On Mon, Apr 30, 2012 at 07:42:27AM -0600, Brian Paul wrote: > > + memcpy(result, a, 4*4); > > Maybe 4*sizeof(GLfloat) or sizeof(GLuint) just to be clear (same below).
Sure, why not? Want an updated patch? OG. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev