business
soundoku etc. into mac compatibility and they are reportedly release
new titles, to be working on both platforms, to
On 17 Apr 2009, at 13
Mark,
If you're looking for blind accessible games, you might check our Top
25 Web Sites for Gamers who are Blind.
It's an annotated list of links to the best places to find what you're
looking for.
Each entry tells you if they cover Macs, Windows, or both.
And yes, MacVisionaries is included.
J
Mark,
Our company, 7-128 Software, ships 12 games that are blind accessible.
We don't do VO yet, but the games self-voice.
The games include 6 detective mysteries, 3 puzzles, and 3 word games.
In addition, we ship 7 blind-accessible games for very young children.
All run on the Mac and Windows.
I wonder how accessible the Apple II emulators are such as Virtual II,
OSX II or KEGS
http://www.xs4all.nl/~gp/VirtualII/
http://kegs.sourceforge.net/
http://www.intergalactic.de/pages/OSXII.html
CB
erik burggraaf wrote:
> Hi, have you considdered porting eamon to the mac? No one seems to
Hi,
I'd do it in the summer possiby.
Thanks,
Alex,
On 4/13/09, erik burggraaf wrote:
>
> Hi, have you considdered porting eamon to the mac? No one seems to
> have done that yet, and I've got over 150 apple II images here that
> I'm supposed to be able to port to dos very easily using compil
Hi, have you considdered porting eamon to the mac? No one seems to
have done that yet, and I've got over 150 apple II images here that
I'm supposed to be able to port to dos very easily using compilers on
the disc but I've never had time to force it to co-opperate.
Best,
erik burggraaf
A+
Hello,
the (i)nteractive (fiction) archive (ifarchive) has thousands of games
and interpreters. Several are mac compatible, some for the terminal,
some with gui interfaces. For those who want to write games, I
recommend the inform language. It lets the author of a game write in
english, no
As mentioned before the Zoom player lets you load up different
interactive fiction games. You can download it here:
http://www.logicalshift.co.uk/unix/zoom/
You can find a number of games at the IF archive here:
http://www.ifarchive.org/indexes/if-archiveXgamesXzcode.html
If you would like mor
oh i didn't think powerup ran on mac?
On 13 Apr 2009, at 17:07, Alex Jurgensen wrote:
>
> Hi,
>
> I want to bring back text adventures. I'd be gald to compile and
> package them.
>
> Where can Iget the source.
>
> Thanks,
> Alex,
>
>
> On 13-Apr-09, at 1:43 AM, constantlyvaria...@gmail.com wrote
I didn't know SoundRTS was mac able. I had a brief fling with that
game, but never found on line players and got bored with beating the
computer... Don't forget audioquake. There is a mac version for it
and it puts that space invader game to shame.
Mark BurningHawk
Skype and Twitter:
Hi,
I want to bring back text adventures. I'd be gald to compile and
package them.
Where can Iget the source.
Thanks,
Alex,
On 13-Apr-09, at 1:43 AM, constantlyvaria...@gmail.com wrote:
>
> Hi!
> It's reassuring to know that this topic is being discussed here. I've
> been googling this for
Hi!
It's reassuring to know that this topic is being discussed here. I've
been googling this for some time and so far I found the following:
1. Text adventures and Zoom,
2. A simple Space Invaders type game called Terrestrial Invasion,
3. A 3d MORPG called Power Up which claims to be accessible bu
"Second Life (SL) is a virtual world developed by Linden Lab that
launched on June 23, 2003 and is accessible via the Internet. A free
client program called the Second Life Viewer enables its users, called
Residents, to interact with each other through avatars. Residents can
explore, meet o
Second Life is a VR universe. Check it out at
www.secondlife.com
I have heard though, that lots of it is not accessible to screen
readers, and I'm trying to see if I can work with them to hep.
Mark BurningHawk
Skype and Twitter: BurningHawk1969
MSN: burninghawk1...@hotmail.com
My home pag
what exactly is second life? I've heard a lot about it but don't
really know what it is! it sounds interesting.
On 11-Apr-09, at 7:29 PM, Mark Baxter wrote:
>
> This is great to know; thanks. I'm also looking to working with
> second Life to make more of their world accessible, but that's a
>
This is great to know; thanks. I'm also looking to working with
second Life to make more of their world accessible, but that's a
project a ways down the tunnel.
Mark BurningHawk
Skype and Twitter: BurningHawk1969
MSN: burninghawk1...@hotmail.com
My home page:
http://MarkBurningHawk.net/
Hey Josh; Know of any good card games that are accessible? When I'm
home, I really enjoy playing poker at all in play, but they don't have
a mac version. Perhaps you know another free poker site that is
accessible to the mac? I'll appreciate any help. Thanks, Max
--~--~-~--~--
The Chess game that comes on all Macs is accessible. Zoom, an
interactive fiction interpretor is an excellent way to play ZCode,
TADS, and other games of that style on the Mac, including automatic
voicing of new text built right into the game.
DraconisEntertainment.com has some cross plat
m: "Peninnah"
> To:
> Sent: Saturday, April 11, 2009 12:18 PM
> Subject: Re: games for the Mac?
>
>
>>
>> I was wondering the same thing. I'd like to find an accessible
>> solitaire.
>>
>> - Original Message -
&g
-
From: "Peninnah"
To:
Sent: Saturday, April 11, 2009 12:18 PM
Subject: Re: games for the Mac?
>
> I was wondering the same thing. I'd like to find an accessible solitaire.
>
> - Original Message -
> From: "Mark Baxter"
> To:
> Cc:
>
I was wondering the same thing. I'd like to find an accessible solitaire.
- Original Message -
From: "Mark Baxter"
To:
Cc:
Sent: Friday, April 10, 2009 10:12 PM
Subject: games for the Mac?
>
> Other than web-based games like trivia type games, are there any games
> that are VO frien
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