Ok, is it a must that you play those to advance though? I unlocked everything
but the ghost/collective dimensions, and managed to complete all of them, but
now am stuck and can't go any further, and am down to only 13000 some odd
quantem cells, sense I used most of them to transform,
Hi, Jessica,
You don't have to play with a bunch of other people on the collective level.
You can buy quantum cell packs within the app, or you can continue to play the
lower levels until you collect a huge number of cells, at which point you can
convert them to artifacts. I didn't play the col
Ok, I've managed to transform everything up to the kinetic dimentions, but
haven't done the collective/ghost dimensions, sense I A: can't stay up that
late, and B: haven't gotten enough people to join me to do the collective
one's, so I'm only going to guess tha
n,
>> it stayed centered the entire time, and the thing still said I missed it.
>> What on earth was that about?
>> On May 11, 2013, at 4:06 PM, Michael Babcock wrote:
>>
>>> Hey guys,
>>> I wanted to post a couple of findings that I have found with dim
the entire time, and the thing still said I missed it. What
> on earth was that about?
> On May 11, 2013, at 4:06 PM, Michael Babcock wrote:
>
>> Hey guys,
>> I wanted to post a couple of findings that I have found with dimensions. A
>> couple of them are related to F
chael Babcock wrote:
> Hey guys,
> I wanted to post a couple of findings that I have found with dimensions. A
> couple of them are related to Facebook, and one of them is related to
> artifact retrieval. Somehow, I have actually retrieved some artifacts, and
> here's what I th
Jessica,
Just put your finger down about an inch above the home key. Try it a few
times, I think you'll be surprised by how easy it is to find.
Cheers,
Donna
On May 12, 2013, at 7:32 PM, Jessica Moss wrote:
> How do you find the beam button without VO though? I think I managed to do
> that o
Hi Cate,
I am actually working in all the different dimensions. It keeps things from
getting too boring. Just thought I'd mention that in case it's helpful.
Best,
Donna
On May 12, 2013, at 5:22 PM, cait furness wrote:
> Donna,
> Don't worry, I haven't completed a d
How do you find the beam button without VO though? I think I managed to do
that once in a blue moon when I played around with it in training mode, and
managed to find them then, but didn't know what I was doing either, so go
figure.
On May 12, 2013, at 2:17 PM, Donna Goodin wrote:
> Hey Alex,
Donna,
Don't worry, I haven't completed a dimension yet, either! I'm still stuck in
the tranquil one, lol!
Cait
On 2013-05-12, at 5:23 PM, Donna Goodin wrote:
> wow, Alex, you're good! I did figure out the quantum cell thing, I'm up to
> 85,000 at the moment. But I haven't completed a dimen
wow, Alex, you're good! I did figure out the quantum cell thing, I'm up to
85,000 at the moment. But I haven't completed a dimension yet, for one thing,
I keep getting lots of the class G artifacts, I think I've got about 8 of them
in one dimension.
As for the centering thing, I am aligning w
To center the beam and make sure you aren't still moving it (by having your
finger off to one side) use the home button as a reference. On units with the
Lightning connector, you can use that - the 30-pin connector would, I think, be
too large to use for reference, but the smaller one is centere
Hi Cate,
Well, for what it's worth, yesterday afternoon, I couldn't miss. I was getting
nearly every artifact. Today I haven't gotten a single. one. And it seems to
me like I'm doing the same thing, but I'm having a harder time getting them in
the center for some reason. So yeah, sometimes
Donna,
ok, thanks, I'll give that a go.
It was just frustrating yesterday, but then again, it was also at like 2
o'clock in the morning, lol
Cait
On 2013-05-12, at 2:49 PM, Donna Goodin wrote:
> Hi Cate,
>
> something that was helpful to me was to focus more on getting the artifact so
> the s
Hi Cate,
something that was helpful to me was to focus more on getting the artifact so
the sound was right in the center. I think I was getting into trouble because
I was in a hurry to start pulling it down. The pulling down part is really
pretty easy, so focus on getting it in the center and
I'm still finding getting the artifacts hard. I'm trying to play with
voiceover turned off and I'm finding the game more responsive this way as well
for what it's worth. It's less distracting, too. I do turn it back on to look
at the transformation lab, etc, though.
any tips for getting the a
Hey Alex,
I think I just find that I don't need VO, and I like the fact that the second I
touch the beam button it activates, as opposed to touching the button, hearing
it say "Beam Button", double-tapping, and then being able to move around.
Also, and maybe this one is my imagination, I do th
Hi Jessica,
I don't have a BT headset, but on the occasions when I have had opportunity to
use one, I've noted that there's significant delay. I think you would find
that delay would really interfere with playing Dimensions.
Best,
Donna
On May 11, 2013, at 9:55 AM, Jessica Moss
a couple of findings that I have found with dimensions. A
> couple of them are related to Facebook, and one of them is related to
> artifact retrieval. Somehow, I have actually retrieved some artifacts, and
> here's what I think that I did:
> Use the being to center the arti
Oh well, they'll live, thanx for the trick, I really appreciate that. I
remember doing something similar when the accessible version of wheel of
fortune when it was first released, and it had a bug in it where you could
reenter all your letters after you'd gone bankrupt and get all your money b
Have you ever been able to use this with a bluetooth headset? I've tried to
when I misplaced my earbuds that came with my mac, and it disconnects whenever
the game starts, and I don't know if there's a setting to change that. I can't
find anything on their web site that says anything about usi
I find it perfectly responsive with vo on, and I now always beat the Nefilim
and rarely lose an artifact. I guess it's just what you are used to...
On May 11, 2013, at 3:39 PM, Teresa Cochran wrote:
> I find the beam button rather easy to find because of the auditory clue. If
> you touch it at
Wow, you're right! The game is much more responsive with VO off, and it's very
easy to play because the auditory clues. Overall I like the gameplay much
better without VO.
Best,
Donna
Sent from my iPhone
On May 11, 2013, at 2:39 PM, Teresa Cochran wrote:
> I find the beam button rather easy t
Hey guys,
I wanted to post a couple of findings that I have found with dimensions. A
couple of them are related to Facebook, and one of them is related to artifact
retrieval. Somehow, I have actually retrieved some artifacts, and here's what I
think that I did:
Use the being to cente
I find the beam button rather easy to find because of the auditory clue. If you
touch it at all, it activates with a sound. I got used to playing with VO off
and learned where all the buttons were, through trial and error. I did find the
game more responsive this way.
teresa
On May 11, 2013, at
OK, this is probably cheating, but for the rest of you still having a hard time
with that gesture, I've come up with a way to escape the Nefalim. Just exit the
bloody dimension. The Exit button is immediately to the right of the Infinity
button. Next, press tap to Continue, choose your Dimensi
Hi Daniela,
Here's a suggestion posted by someone on another list. I finally got an
artifact a minute ago, and this advice helped. He's right, the artifact has to
be exactly centered. Here's what Alex wrote:
"It's not so much that you are not holding your finger still, it is
also about cente
Message-
> From: macvisionaries@googlegroups.com
> [mailto:macvisionaries@googlegroups.com] On Behalf Of Jessica Moss
> Sent: Friday, May 10, 2013 8:57 PM
> To: macvisionaries@googlegroups.com
> Subject: Re: Dimensions
>
> Oh wow, sounds really confusing, reminds me a lot of ha
Hello!
Please, how do I collect artifacts? I find them, but I can't get them. They
move when I hold and move my finger on the been button, but I always have bad
luck. Any tricks for it? Thanks!
Daniela Rubio T
Distinguished Educator
iPhone: +34662328507
El 09/05/2013, a las 05:59, Teresa
I would definitely agree with that.
-Original Message-
From: macvisionaries@googlegroups.com
[mailto:macvisionaries@googlegroups.com] On Behalf Of Donna Goodin
Sent: Friday, May 10, 2013 10:00 PM
To: macvisionaries@googlegroups.com
Subject: Re: Dimensions
I would think the delay of using
On Behalf Of Jessica Moss
Sent: Friday, May 10, 2013 8:57 PM
To: macvisionaries@googlegroups.com
Subject: Re: Dimensions
Oh wow, sounds really confusing, reminds me a lot of having to learn algibra
for the first time with maybe more of a twist. I sometimes wish I could
just turn that part of the game
I would think the delay of using a bluetooth headset would interfere with the
game, but don't know for sure.
Donna
On May 10, 2013, at 8:40 PM, Jessica Moss wrote:
> Can you use a bluetooth headset with this? I' tried to twice today only to
> have it disconnect as soon as I enter the game, whi
Oh wow, sounds really confusing, reminds me a lot of having to learn algibra
for the first time with maybe more of a twist. I sometimes wish I could just
turn that part of the game off and just let it move from one dimention to
another, considering the fact that I just love the way it makes eve
Can you use a bluetooth headset with this? I' tried to twice today only to
have it disconnect as soon as I enter the game, which doesn't make sense,
considering the fact that you can use a pare of ear buds with a mic, which I
unfortunately have misplaced.
On May 10, 2013, at 7:18 AM, Donna Goo
Hi Jessica,
No, it isn't a game for the blind. I think the sound of metal you're talking
about is the sound to let you know where the artifact is. If you move your
finger right, the artifact goes left, and vice versa. So, if you hear the
clinking sound in the left ear, move your finger that
Ok, a couple questions: first of all, when you find an artifact, what does that
sound mean, that kind of sounds like bells, or pieces of metal hitting each
other? Second, is this game designed specificly for the blind?
My dad saw my status as it was updating, which I didn't realize that posted
Hi Alex,
Cloudburst is on the next level, so you won't see it now.
The button to use cells to unlock a dimension is toward the left on the screen
after you've selected the cell and pressed Enter.
HTH,
Donna
On May 10, 2013, at 7:24 AM, Alex Hall wrote:
> I have cells to unlock a level or two,
>
>>> Being the packrat that I am, I have saved a couple of podcasts done by
>>> Darren Duff regarding Dimensions.
>>>
>>> Here's the link to these files.
>>>
>>> https://dl.dropboxusercontent.com/u/37074312/dimensions.zip
>>>
o whether the game will actually do anything when
> you double tap; sometimes it works, sometimes it does not.
> On May 10, 2013, at 8:15 AM, Robert Hill wrote:
>
>> Hi all,
>>
>> Being the packrat that I am, I have saved a couple of podcasts done by
>> Darren Du
ing the packrat that I am, I have saved a couple of podcasts done by
>> Darren Duff regarding Dimensions.
>>
>> Here's the link to these files.
>>
>> https://dl.dropboxusercontent.com/u/37074312/dimensions.zip
>> I hope this will answer some questions about play
I have cells to unlock a level or two, but cannot work out how to do it. Also,
I don't see anything about rain, just ghost, flux, collective, kinetic, and
tranquil. I've tried to get kinetic to work, but nothing happens when I hit the
"enter dimension" or "popup menu enter" buttons, even if I st
, 2013, at 8:15 AM, Robert Hill wrote:
> Hi all,
>
> Being the packrat that I am, I have saved a couple of podcasts done by Darren
> Duff regarding Dimensions.
>
> Here's the link to these files.
>
> https://dl.dropboxusercontent.com/u/37074312/dimensions.zip
&
Hi all,
Being the packrat that I am, I have saved a couple of podcasts done by Darren
Duff regarding Dimensions.
Here's the link to these files.
https://dl.dropboxusercontent.com/u/37074312/dimensions.zip
I hope this will answer some questions about playing the game.
Bob Hill
On M
Hi Teresa,
thanks, this helps a lot. I thought you had to pull the beam all the way down
to the bottom of the screen, so I kept losing the artifact. I actually broke
down last night and converted a bunch of cells into artifacts, I was so
frustrated at not being able to get any of them. :)
th
One more thing to note: if VO is on, you have to tap and hold the beam, and
then drag the artifact toward you. It works the same for the nethalim. If you
play with VO off, then you can merely tap on it. In either case, you'll hear an
activation tone.
HtH,
Teresa
On May 9, 2013, at 7:30 PM, Donn
Hi, Alex and Donna,
Ok, the location of the beam varies a little. When you are using it, the sound
raises in pitch. Pull the artifact toward you, and hold steady once it levels
off at its highest pitch, which won't be much higher than its beginning pitch.
There will be a sort of "tada" tone whe
Right. But if you wanted to move Facebook to the next screen, or to a
different place on the same screen, you'd do that double-tap and hold, then
you'd very slowly drag it to the place you want it to be.
Cheers,
Donna
On May 9, 2013, at 8:49 PM, Jessica Moss wrote:
> Interesting, I've never he
Interesting, I've never heard of that. If I've needed to move an app, I always
did a double-tap and hold on the item until it said "moving facebook," for
example, then if I wanted to delete it, I just double-tapped it and confirmed
that I wanted to delete the app.
On May 9, 2013, at 7:55 PM, Al
Hi Jessica,
The dragging gesture is what you do when you're trying to move an app. You
basically move your finger slowly around the screen without lifting it up. My
theory is that the Pull gesture is like that, you effectively drag the object
toward you. that said, I haven't gotten it to wor
For what it's worth, I can't do it either. It's worth mentioning that the
left/right does not drag the beam as such; instead, moving further and further
left or right makes you move faster and faster in that direction, and only by
returning to the center do you stop spinning. So, if you move to
Ok, what exactly is the dragging jesture? Sorry to sound ignorant here, but
I've never heard of that, and think I may have done it, (at least I hold my
finger down on the beam button, and slide it down or up the screen,) and
nothing happens, so I'm not sure if that constitutes as a "dragging je
I'd like to ask a question as well. How do you collect cells? Artifacts make
noise, but cells seem to be silent. I know you can get cells other ways, but it
seems unfortunate to just let free ones drift by. Thanks. Oh, one more: I did
let the game access my Twitter account, but nothing happened
You *are evil! :)
I have a couple more questions. when you're pulling to bring the artifacts
close to you, do you have to slide all the way to the bottom of the screen?
And, how did you deal with the collective dimension? I have absolutely no
desire to link this game to twitter or Facebook.
It took me a week to get an artifact and another week to get rid of anethalim.
Practice, practice. (evil giggle)
Teresa
On May 9, 2013, at 6:19 AM, Jessica Moss wrote:
> I think Hannah does to a point too. I put the headphones on her, and let her
> talk and sing into it, and asked her if she
I think Hannah does to a point too. I put the headphones on her, and let her
talk and sing into it, and asked her if she liked it, and she was like "yeah!"
then we would both talk into it, and blow into the microphone on the phone,,
but she then got tired of it, considering the fact that she's
Hi Teresa,
I get all that, and I think it's cool. What I think Jessica and I are
struggling with is the ability to perform the push and pull gestures. I wish
they would give us more time in the training zone to figure that out. I played
for a good couple hours last night, and never successfu
The quantum cells increase the longer you play and the richer your sound
environment is. The artifacts have a kind of sonar sound, and are very
distinctive once you recognize it. This game is very subtle in a lot of ways,
and takes some intent listening skills. It's almost like an interactive mu
Well, Jessica, you're not the only one confused on this game. I haven't gotten
a single artifact yet. It sounds like the pull gesture is like the dragging
gesture kind of, but I haven't gotten either it or the push gesture to work.
It's odd, too, because despite this, my number of quantum cel
Hi Teresa,
I just downloaded this, looks fun. Is there any way to start the game over?
thanks,
Donna
On May 8, 2013, at 1:25 PM, Teresa Cochran wrote:
> Hi, Jessica,
>
> I really love dimensions. It's a little tricky to play, but quite doable.
> With the artifacts, you just
Then I think I have the thing centered and move my finger holding the beam
button towards the home button but always miss.
Sent from my iPhone
On May 8, 2013, at 2:25 PM, Teresa Cochran wrote:
> Hi, Jessica,
>
> I really love dimensions. It's a little tricky to play, but quite
Hi, Jessica,
I really love dimensions. It's a little tricky to play, but quite doable. With
the artifacts, you just have to move your finger around so they are in the
center of the soundscape. Then pull toward you. The beam sound will raise in
pitch, and Emily will tell you if you'
Ok, I guess I can safely say I'm now adicted to this game and have already had
to tear myself away from it this morning and do other stuff. I love the way it
makes everything sound so different and reminds me of the makings of a Pink
Floyd song, but can't figure out for the life of me how to do
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