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Re: [Piglit] [Mesa-dev] XDC 2018: Call for Papers
Daniel Vetter
[Piglit] [PATCH] add new indexing test with dynamic indexing of integer vector
Tapani Pälli
Re: [Piglit] [PATCH] add new indexing test with dynamic indexing of integer vector
Alejandro Piñeiro
Re: [Piglit] [PATCH] add new indexing test with dynamic indexing of integer vector
Tapani Pälli
Re: [Piglit] [PATCH] add new indexing test with dynamic indexing of integer vector
Alejandro Piñeiro
[Piglit] [PATCH] glsl: test for LLVM Error: Terminator found in the middle of a basic block
Timothy Arceri
[Piglit] [PATCH 1/3] tex-srgb: Also test a cleared texture
Nanley Chery
[Piglit] [PATCH 2/3] tex-srgb: Drop unused variables and a stale comment
Nanley Chery
[Piglit] [PATCH 3/3] arb_framebuffer_srgb/blit: Add source fill modes
Nanley Chery
[Piglit] [PATCH] cl: Add test for CSR VGPRs caused by SGPR spilling
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for CSR VGPRs caused by SGPR spilling
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for CSR VGPRs caused by SGPR spilling
Jan Vesely
Re: [Piglit] [PATCH] cl: Add test for CSR VGPRs caused by SGPR spilling
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for CSR VGPRs caused by SGPR spilling
Jan Vesely
Re: [Piglit] [PATCH] cl: Add test for CSR VGPRs caused by SGPR spilling
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for CSR VGPRs caused by SGPR spilling
Jan Vesely
Re: [Piglit] [PATCH] cl: Add test for CSR VGPRs caused by SGPR spilling
Jan Vesely
[Piglit] [PATCH] cl: Add test for call stack realignment
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Jan Vesely
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Jan Vesely
[Piglit] [PATCH] cl: Add test for call stack realignment
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Jan Vesely
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Jan Vesely
[Piglit] [PATCH] cl: Add test for call stack realignment
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add test for call stack realignment
Jan Vesely
[Piglit] [PATCH] util: reorganize read_pixels_float()
Brian Paul
[Piglit] [PATCH v2] tests: add nvidia conservative rasterization tests
Rhys Perry
[Piglit] [PATCH] glsl-1.10: test that loop unrolling doesnt create an infinite loop
Timothy Arceri
[Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
inolen
[Piglit] [PATCH 2/3] arb_get_texture_sub_image: fix depth parameter when performing zero-sized texture queries
inolen
[Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
inolen
[Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
inolen
[Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
inolen
[Piglit] [PATCH 2/3] arb_get_texture_sub_image: fix depth parameter when performing zero-sized texture queries
inolen
[Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
Anthony Pesch
[Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
Anthony Pesch
Re: [Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
Arthur Huillet
Re: [Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
Juan A. Suarez Romero
Re: [Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
Juan A. Suarez Romero
Re: [Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
Anthony Pesch
Re: [Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
Juan A. Suarez Romero
Re: [Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
Anthony Pesch
Re: [Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map
Juan A. Suarez Romero
[Piglit] [PATCH 2/3] arb_get_texture_sub_image: fix depth parameter when performing zero-sized texture queries
Anthony Pesch
Re: [Piglit] [PATCH 2/3] arb_get_texture_sub_image: fix depth parameter when performing zero-sized texture queries
Arthur Huillet
Re: [Piglit] [PATCH 2/3] arb_get_texture_sub_image: fix depth parameter when performing zero-sized texture queries
Juan A. Suarez Romero
Re: [Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
Arthur Huillet
Re: [Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
Anthony Pesch
Re: [Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
Juan A. Suarez Romero
Re: [Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
Anthony Pesch
Re: [Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
Juan A. Suarez Romero
Re: [Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
Anthony Pesch
[Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
Anthony Pesch
[Piglit] [PATCH 3/3] arb_get_texture_sub_image: update cube map tests to make textures cube complete
Anthony Pesch
[Piglit] [PATCH 2/3] arb_get_texture_sub_image: fix depth parameter when performing zero-sized texture queries
Anthony Pesch
Re: [Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been explicitly defined
Juan A. Suarez Romero
[Piglit] [PATCH 01/15] arb_gpu_shader5: add interpolateAt* tests with input in a struct
Marek Olšák
[Piglit] [PATCH 06/15] shader_tests: move input/output declarations above functions
Marek Olšák
[Piglit] [PATCH 10/15] arb_enhanced_layouts: remove a redundant builtin out block redeclaration
Marek Olšák
[Piglit] [PATCH 07/15] fs-inout-index-two-level: remove unnecessary and incorrect varying
Marek Olšák
[Piglit] [PATCH 02/15] glsl-4.40: add tests for interpolateAt* with swizzles / array subscripts on vectors
Marek Olšák
[Piglit] [PATCH 12/15] arb_shader_ballot: add missing extension
Marek Olšák
[Piglit] [PATCH 03/15] gl-3.2/adj-prims: fix expected vertex order for triangle strips with adjacency
Marek Olšák
Re: [Piglit] [PATCH 03/15] gl-3.2/adj-prims: fix expected vertex order for triangle strips with adjacency
Brian Paul
[Piglit] [PATCH 08/15] glsl-1.20/fs-structure: remove stray varying
Marek Olšák
[Piglit] [PATCH 15/15] arb_tessellation_shader: add a test with an array in a struct in a per-vertex TCS out
Marek Olšák
Re: [Piglit] [PATCH 15/15] arb_tessellation_shader: add a test with an array in a struct in a per-vertex TCS out
Timothy Arceri
Re: [Piglit] [PATCH 15/15] arb_tessellation_shader: add a test with an array in a struct in a per-vertex TCS out
Marek Olšák
[Piglit] [PATCH 05/15] ext_framebuffer_multisample-interpolation: fix single-sample centroid-edges
Marek Olšák
[Piglit] [PATCH 04/15] adj-prims: beef up the test to tease out what nvidia hardware does
Marek Olšák
[Piglit] [PATCH 14/15] arb_gpu_shader_fp64: add tests for frexp() corner cases
Marek Olšák
[Piglit] [PATCH 09/15] arb_texture_query_levels: rename VS input to piglit_vertex
Marek Olšák
[Piglit] [PATCH 13/15] arb_gpu_shader_int64: test two operands with indirect access simultaneously
Marek Olšák
[Piglit] [PATCH 11/15] glsl-1.50/linker: add explicit "link success" line to test section
Marek Olšák
[Piglit] [PATCH] Fix piglit_probe_pixel_rgb on GLES2
Rhys Perry
Re: [Piglit] [PATCH] Fix piglit_probe_pixel_rgb on GLES2
Brian Paul
Re: [Piglit] [PATCH] Fix piglit_probe_pixel_rgb on GLES2
Pending Chaos
[Piglit] [PATCH v2] fix read_pixels_float() on GLES2 when format is not GL_RGBA
Rhys Perry
Re: [Piglit] [PATCH v2] fix read_pixels_float() on GLES2 when format is not GL_RGBA
Brian Paul
[Piglit] [PATCH v3] fix read_pixels_float() on GLES2 when format is not GL_RGBA
Rhys Perry
Re: [Piglit] [PATCH v3] fix read_pixels_float() on GLES2 when format is not GL_RGBA
Brian Paul
Re: [Piglit] [PATCH v3] fix read_pixels_float() on GLES2 when format is not GL_RGBA
Pending Chaos
[Piglit] [PATCH] shaders: Use 3-source operations as conditions
Ian Romanick
Re: [Piglit] [PATCH] shaders: Use 3-source operations as conditions
Matt Turner
[Piglit] [PATCH] Add support for Crucible
Juan A. Suarez Romero
Re: [Piglit] [PATCH] Add support for Crucible
Dylan Baker
Re: [Piglit] [PATCH] Add support for Crucible
Juan A. Suarez Romero
[Piglit] [PATCH] tests: add nvidia conservative rasterization tests
Rhys Perry
[Piglit] [PATCH v3] tests: add nvidia conservative rasterization tests
Rhys Perry
Re: [Piglit] [PATCH v3] tests: add nvidia conservative rasterization tests
Brian Paul
[Piglit] [PATCH v4] tests: add nvidia conservative rasterization tests
Rhys Perry
Re: [Piglit] [PATCH v4] tests: add nvidia conservative rasterization tests
Brian Paul
Re: [Piglit] [PATCH v4] tests: add nvidia conservative rasterization tests
Pending Chaos
Re: [Piglit] [PATCH v4] tests: add nvidia conservative rasterization tests
Rhys Perry
Re: [Piglit] [PATCH v4] tests: add nvidia conservative rasterization tests
Brian Paul
Re: [Piglit] [PATCH v4] tests: add nvidia conservative rasterization tests
Rhys Perry
Re: [Piglit] [PATCH] tests: add nvidia conservative rasterization tests
Dylan Baker
Re: [Piglit] [PATCH] tests: add nvidia conservative rasterization tests
Pending Chaos
Re: [Piglit] [PATCH] tests: add nvidia conservative rasterization tests
Dylan Baker
[Piglit] [PATCH v2 1/1] framework: change one missed core.checkDir call to core.check_dir
Petri Latvala
Re: [Piglit] [PATCH v2 1/1] framework: change one missed core.checkDir call to core.check_dir
Dylan Baker
[Piglit] [PATCH v3 1/1] framework: change one missed core.checkDir call to core.check_dir
Petri Latvala
Re: [Piglit] [PATCH v3 1/1] framework: change one missed core.checkDir call to core.check_dir
Dylan Baker
Re: [Piglit] [PATCH v3 1/1] framework: change one missed core.checkDir call to core.check_dir
Petri Latvala
Re: [Piglit] [PATCH v3 1/1] framework: change one missed core.checkDir call to core.check_dir
Dylan Baker
[Piglit] [PATCH 1/2] fbo-drawbuffers2-blend: fix incorrect comments
Brian Paul
[Piglit] [PATCH 2/2] piglit: fix some warnings about no return value from non-void function
Brian Paul
Re: [Piglit] [PATCH 1/2] fbo-drawbuffers2-blend: fix incorrect comments
Eric Anholt
Re: [Piglit] [PATCH] cl: Add bigger versions of calls with struct tests
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add bigger versions of calls with struct tests
Jan Vesely
Re: [Piglit] [PATCH] cl: Add bigger versions of calls with struct tests
Matt Arsenault
[Piglit] [PATCH] cl: Add bigger versions of calls with struct tests
Matt Arsenault
Re: [Piglit] [PATCH] cl: Add bigger versions of calls with struct tests
Jan Vesely
[Piglit] [PATCH] tests: add INTEL_blackhole_render
Lionel Landwerlin
Re: [Piglit] [PATCH] tests: add INTEL_blackhole_render
Alejandro Piñeiro
Re: [Piglit] [PATCH] tests: add INTEL_blackhole_render
Lionel Landwerlin
Re: [Piglit] [PATCH] tests: add INTEL_blackhole_render
Alejandro Piñeiro
[Piglit] [Bug 105514] New: MemoryError when using 'summary html' option
bugzilla-daemon
[Piglit] [Bug 105514] MemoryError when using 'summary html' option
bugzilla-daemon
[Piglit] [Bug 105514] MemoryError when using 'summary html' option
bugzilla-daemon
[Piglit] [Bug 105514] MemoryError when using 'summary html' option
bugzilla-daemon
[Piglit] [PATCH] cmake: Use WAYLAND_LDFLAGS instead of WAYLAND_LIBRARIES.
Rafael Antognolli
Re: [Piglit] [PATCH] cmake: Use WAYLAND_LDFLAGS instead of WAYLAND_LIBRARIES.
Dylan Baker
[Piglit] [PATCH] arb_gpu_shader_fp64/ssbo: add another vertex ssbo check.
Dave Airlie
Re: [Piglit] [PATCH] arb_gpu_shader_fp64/ssbo: add another vertex ssbo check.
Alejandro Piñeiro
[Piglit] [PATCH] gl-3.0: Basic tests of glTexParameterIiv and friends
Ian Romanick
Re: [Piglit] [PATCH] gl-3.0: Basic tests of glTexParameterIiv and friends
Brian Paul
Re: [Piglit] [PATCH] gl-3.0: Basic tests of glTexParameterIiv and friends
Ian Romanick
[Piglit] [PATCH] arb_gpu_shader_fp64/ssbo: fix tests to skip is no vertex ssbo available.
Dave Airlie
Re: [Piglit] [PATCH] arb_gpu_shader_fp64/ssbo: fix tests to skip is no vertex ssbo available.
Alejandro
Re: [Piglit] [PATCH] arb_gpu_shader_fp64/ssbo: fix tests to skip is no vertex ssbo available.
Dave Airlie
Re: [Piglit] [PATCH] arb_gpu_shader_fp64/ssbo: fix tests to skip is no vertex ssbo available.
Alejandro
[Piglit] [PATCH] glsl-1.10: test divide by zero doesn't crash constant evaluation
Timothy Arceri
[Piglit] [Bug 100547] when click on submit button there is system crash
bugzilla-daemon
[Piglit] [Bug 101503] Piglit exits with "invalid literal for int() with base 10: '19225.json"
bugzilla-daemon
[Piglit] [PATCH] func.sync.semaphore-fd: put _EXT in priority enums
Tapani Pälli
Re: [Piglit] [PATCH] func.sync.semaphore-fd: put _EXT in priority enums
Tapani Pälli
Re: [Piglit] [PATCH] func.sync.semaphore-fd: put _EXT in priority enums
Jason Ekstrand
Re: [Piglit] [PATCH] func.sync.semaphore-fd: put _EXT in priority enums
Tapani Pälli
[Piglit] [PATCH] shader_image: fix max images if fragment shader has limited outputs.
Dave Airlie
Re: [Piglit] [PATCH] shader_image: fix max images if fragment shader has limited outputs.
Francisco Jerez
Re: [Piglit] [PATCH] shader_image: fix max images if fragment shader has limited outputs.
Dave Airlie
Re: [Piglit] [PATCH] shader_image: fix max images if fragment shader has limited outputs.
Francisco Jerez
[Piglit] [PATCH] shader_image: decrease number of images in indexing test
Dave Airlie
Re: [Piglit] [PATCH] shader_image: decrease number of images in indexing test
Francisco Jerez
[Piglit] [PATCH 1/3] framework: add helper for checking extension existence
Tapani Pälli
[Piglit] [PATCH 3/3] func.sync.semaphore-fd: new opaque-fd-no-sync test
Tapani Pälli
Re: [Piglit] [PATCH 3/3] func.sync.semaphore-fd: new opaque-fd-no-sync test
Jason Ekstrand
[Piglit] [PATCH 2/3] func.sync.semaphore-fd: use queue priorities if supported
Tapani Pälli
Re: [Piglit] [PATCH 2/3] func.sync.semaphore-fd: use queue priorities if supported
Jason Ekstrand
Re: [Piglit] [PATCH 2/3] func.sync.semaphore-fd: use queue priorities if supported
Tapani Pälli
[Piglit] [PATCH] glsl-fs-pointcoord: add additional FS inputs
Iago Toral Quiroga
Re: [Piglit] [PATCH] glsl-fs-pointcoord: add additional FS inputs
Brian Paul
[Piglit] [PATCH] shader_runner: added "probe atomic counter buffer" command
Antia Puentes
[Piglit] [PATCH] internalformat_query(2): fix SAMPLES pname checks for RGB9_E5
Antia Puentes
Re: [Piglit] [PATCH] internalformat_query(2): fix SAMPLES pname checks for RGB9_E5
Alejandro Piñeiro
Re: [Piglit] [PATCH] internalformat_query(2): fix SAMPLES pname checks for RGB9_E5
Alejandro Piñeiro
Re: [Piglit] [PATCH] internalformat_query(2): fix SAMPLES pname checks for RGB9_E5
Antia Puentes
Re: [Piglit] [PATCH] internalformat_query(2): fix SAMPLES pname checks for RGB9_E5
Alejandro Piñeiro
Re: [Piglit] [PATCH] internalformat_query(2): fix SAMPLES pname checks for RGB9_E5
Antia Puentes
[Piglit] [PATCH v2] internalformat_query*: fix SAMPLES pname checks for RGB9_E5
Antia Puentes
Re: [Piglit] [PATCH] internalformat_query(2): fix SAMPLES pname checks for RGB9_E5
Antia Puentes
Re: [Piglit] [PATCH] internalformat_query(2): fix SAMPLES pname checks for RGB9_E5
Alejandro Piñeiro
[Piglit] [PATCH 1/7] Update XML for latest version of GL_EXT_shader_framebuffer_fetch.
Francisco Jerez
[Piglit] [PATCH 4/7] EXT_shader_framebuffer_fetch: Pass output type and precision to decl_frag_data macro.
Francisco Jerez
[Piglit] [PATCH 3/7] EXT_shader_framebuffer_fetch: Parameterize more tests on the GL API version.
Francisco Jerez
[Piglit] [PATCH 6/7] EXT_shader_framebuffer_fetch: Add tests for framebuffer fetch outputs with invalid layout qualifier.
Francisco Jerez
[Piglit] [PATCH 2/7] shader_runner: Add fbfetch barrier command.
Francisco Jerez
[Piglit] [PATCH 7/7] EXT_shader_framebuffer_fetch: Add test cases specific to desktop GL.
Francisco Jerez
Re: [Piglit] [PATCH 7/7] EXT_shader_framebuffer_fetch: Add test cases specific to desktop GL.
Michel Dänzer
[Piglit] [PATCH 5/7] EXT_shader_framebuffer_fetch: Port existing tests to non-coherent extension.
Francisco Jerez
[Piglit] [PATCH] degenerate-prims: fix incorrect return value from test_prim()
Brian Paul
Re: [Piglit] [PATCH] degenerate-prims: fix incorrect return value from test_prim()
Dylan Baker
[Piglit] [PATCH] gl-4.3-get_glsl_versions: new tests of GL_NUM_SHADING_LANGUAGE_VERSIONS
Brian Paul
Re: [Piglit] [PATCH] gl-4.3-get_glsl_versions: new tests of GL_NUM_SHADING_LANGUAGE_VERSIONS
Andriy Khulap
[Piglit] [PATCH] tests: Added a new NoContext test profile for the Khronos CTS runner
Andres Gomez
Re: [Piglit] [PATCH] tests: Added a new NoContext test profile for the Khronos CTS runner
Juan A. Suarez Romero
Re: [Piglit] [PATCH] tests: Added a new NoContext test profile for the Khronos CTS runner
Dylan Baker
[Piglit] [PATCH] tests: Added a new GLES test profile for the Khronos CTS runner
Andres Gomez
Re: [Piglit] [PATCH] tests: Added a new GLES test profile for the Khronos CTS runner
Mark Janes
Re: [Piglit] [PATCH] tests: Added a new GLES test profile for the Khronos CTS runner
Juan A. Suarez Romero
Re: [Piglit] [PATCH] tests: Added a new GLES test profile for the Khronos CTS runner
Dylan Baker
[Piglit] [Bug 104971] Test failures on 32 bit Mesa compiled with GCC 7.x
bugzilla-daemon
[Piglit] [Bug 104971] Test failures on 32 bit Mesa compiled with GCC 7.x
bugzilla-daemon
[Piglit] [PATCH 1/2] arb_viewport_array/viewport_indices: allow float precision instead of double
Marek Olšák
[Piglit] [PATCH 2/2] texunits: don't test glTexEnv with unusable texture units
Marek Olšák
Re: [Piglit] [PATCH 2/2] texunits: don't test glTexEnv with unusable texture units
Brian Paul
Re: [Piglit] [PATCH 1/2] arb_viewport_array/viewport_indices: allow float precision instead of double
Brian Paul
[Piglit] [PATCH] AMD_performance_monitor: add VC4 specific tests
Boris Brezillon
Re: [Piglit] [PATCH] AMD_performance_monitor: add VC4 specific tests
Dylan Baker
Re: [Piglit] [PATCH] AMD_performance_monitor: add VC4 specific tests
Boris Brezillon
Re: [Piglit] [PATCH] AMD_performance_monitor: add VC4 specific tests
Dylan Baker
Re: [Piglit] [PATCH] AMD_performance_monitor: add VC4 specific tests
Eric Anholt
Re: [Piglit] [PATCH] AMD_performance_monitor: add VC4 specific tests
Boris Brezillon
Re: [Piglit] [PATCH] AMD_performance_monitor: add VC4 specific tests
Boris Brezillon
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