On 2018-04-06 03:25 PM, Marek Olšák wrote: > On Thu, Apr 5, 2018, 3:09 AM Michel Dänzer <mic...@daenzer.net> wrote: >> On 2018-04-04 07:35 PM, Marek Olšák wrote: >>> On Wed, Apr 4, 2018 at 9:01 AM, Michel Dänzer <mic...@daenzer.net> >> wrote: >>>> On 2018-04-04 02:57 PM, Marek Olšák wrote: >>>>> On Wed, Apr 4, 2018, 6:18 AM Michel Dänzer <mic...@daenzer.net >>>>> <mailto:mic...@daenzer.net>> wrote: >>>>> >>>>> On 2018-04-04 03:59 AM, Marek Olšák wrote: >>>>> > From: Marek Olšák <marek.ol...@amd.com <mailto: >> marek.ol...@amd.com >>>>>> >>>>> > >>>>> > This enables the tile swizzle for some cases of the displayable >>>>> micro mode, >>>>> > and it also fixes an addrlib assertion failure on Vega. >>>>> > --- >>>>> > src/amd/common/ac_surface.c | 18 ++++++++++++++---- >>>>> > 1 file changed, 14 insertions(+), 4 deletions(-) >>>>> > >>>>> > diff --git a/src/amd/common/ac_surface.c >>>> b/src/amd/common/ac_surface.c >>>>> > index b294cd85259..2b20a553d51 100644 >>>>> > --- a/src/amd/common/ac_surface.c >>>>> > +++ b/src/amd/common/ac_surface.c >>>>> > @@ -408,20 +408,29 @@ static unsigned >>>>> cik_get_macro_tile_index(struct radeon_surf *surf) >>>>> > tileb = 8 * 8 * surf->bpe; >>>>> > tileb = MIN2(surf->u.legacy.tile_split, tileb); >>>>> > >>>>> > for (index = 0; tileb > 64; index++) >>>>> > tileb >>= 1; >>>>> > >>>>> > assert(index < 16); >>>>> > return index; >>>>> > } >>>>> > >>>>> > +static bool get_display_flag(const struct ac_surf_config >> *config, >>>>> > + const struct radeon_surf *surf) >>>>> > +{ >>>>> > + return surf->flags & RADEON_SURF_SCANOUT && >>>>> > + !(surf->flags & RADEON_SURF_FMASK) && >>>>> > + config->info.samples <= 1 && >>>>> > + surf->bpe >= 4 && surf->bpe <= 8; >>>>> >>>>> surf->bpe is the number of bytes used to store each pixel, right? >> If >>>> so, >>>>> this cannot exclude surf->bpe < 4, since 16 bpp and 8 bpp formats >>>> can be >>>>> displayed. >>>>> >>>>> >>>>> Sure, but what are the chances they will be displayed with the current >>>>> stack? GLX doesn't have 16bpp visuals for on-screen rendering. >>>> >>>> Maybe not when the X server runs at depth 24, but it can also run at >>>> depths 8, 15 & 16, in which case displayable surfaces with bpe == 1 or 2 >>>> are needed even before GLX even comes into the picture. >>>> >>> >>> OK. Let me ask differently. Do we wanna support displayable 8, 15, and 16 >>> bpp? >> >> We do support it, it's not really a question of whether we want to >> anymore. :) >> >>> Can we just say that we don't support those? >> >> I'm afraid we can't. >> >> >> Which kind of surfaces are you trying to exclude like this? Maybe they >> can be excluded in a different way. > > Currently just the MSAA resolve temporary destination buffer.
Do those actually have surf->bpe < 4? I'm not getting any hits with glxgears -samples 8. -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev