On 08/27/2015 08:48 PM, Ilia Mirkin wrote: > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > --- > src/glsl/glcpp/glcpp-parse.y | 3 +++ > src/glsl/glsl_parser_extras.cpp | 1 + > src/glsl/glsl_parser_extras.h | 2 ++ > 3 files changed, 6 insertions(+) > > diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y > index 2d631f0..118333d 100644 > --- a/src/glsl/glcpp/glcpp-parse.y > +++ b/src/glsl/glcpp/glcpp-parse.y > @@ -2483,6 +2483,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t > *parser, intmax_t versio > if (extensions->ARB_shader_image_size) > add_builtin_define(parser, "GL_ARB_shader_image_size", 1); > > + if (extensions->ARB_shader_texture_image_samples) > + add_builtin_define(parser, > "GL_ARB_shader_texture_image_samples", 1); > +
Mixed tabs and spaces. > if (extensions->ARB_derivative_control) > add_builtin_define(parser, "GL_ARB_derivative_control", 1); > > diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp > index 939a03c..b205a06 100644 > --- a/src/glsl/glsl_parser_extras.cpp > +++ b/src/glsl/glsl_parser_extras.cpp > @@ -600,6 +600,7 @@ static const _mesa_glsl_extension > _mesa_glsl_supported_extensions[] = { > EXT(ARB_shader_bit_encoding, true, false, > ARB_shader_bit_encoding), > EXT(ARB_shader_image_load_store, true, false, > ARB_shader_image_load_store), > EXT(ARB_shader_image_size, true, false, > ARB_shader_image_size), > + EXT(ARB_shader_texture_image_samples, true, false, > ARB_shader_texture_image_samples), Alphabetize. :) With those two things fixed, this patch is Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> > EXT(ARB_shader_precision, true, false, > ARB_shader_precision), > EXT(ARB_shader_stencil_export, true, false, > ARB_shader_stencil_export), > EXT(ARB_shader_storage_buffer_object, true, false, > ARB_shader_storage_buffer_object), > diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h > index 295cd10..d3b091d 100644 > --- a/src/glsl/glsl_parser_extras.h > +++ b/src/glsl/glsl_parser_extras.h > @@ -510,6 +510,8 @@ struct _mesa_glsl_parse_state { > bool ARB_shader_storage_buffer_object_warn; > bool ARB_shader_subroutine_enable; > bool ARB_shader_subroutine_warn; > + bool ARB_shader_texture_image_samples_enable; > + bool ARB_shader_texture_image_samples_warn; > bool ARB_shader_texture_lod_enable; > bool ARB_shader_texture_lod_warn; > bool ARB_shading_language_420pack_enable; > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev