On Jan 21, 2008 7:24 AM, Robert Millan <[EMAIL PROTECTED]> wrote:
> On Sun, Dec 30, 2007 at 02:48:24PM +0100, Robert Millan wrote:
> > On Sat, Dec 29, 2007 at 05:05:16PM +0800, Bean wrote:
> > > Hi,
> > >
> > > This patch is based on robert's memdisk patch. I also modify lnxboot
> > > so that it ca
On Mon, 2008-01-21 at 22:06 +0100, Robert Millan wrote:
> On Mon, Jan 21, 2008 at 12:47:06PM -0500, Pavel Roskin wrote:
> > On Mon, 2008-01-21 at 17:52 +0100, Robert Millan wrote:
> > > These two were predestined to get together.. attached patch for their
> > > wedding.
> > >
> > > Comments?
> >
On Mon, 2008-01-21 at 22:09 +0100, Robert Millan wrote:
> On Mon, Jan 21, 2008 at 12:47:06PM -0500, Pavel Roskin wrote:
> >
> > I've tested the patch, and it seems to be OK, although I was surprised
> > to see an empty menu on startup. Perhaps a command line would be more
> > appropriate in abse
On Tue, Jan 22, 2008 at 12:05:49AM +, Oleg Strikov wrote:
>
> It's my fault! I've forgotten `insmod font` command first, but..
> Mb i do not understand grub cfg processing procedure...but i think that we
> should print out smth like `command not found` if it is so?
This is a known bug. But
>
> > >Good day!
> >> Can i use something like
> >>
> >> font (hd0,1)/...
> >> set gfxmode=800x600
> >> terminal gfxterm
> >>
> >> from my grub.cfg file?
> >>
> >> When i do that i get empty menu without menuentries >>and :( gfxterm
>
> >What happens if you run those commands manually? Do >you see
On Mon, Jan 21, 2008 at 08:56:16PM +, Oleg Strikov wrote:
> Good day!
> I wanna create full core.img without any additional *.mod dependencies.
> I do it with:
> grub-mkimage -o image [BIG MODULES LIST]
> All is OK
>
> But when i load grub2 i get something like
> "modules dir not initialized"
On Mon, Jan 21, 2008 at 08:59:35PM +, Oleg Strikov wrote:
> Good day!
> Can i use something like
>
> font (hd0,1)/...
> set gfxmode=800x600
> terminal gfxterm
>
> from my grub.cfg file?
>
> When i do that i get empty menu without menuentries and :( gfxterm
What happens if you run those comm
On Mon, Jan 21, 2008 at 12:47:06PM -0500, Pavel Roskin wrote:
>
> I've tested the patch, and it seems to be OK, although I was surprised
> to see an empty menu on startup. Perhaps a command line would be more
> appropriate in absence of grub.cfg?
I wanted to send a new mail about this, and then
Robert Millan <[EMAIL PROTECTED]> writes:
> On Mon, Jan 21, 2008 at 07:07:37PM +0100, Marco Gerards wrote:
>> Robert Millan <[EMAIL PROTECTED]> writes:
>>
>> Hi,
>>
>> > What do you think of adding this kind of checks? I know it's not a
>> > perfect safegard, but it can save your day in some si
On Mon, Jan 21, 2008 at 12:47:06PM -0500, Pavel Roskin wrote:
> On Mon, 2008-01-21 at 17:52 +0100, Robert Millan wrote:
> > These two were predestined to get together.. attached patch for their
> > wedding.
> >
> > Comments?
>
> I really like the ability to add more things than just modules
> (e
On Mon, Jan 21, 2008 at 07:07:37PM +0100, Marco Gerards wrote:
> Robert Millan <[EMAIL PROTECTED]> writes:
>
> Hi,
>
> > What do you think of adding this kind of checks? I know it's not a
> > perfect safegard, but it can save your day in some situations (it helped
> > me during i386/ieee1275 por
On Mon, Jan 21, 2008 at 06:42:42PM +0100, Marco Gerards wrote:
>
> Well, it is fine for me. If I need the size, I will bring this up
> again. Feel free to commit the patch as suggested.
Ok then.
--
Robert Millan
I know my rights; I want my phone call!
What use is a phone call… if you are u
Good day!
Can i use something like
font (hd0,1)/...
set gfxmode=800x600
terminal gfxterm
from my grub.cfg file?
When i do that i get empty menu without menuentries and :( gfxterm
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Good day!
I wanna create full core.img without any additional *.mod dependencies.
I do it with:
grub-mkimage -o image [BIG MODULES LIST]
All is OK
But when i load grub2 i get something like
"modules dir not initialized"
or
"[some module function] not found"
Should i enum modules in [BIG MODULES L
Thanks you for your replies!
Am Montag, den 21.01.2008, 16:07 +0100 schrieb Marco Gerards:
> Personally, I never used it and don't care that much :-)
You are right, it's good as it is now. I just liked the idea to make the
game return to GRUB and I guessed there was an easy way to implement
this
I was wondering if any work has been completed on netboot for gurb2. I'm
most interested in a UNDI driver as my current setup using gpxe and
pxelinux. pxelinux does a fine job but I have always preferred grub.
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device.map does not get overwritten, no. And nothing changes when I edit it.
One thing I discovered when confirming this though, is that the
devices seem to jump around depending on what hdd I've selected to
boot from in bios.
grub-mkdevicemap takes my 4 sata's as (hd0-3) and my 1 ide as (hd4).
Wh
Robert Millan <[EMAIL PROTECTED]> writes:
Hi,
> What do you think of adding this kind of checks? I know it's not a
> perfect safegard, but it can save your day in some situations (it helped
> me during i386/ieee1275 port, when link address was 0x10).
If this fixes the i386-ieee1275 port, th
"Mathias Hällman" <[EMAIL PROTECTED]> writes:
Hi,
> I got the latest version of grub2 from the cvs repository, built it,
> and installed it. Then I edited grub.cfg and ran grub-install
> succesfully.
> Now when I boot, the prefix is wrong. It is always set to
> (hd0,6)/grub, while I want it to be
Hi
I got the latest version of grub2 from the cvs repository, built it,
and installed it. Then I edited grub.cfg and ran grub-install
succesfully.
Now when I boot, the prefix is wrong. It is always set to
(hd0,6)/grub, while I want it to be set to (hd1,6)/grub.
I have also tried editing devices.map
On Mon, 2008-01-21 at 17:52 +0100, Robert Millan wrote:
> These two were predestined to get together.. attached patch for their
> wedding.
>
> Comments?
I really like the ability to add more things than just modules
(especially grub.cfg and fonts). Is that the main motivation for your
patch? O
Robert Millan <[EMAIL PROTECTED]> writes:
> On Mon, Jan 21, 2008 at 06:02:20PM +0100, Marco Gerards wrote:
>> Robert Millan <[EMAIL PROTECTED]> writes:
>>
>> > On Tue, Jan 15, 2008 at 12:42:39PM -0500, Pavel Roskin wrote:
>> >>
>> >> On Tue, 2008-01-15 at 18:17 +0100, Robert Millan wrote:
>> >>
On Mon, Jan 21, 2008 at 06:02:20PM +0100, Marco Gerards wrote:
> Robert Millan <[EMAIL PROTECTED]> writes:
>
> > On Tue, Jan 15, 2008 at 12:42:39PM -0500, Pavel Roskin wrote:
> >>
> >> On Tue, 2008-01-15 at 18:17 +0100, Robert Millan wrote:
> >> > - grub_dprintf ("mem", "Using memory for heap: a
On Mon, Jan 21, 2008 at 05:52:50PM +0100, Marco Gerards wrote:
> Robert Millan <[EMAIL PROTECTED]> writes:
>
> > On Mon, Jan 21, 2008 at 04:10:37PM +0100, Marco Gerards wrote:
> >>
> >> If done efficiently, code shouldn't get too big. Perhaps it is better
> >> to integrate this into normal.mod?
Robert Millan <[EMAIL PROTECTED]> writes:
> On Tue, Jan 15, 2008 at 12:42:39PM -0500, Pavel Roskin wrote:
>>
>> On Tue, 2008-01-15 at 18:17 +0100, Robert Millan wrote:
>> > - grub_dprintf ("mem", "Using memory for heap: addr=%p, size=%u\n",
>> > addr, (unsigned int) size);
>> > + grub_dprintf (
These two were predestined to get together.. attached patch for their
wedding.
Comments?
--
Robert Millan
I know my rights; I want my phone call!
What use is a phone call… if you are unable to speak?
(as seen on /.)
* kern/i386/pc/init.c (make_install_device): When memdisk image is
prese
Robert Millan <[EMAIL PROTECTED]> writes:
> On Mon, Jan 21, 2008 at 04:10:37PM +0100, Marco Gerards wrote:
>>
>> If done efficiently, code shouldn't get too big. Perhaps it is better
>> to integrate this into normal.mod? I wouldn't mind a few extra KB
>> there for such a feature.
>
> I don't th
On Mon, Jan 21, 2008 at 04:05:04PM +0100, Marco Gerards wrote:
> Robert Millan <[EMAIL PROTECTED]> writes:
>
> > With the addition of memdisk, it is too easy for user to create an image
> > big enough that would corrupt upper memory (starting with vga region). This
> > happens at roughly ~600 kiB
On Mon, Jan 21, 2008 at 04:10:37PM +0100, Marco Gerards wrote:
>
> If done efficiently, code shouldn't get too big. Perhaps it is better
> to integrate this into normal.mod? I wouldn't mind a few extra KB
> there for such a feature.
I don't think code size matters that much for a non-kernel fea
Pavel Roskin <[EMAIL PROTECTED]> writes:
> On Mon, 2008-01-21 at 11:33 +0100, Marco Gerards wrote:
>> Jordi Mallach <[EMAIL PROTECTED]> writes:
>>
>> > On Tue, Jan 15, 2008 at 12:18:55AM +0100, Robert Millan wrote:
>> >> Is this better?
>> >> + char *msg = " The highlighted entry will be b
Robert Millan <[EMAIL PROTECTED]> writes:
> On Mon, Jan 21, 2008 at 12:06:25PM +0100, Marco Gerards wrote:
>>
>> An alternative solution is, if the license for the game is GPLv3,
>> making it a GRUB 2 module ;-)
>
> I thought about that, but note that this would undermine GRUB invaders
> usabilit
Robert Millan <[EMAIL PROTECTED]> writes:
> With the addition of memdisk, it is too easy for user to create an image
> big enough that would corrupt upper memory (starting with vga region). This
> happens at roughly ~600 kiB memdisk size.
>
> This patch adds a check in grub-mkimage to prevent thi
On Mon, Jan 21, 2008 at 09:18:19AM -0500, Pavel Roskin wrote:
>
> But I still think it would be an overkill. Even the Linux kernel
> doesn't offer any translation for its boot messages.
But Linux has no user interface. Well, other than cmdline params, dmesg
and such, but no real user interface
With the addition of memdisk, it is too easy for user to create an image
big enough that would corrupt upper memory (starting with vga region). This
happens at roughly ~600 kiB memdisk size.
This patch adds a check in grub-mkimage to prevent this. I did also take
the opportunity to reuse the up
On Mon, 2008-01-21 at 11:33 +0100, Marco Gerards wrote:
> Jordi Mallach <[EMAIL PROTECTED]> writes:
>
> > On Tue, Jan 15, 2008 at 12:18:55AM +0100, Robert Millan wrote:
> >> Is this better?
> >> + char *msg = " The highlighted entry will be booted automatically
> >> in %ds.";
> >> +
On Mon, Jan 21, 2008 at 11:24:52AM +0100, Marco Gerards wrote:
> >
> > _start: 0x1, _end: 0x1f804
> > Using memory for heap: addr=0x10, end=0x40
> > Using memory for heap: addr=0x2000, end=0x9
> > Welcome to GRUB!
> >
> > See how our core image and the second heap chunk overlap. I'
On Mon, Jan 21, 2008 at 12:06:25PM +0100, Marco Gerards wrote:
>
> An alternative solution is, if the license for the game is GPLv3,
> making it a GRUB 2 module ;-)
I thought about that, but note that this would undermine GRUB invaders
usability as a multiboot test case.
Honestly, I think it's r
On Mon, Jan 21, 2008 at 08:13:36AM +0100, Torsten Duwe wrote:
> On Monday 21 January 2008, Robert Millan wrote:
> > This makes multiboot2 work on i386-ieee1275. Tested both with elf32 and
> > elf64 images.
>
> > grub2/loader/powerpc/ieee1275
>^^
> > #elif defined(__i386__)
>
Fabian Greffrath <[EMAIL PROTECTED]> writes:
Hi,
> I take care of the Debian package 'grub-invaders'. This is a multiboot
> compliant kernel-game that resembles Space Invaders, but I guess you
> knew that already.
>
> One thing that annoys me about the game is, that you cannot return to
> the GRU
Bean <[EMAIL PROTECTED]> writes:
Hi Bean,
Thanks for picking this one up!
[...]
>> Moreover, if I mount the image as loop in Linux and remove files "grub"
>> and "grub.cfg", "ls" in grub-emu will go into infinite loop and print
>> "ofboot.b pc.mod raid.mod reboot.mod reiserfs.mod search.mod sfs
Jordi Mallach <[EMAIL PROTECTED]> writes:
> On Tue, Jan 15, 2008 at 12:18:55AM +0100, Robert Millan wrote:
>> Is this better?
>> + char *msg = " The highlighted entry will be booted automatically in
>> %ds.";
>> + char *msg_end = grub_strchr (msg, '%');
>> +
>> + grub_printf
Robert Millan <[EMAIL PROTECTED]> writes:
> On Tue, Jan 15, 2008 at 01:06:43PM +0100, Robert Millan wrote:
>> > >/* Load pre-loaded modules and free the space. */
>> > >grub_register_exported_symbols ();
>> > > - grub_load_modules ();
>> > > +// grub_load_modules ();
>> >
>> > Why?
>>
Bean <[EMAIL PROTECTED]> writes:
Hi,
> i finish converting the idct and color code, now it should be ok.
If you are 100% sure all code is yours and there are no legal issues,
feel free to commit it. Your code looks good to me :-)
--
Marco
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