On 04/30/2012 08:52 AM, Olivier Galibert wrote:
On Mon, Apr 30, 2012 at 07:42:27AM -0600, Brian Paul wrote:
+            memcpy(result, a, 4*4);

Maybe 4*sizeof(GLfloat) or sizeof(GLuint) just to be clear (same below).

Sure, why not?  Want an updated patch?

You can just commit/push the fixed patch.

-Brian

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