On Fri, Apr 6, 2018 at 11:41 AM, Michel Dänzer <mic...@daenzer.net> wrote:
> On 2018-04-06 03:25 PM, Marek Olšák wrote: > > On Thu, Apr 5, 2018, 3:09 AM Michel Dänzer <mic...@daenzer.net> wrote: > >> On 2018-04-04 07:35 PM, Marek Olšák wrote: > >>> On Wed, Apr 4, 2018 at 9:01 AM, Michel Dänzer <mic...@daenzer.net> > >> wrote: > >>>> On 2018-04-04 02:57 PM, Marek Olšák wrote: > >>>>> On Wed, Apr 4, 2018, 6:18 AM Michel Dänzer <mic...@daenzer.net > >>>>> <mailto:mic...@daenzer.net>> wrote: > >>>>> > >>>>> On 2018-04-04 03:59 AM, Marek Olšák wrote: > >>>>> > From: Marek Olšák <marek.ol...@amd.com <mailto: > >> marek.ol...@amd.com > >>>>>> > >>>>> > > >>>>> > This enables the tile swizzle for some cases of the displayable > >>>>> micro mode, > >>>>> > and it also fixes an addrlib assertion failure on Vega. > >>>>> > --- > >>>>> > src/amd/common/ac_surface.c | 18 ++++++++++++++---- > >>>>> > 1 file changed, 14 insertions(+), 4 deletions(-) > >>>>> > > >>>>> > diff --git a/src/amd/common/ac_surface.c > >>>> b/src/amd/common/ac_surface.c > >>>>> > index b294cd85259..2b20a553d51 100644 > >>>>> > --- a/src/amd/common/ac_surface.c > >>>>> > +++ b/src/amd/common/ac_surface.c > >>>>> > @@ -408,20 +408,29 @@ static unsigned > >>>>> cik_get_macro_tile_index(struct radeon_surf *surf) > >>>>> > tileb = 8 * 8 * surf->bpe; > >>>>> > tileb = MIN2(surf->u.legacy.tile_split, tileb); > >>>>> > > >>>>> > for (index = 0; tileb > 64; index++) > >>>>> > tileb >>= 1; > >>>>> > > >>>>> > assert(index < 16); > >>>>> > return index; > >>>>> > } > >>>>> > > >>>>> > +static bool get_display_flag(const struct ac_surf_config > >> *config, > >>>>> > + const struct radeon_surf *surf) > >>>>> > +{ > >>>>> > + return surf->flags & RADEON_SURF_SCANOUT && > >>>>> > + !(surf->flags & RADEON_SURF_FMASK) && > >>>>> > + config->info.samples <= 1 && > >>>>> > + surf->bpe >= 4 && surf->bpe <= 8; > >>>>> > >>>>> surf->bpe is the number of bytes used to store each pixel, right? > >> If > >>>> so, > >>>>> this cannot exclude surf->bpe < 4, since 16 bpp and 8 bpp formats > >>>> can be > >>>>> displayed. > >>>>> > >>>>> > >>>>> Sure, but what are the chances they will be displayed with the > current > >>>>> stack? GLX doesn't have 16bpp visuals for on-screen rendering. > >>>> > >>>> Maybe not when the X server runs at depth 24, but it can also run at > >>>> depths 8, 15 & 16, in which case displayable surfaces with bpe == 1 > or 2 > >>>> are needed even before GLX even comes into the picture. > >>>> > >>> > >>> OK. Let me ask differently. Do we wanna support displayable 8, 15, and > 16 > >>> bpp? > >> > >> We do support it, it's not really a question of whether we want to > >> anymore. :) > >> > >>> Can we just say that we don't support those? > >> > >> I'm afraid we can't. > >> > >> > >> Which kind of surfaces are you trying to exclude like this? Maybe they > >> can be excluded in a different way. > > > > Currently just the MSAA resolve temporary destination buffer. > > Do those actually have surf->bpe < 4? Im not getting any hits with > glxgears -samples 8. > The main purpose of the patch is to fix addrlib crashes on Vega when bpe == 16. Everything else you see in the patch is just a bonus. Marek
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