On Tue, Sep 8, 2015 at 11:46 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > On Tue, Sep 8, 2015 at 11:38 PM, Ian Romanick <i...@freedesktop.org> wrote: >> On 09/08/2015 08:17 PM, Ian Romanick wrote: >>> On 09/08/2015 08:10 PM, Ilia Mirkin wrote: >>>> I'll give it a shot on NVIDIA and see what happens... my tests might >>>> require GL 3.2 because I didn't want to deal with the various >>>> differences that happen otherwise. >>> >>> That should be good enough. Perhaps someone else can try on AMD >>> closed-source drivers. If they both ignore the spec, then I feel pretty >>> comfortable ignoring it too... while I work on getting it changed. >> >> I have attached the spec changes that I am proposing. > > This drops the dependence on images, which means that gallium drivers > can get this straight away. From a "allow the extension to run on as > many devices as possible" standpoint, this makes sense. There's an > alternate viewpoint which is that this should perhaps require *both* > images and ARB_texture_multisample (without requiring any specific > GLSL version). > > I've only looked at things from the driver writer's standpoint, i.e. > "make as many exts available as possible", so I'm definitely in favor > :) But I could also easily live with leaving the images requirement in > there.
BTW, I knew something felt off about your change... I just figured out what -- there is no GLSL 3.20 :) There's a GL 3.2 and a GLSL 1.50. -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev