Hi Nic, actually the package Bryan and I are working on now will be as easy to install as any other bit of professionally created Mac software, as it uses a standard GUI based Apple install program.
As for a Mac version on the AGRIP site, it is there, but you'll need to find it in the downloads section and it is labeled 'experimental.' the site is at: http://agrip.org.uk There are still a few important quirks that Myself, Bryan, and the original developers of Audio Quake are working out, so this will still take just a bit of time, but it is happening, and I think many will be pleased with the game! -Audio Quake has had a bit of a Windows following for the past few years, (a bit less on linux) and I for one, will be glad to see it on the Mac!… We'll certainly keep people up to date as there are more developments with it. Have a terrific day / evening! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Feb 9, 2010, at 1:35 AM, Nicolai Svendsen wrote: Hi, I remember Cara said she was gonna upload an easier install somewhere. I didn't even know a version of AQ for the Mac existed, as it's not on the official site. I guess the developer quit and didn't port it. Regards, Nic Skype: Kvalme MSN Messenger: nico...@home3.gvdnet.dk AIM: cincinster yahoo Messenger: cin368 Facebook Profile My Twitter On Feb 9, 2010, at 5:01 AM, Bryan Smart wrote: > Audio Quake is available for the Mac, but the public version is only a beta > of sorts that is difficult to install. Audio Quake is an accessible > first-person shooter game that you can play against other people (blind and > sighted) over the Internet. The game is cross-platform, allowing you to play > against people running on Windows and Linux. I've been working with Cara Quin > to complete a full release of AQ that will include an installer and will > basically be a well-behaved Mac application. There are still some bugs to > sort out with how AQ uses speech on the Mac, but we're about 99% of the way > there. > > Jean-luc Pontico's game, Sound RTS, is also available, though it also > requires a fair amount of manual tweaking to get it to run. It is a real-time > strategy game. You build a kingdom, raise an army, and battle against other > Sound RTS players through the Internet to control the game map. Sound RTS is > also cross-platform, with support on Windows and Linux. > > Both of these games are completely self-voicing, with surround sound audio. > They also aren't turn-based. They run in real-time, like a game on a console. > Its too bad that it isn't trivial to set them up. Several of us are working > to make these situations better, though. I think that support for the > cross-platform games is particularly important, since it makes it possible to > play with a large community of oponents. > > I'll certainly post to this list as advances are made. > > Bryan > > -- > You received this message because you are subscribed to the Google Groups > "MacVisionaries" group. > To post to this group, send email to macvisionar...@googlegroups.com. > To unsubscribe from this group, send email to > macvisionaries+unsubscr...@googlegroups.com. > For more options, visit this group at > http://groups.google.com/group/macvisionaries?hl=en. > -- You received this message because you are subscribed to the Google Groups "MacVisionaries" group. To post to this group, send email to macvisionar...@googlegroups.com. To unsubscribe from this group, send email to macvisionaries+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/macvisionaries?hl=en. -- You received this message because you are subscribed to the Google Groups "MacVisionaries" group. To post to this group, send email to macvisionar...@googlegroups.com. To unsubscribe from this group, send email to macvisionaries+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/macvisionaries?hl=en.