On Wed, 2018-04-04 at 15:04 +0000, Anthony Pesch wrote:
> Hey Juan,
> 
> The change from INVALID_OPERATION to INVALID_VALUE isn't because the level 
> value is invalid.
> 
> The level is valid, however, the level hasn't been explicitly defined so it 
> should have a default width and height of 0, making the 8x8 query invalid.
> 
> From the OpenGL 4.6 spec, 8.22 Texture State and Proxy State:
> "Each initial texture image is null. It has zero width, height, and depth,  
> internal format RGBA, or R8 for buffer textures, component sizes set to zero 
> and component types set to NONE, the compressed flag set to FALSE, a zero 
> compressed size, and the bound buffer object name is zero."
> 
> From the GetTextureSubImage errors in 8.11.4:
> "An INVALID_VALUE error is generated if xoffset + width is greater than the  
> texture’s  width, yoffset + height is  greater  than  the  texture’s  height, 
>  or zoffset + depth is greater than the texture’s depth."
> 


Thanks for the info!

I think your assumption is correct: all non-defined levels have an empty
initialized empty.

Do you mind to include such OpenGL reference in the commit message?

With that,

Reviewed-by: Juan A. Suarez <jasua...@igalia.com>

>  - Anthony
> 
> ________________________________________
> From: Piglit <piglit-boun...@lists.freedesktop.org> on behalf of Juan A. 
> Suarez Romero <jasua...@igalia.com>
> Sent: Wednesday, April 4, 2018 7:12 AM
> To: Anthony Pesch; piglit@lists.freedesktop.org
> Subject: Re: [Piglit] [PATCH 1/3] arb_get_texture_sub_image: fix expected 
> error when querying a level which hasn't been explicitly defined
> 
> On Wed, 2018-03-28 at 11:15 -0400, Anthony Pesch wrote:
> > From: Anthony Pesch <ape...@nvidia.com>
> > 
> > Change expected error from INVALID_OPERATION to INVALID_VALUE when querying
> > a level which hasn't been explicitly defined. This is a valid operation, the
> > error set should be due to the requested width and height being greater than
> > the default width and height of zero.
> 
> I have some doubts with this patch. I've been checking OpenGL 4.5 spec, 
> section
> 8.11.4 Texture Image Queries, and this is what I found:
> 
> "An INVALID_VALUE error is generated if level is negative or larger than the
> maximum allowable level."
> 
> 
> In this case, level is 4, so we aren't in this case, as the level is not
> negative, and it is smaller than the maximum allowable level (15, the
> implementation I use).
> 
> 
> So really don't know what should be the expected error, INVALID_OPERATION or
> INVALID_VALUE.
> 
> 
>         J.A.
> 
> 
> 
> >  tests/spec/arb_get_texture_sub_image/errors.c | 2 +-
> >  1 file changed, 1 insertion(+), 1 deletion(-)
> > 
> > diff --git a/tests/spec/arb_get_texture_sub_image/errors.c 
> > b/tests/spec/arb_get_texture_sub_image/errors.c
> > index 34fec4a95..57875fa6a 100644
> > --- a/tests/spec/arb_get_texture_sub_image/errors.c
> > +++ b/tests/spec/arb_get_texture_sub_image/errors.c
> > @@ -200,7 +200,7 @@ test_invalid_values(void)
> >                            8, 8, 1, /* size */
> >                            GL_RGBA, GL_FLOAT,  /* bad enum */
> >                            sizeof(buffer), buffer);
> > -     if (!piglit_check_gl_error(GL_INVALID_OPERATION))
> > +     if (!piglit_check_gl_error(GL_INVALID_VALUE))
> >               pass = false;
> > 
> >       /* Test getting invalid offset */
> 
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