On Thu, Jan 22, 2015 at 1:53 PM, Paul Rubin <no.email@nospam.invalid> wrote: >> If someone's unfazed by the "it'll take you years before you can >> actually write a saleable game" consideration, > > Wanting to write games is a completely different topic than wanting to > sell them. It's just like any other creative outlet. Most people who > teach themselves to juggle do it because juggling is fun, not because > they want to join the circus.
True, but even a playable game is a long way beyond a first-day programmer. (By "playable" I mean something that someone other than its author would play and enjoy.) It's fine as a goal, but needs to be viewed with a perspective of "that's where I'm trying to get to", not "now I'm going to start writing games". ChrisA -- https://mail.python.org/mailman/listinfo/python-list