From: Nicolai Hähnle <nicolai.haeh...@amd.com> --- .../shaders/out-parameter-indexing/fs-inout-index-two-level.shader_test | 1 - 1 file changed, 1 deletion(-)
diff --git a/tests/shaders/out-parameter-indexing/fs-inout-index-two-level.shader_test b/tests/shaders/out-parameter-indexing/fs-inout-index-two-level.shader_test index 684ccaa4f..df1c20a15 100644 --- a/tests/shaders/out-parameter-indexing/fs-inout-index-two-level.shader_test +++ b/tests/shaders/out-parameter-indexing/fs-inout-index-two-level.shader_test @@ -1,18 +1,17 @@ [require] GLSL >= 1.20 [vertex shader passthrough] [fragment shader] uniform int u = 1; -varying vec4 color; void func(inout int i, inout int w[4], inout int x) { i = 0; for (int j = 0; j < 4; ++j) w[j] += j; x = 1; } void main() -- 2.15.1 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit