On Sun, Feb 8, 2015 at 6:59 PM, Steven D'Aprano <steve+comp.lang.pyt...@pearwood.info> wrote: > If a professional games company has their coders writing the plot and > designing the graphics, they deserve to fail. (Well, that's a bit harsh... > there's still room in the world for small indy companies, and even > one-person projects.) You hire artists to design your artwork, and writers > to write your story, and programmers to program your code. It is rare to > have one person able to do all three to professional quality.
Of course you do... in a pro company that can afford to have that many people. As you say, some small companies double up; and this discussion was in the context of someone saying "I want to learn computer programming so I can write games", which usually implies a one-person project. But if anything, that makes the point even stronger: you do NOT want to start in as a programmer on a project that'll require a lot more than just programming skill. ChrisA -- https://mail.python.org/mailman/listinfo/python-list